gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
[mesa.git] / src / gallium / drivers / radeonsi /
2017-02-02 Nicolai Hähnlegallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
2017-02-01 Dave Airlieradeonsi/ac: move frag interp emission code to shared...
2017-02-01 Tom Stellardradeonsi: Fix build on LLVM < 3.9 v2
2017-01-31 Tom Stellardradeonsi: Set datalayout on the llvm module
2017-01-30 Marek Olšákgallium/radeon: merge dirty_fb_counter and dirty_tex_de...
2017-01-30 Marek Olšákradeonsi: handle count_from_stream_output in a few...
2017-01-30 Marek Olšákradeonsi: don't invoke DCC decompression in update_all_...
2017-01-30 Marek Olšákradeonsi: fold info->indirect conditionals into the...
2017-01-30 Marek Olšákradeonsi: atomize the scratch buffer state
2017-01-30 Marek Olšákgallium/radeon: clean up r600_query_init_backend_mask
2017-01-30 Marek Olšákradeonsi: precompute IA_MULTI_VGT_PARAM values into...
2017-01-30 Marek Olšákradeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader...
2017-01-30 Marek Olšákradeonsi: state atom IDs don't have to be off by one
2017-01-30 Marek Olšákradeonsi: use a bitmask for looping over dirty PM4...
2017-01-30 Marek Olšákradeonsi: atomize L2 prefetches
2017-01-30 Marek Olšákradeonsi: unbind disabled shader stages to prevent...
2017-01-30 Marek Olšákradeonsi: also prefetch compute shaders
2017-01-30 Marek Olšákradeonsi: update dirty_level_mask only after the first...
2017-01-30 Marek Olšákradeonsi: don't set +fp64-denormals
2017-01-30 Marek Olšákradeonsi: remove si_shader_context::param_tess_offchip
2017-01-29 Bas Nieuwenhuizenvarious: Fix missing DumpModule with recent LLVM.
2017-01-27 Nicolai Hähnlegallium: enable int64 on radeonsi, llvmpipe, softpipe
2017-01-27 Dave Airliegallium: Add integer 64 capability
2017-01-24 Marek Olšákradeonsi: handle first_non_void correctly in si_create_...
2017-01-24 Ilia Mirkingallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
2017-01-23 Marek Olšákradeonsi: always set the TCL1_ACTION_ENA when invalidat...
2017-01-23 Marek Olšákradeonsi: don't declare LDS in TES
2017-01-23 Marek Olšákradeonsi: preload PS inputs only if KILL is used
2017-01-20 Marek OlšákRevert "radeonsi: reject invalid vertex element formats"
2017-01-19 Marek Olšákradeonsi: reject invalid vertex element formats
2017-01-19 Marek Olšákradeonsi: don't forget to add HTILE to the buffer list...
2017-01-19 Nicolai Hähnleradeonsi: fix texture gather on stencil textures
2017-01-19 Zachary Michaelsradeonsi: Always leave poly_offset in a valid state
2017-01-18 Marek Olšákradeonsi: determine in advance which VBOs should be...
2017-01-18 Marek Olšákradeonsi: use fewer pointer dereferences in upload_vert...
2017-01-18 Marek Olšákradeonsi: reject invalid vertex buffer indices at state...
2017-01-18 Marek Olšákradeonsi: use a global dirty mask for shader pointers
2017-01-18 Marek Olšákradeonsi: use a bitmask-based loop in si_decompress_tex...
2017-01-18 Marek Olšákradeonsi: skip an unnecessary mutex lock for L2 prefetches
2017-01-18 Marek Olšákradeonsi: si_cp_dma_prepare is a no-op for L2 prefetches
2017-01-18 Marek Olšákradeonsi: add SI_CPDMA_SKIP_BO_LIST_UPDATE
2017-01-18 Marek Olšákradeonsi: use the correct target machine when building...
2017-01-18 Marek Olšákradeonsi: move shader pipe context state into a separat...
2017-01-18 Mauro Rossiandroid: ac/debug: move sid_tables.h generation and...
2017-01-18 Mauro Rossiandroid: radeonsi: fix LLVMInitializeAMDGPU* functions...
2017-01-17 Marek Olšákradeonsi: for the tess barrier, only use emit_waitcnt...
2017-01-17 Ilia Mirkingallium: add flags parameter to texture barrier
2017-01-17 Ilia Mirkingallium: add PIPE_CAP_TGSI_FS_FBFETCH
2017-01-16 Nicolai Hähnleradeonsi: fix R600_DEBUG=nooptvariant
2017-01-16 Marek Olšákradeonsi: implement GL_FIXED vertex format
2017-01-16 Marek Olšákradeonsi: implement 32-bit SNORM/UNORM/SSCALED/USCALED...
2017-01-16 Marek Olšákradeonsi: make fix_fetch 64-bit
2017-01-13 Samuel Pitoisetradeonsi: replace si_shader_context::soa by bld_base
2017-01-13 Samuel Pitoisetradeonsi: replace ctx->soa.outputs by ctx->outputs
2017-01-13 Samuel Pitoisetradeonsi: move si_shader_context::soa::addr to si_shade...
2017-01-13 Samuel Pitoisetradeonsi: allocate the array of immediates dynamically
2017-01-12 Nicolai Hähnleradeonsi: remove unused si_prepare_cube_coords
2017-01-12 Nicolai Hähnleamd/common: unify cube map coordinate handling between...
2017-01-12 Nicolai Hähnleradeonsi: only touch first three coordinates in si_prep...
2017-01-12 Nicolai Hähnleradeonsi: remove unused si_llvm_cube_to_2d_coords
2017-01-12 Nicolai Hähnleradeonsi: restrict cube map derivative computations...
2017-01-12 Nicolai Hähnleradeonsi: communicate cube map coordinates more explicitly
2017-01-12 Grazvydas Ignotasac/debug: move .gitignore for sid_tables.h too
2017-01-12 Emil Velikovac, radeonsi: automake: add missing builddir include
2017-01-12 Nicolai Hähnleradeonsi: num_records is in units of stride for swizzle...
2017-01-09 Bas Nieuwenhuizenac/debug: Dump indirect buffers.
2017-01-09 Bas Nieuwenhuizenac/debug: Move IB decode to common code.
2017-01-09 Bas Nieuwenhuizenac/debug: Move sid_tables.h generation to common code.
2017-01-09 Marek Olšákradeonsi: fix the Witcher 2 black transitions
2017-01-09 Marek Olšákradeonsi: set si_shader_context::input_decls for ranged...
2017-01-09 Marek Olšákradeonsi: cleanly communicate whether si_shader_dump...
2017-01-06 Marek Olšákradeonsi: add TC L2 prefetch for shaders and VBO descri...
2017-01-06 Marek Olšákradeonsi: add CP DMA flags for greater control over...
2017-01-06 Marek Olšákradeonsi: cleanly communicate which CP DMA packet is...
2017-01-06 Marek Olšákradeonsi: add HUD queries for cache flush stats
2017-01-06 Marek Olšákradeonsi: don't count fast clears and prefetches into...
2017-01-06 Marek Olšákradeonsi: don't wait for compute shaders in texture_barrier
2017-01-06 Marek Olšákradeonsi: assume that a TES without POSITION precedes GS
2017-01-06 Marek Olšákradeonsi: unduplicate VS color export code
2017-01-06 Marek Olšákradeonsi: clean up more HAVE_LLVM #ifdefs
2017-01-05 Marek Olšákradeonsi: turn SDMA IBs into de-facto preambles of...
2017-01-05 Marek Olšákradeonsi: implement SDMA-based buffer clearing for SI
2017-01-05 Marek Olšákradeonsi: do all math in bytes in SI DMA code
2017-01-05 Marek Olšákgallium/radeon: prevent SDMA stalls by detecting RAW...
2017-01-05 Marek Olšákradeonsi: inline cik_sdma_do_copy_buffer
2017-01-05 Marek Olšákradeonsi: also wait for SDMA in the clear_buffer CPU...
2017-01-05 Marek Olšákradeonsi: simplify r600_resource typecasts in si_clear_...
2017-01-05 Marek Olšákradeonsi: always use SDMA for big buffer clears and...
2017-01-05 Marek Olšákradeonsi: implement SDMA-based buffer clearing for...
2017-01-05 Marek Olšákgallium: remove TGSI_OPCODE_ABS
2017-01-05 Marek Olšákradeonsi: update clip_regs if clip_disable changes...
2017-01-05 Marek Olšákgallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
2017-01-04 Samuel Pitoisetradeonsi: capitalize VM hex addr when dumping buffer...
2016-12-22 Christian Inciradeonsi: Bugfix needed for hashcat
2016-12-22 Nicolai Hähnleradeonsi: fix gl_ClipDistance and gl_ClipVertex for...
2016-12-22 Nicolai Hähnleradeonsi: only set VS_OUT_MISC_SIDE_BUS_ENA when the...
2016-12-21 Junwei Zhangradeonsi: add Polaris12 support (v3)
2016-12-12 Nicolai Hähnleradeonsi: shrink the GSVS ring to account for the reduc...
2016-12-12 Nicolai Hähnleradeonsi: shrink each vertex stream to the actually...
2016-12-12 Nicolai Hähnleradeonsi: use a single descriptor for the GSVS ring
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