radeonsi: remove chip_class define from si_pm4.h
[mesa.git] / src / gallium / drivers / radeonsi /
2017-05-31 Samuel Pitoisetradeonsi: remove chip_class define from si_pm4.h
2017-05-31 Samuel Pitoisetradeonsi: merge si_pm4_free_state_simple() into si_pm4_...
2017-05-28 Marek Olšákradeonsi: use ac_build_buffer_load for shader buffer...
2017-05-28 Marek Olšákradeonsi: move building llvm.SI.load.const into ac_buil...
2017-05-28 Marek Olšákradeonsi: rename readonly_memory -> can_speculate
2017-05-28 Marek Olšákradeonsi: fix a crash in si_destroy_context if we fail...
2017-05-27 Samuel Pitoisetradeonsi: drop useless memcmp() check in si_set_blend_c...
2017-05-25 Leo Liuradeonsi: enable vcn decode
2017-05-25 Leo Liuradeon: rename has_uvd info to has_hw_decode
2017-05-22 Marek Olšákradeonsi/gfx9: compile shaders with +xnack
2017-05-18 Marek Olšákradeonsi/gfx9: use CE RAM optimally
2017-05-18 Marek Olšákradeonsi: remove CE offset alignment restriction
2017-05-18 Marek Olšákradeonsi: only upload (dump to L2) those descriptors...
2017-05-18 Marek Olšákradeonsi: record which descriptor slots are used by...
2017-05-18 Marek Olšákradeonsi: update si_ce_needed_cs_space
2017-05-18 Marek Olšákradeonsi: do only 1 big CE dump at end of IBs and one...
2017-05-18 Marek Olšákradeonsi: remove early return in si_upload_descriptors
2017-05-18 Marek Olšákradeonsi: clamp indirect index to the number of declare...
2017-05-18 Marek Olšákradeonsi: merge sampler and image descriptor lists...
2017-05-18 Marek Olšákradeonsi: merge constant and shader buffers descriptor...
2017-05-18 Samuel Pitoisetradeonsi: get the sampler view type from inst->Texture...
2017-05-17 Marek Olšákgallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
2017-05-16 Nicolai Hähnleradeonsi: extract TGSI memory/texture opcode handling...
2017-05-16 Nicolai Hähnleradeonsi: make const_array externally accessible
2017-05-16 Nicolai Hähnleradeonsi: make get_bounded_indirect_index externally...
2017-05-16 Nicolai Hähnleradeonsi: make emit_waitcnt externally accessible
2017-05-16 Nicolai Hähnleradeonsi: silence a Coverity warning
2017-05-16 Nicolai Hähnleradeonsi: rename tcs_tes_uses_prim_id for clarity
2017-05-16 Nicolai Hähnleradeonsi: fix gl_PrimitiveIDIn in geometry shader when...
2017-05-15 Marek Olšákradeonsi: enable threaded_context
2017-05-15 Marek Olšákradeonsi: implement replace_buffer_storage for the...
2017-05-15 Marek Olšákgallium/radeon: unwrap a context if we get a wrapped one
2017-05-15 Marek Olšákradeonsi/gfx9: add support for Raven
2017-05-12 Nicolai Hähnleradeonsi: get rid of secondary input/output word
2017-05-12 Nicolai Hähnleradeonsi: reduce the number of generics for shader...
2017-05-12 Nicolai Hähnleradeonsi: at most 8 sets of texture coordinates are...
2017-05-12 Nicolai Hähnleradeonsi: skip generic out/in indices without a shader...
2017-05-12 Nicolai Hähnleradeonsi: use SI_MAX_IO_GENERIC instead of magic values
2017-05-11 Rob HerringAndroid: rework LLVM build support
2017-05-11 Rob HerringAndroid: push driver build details to driver makefiles
2017-05-10 Marek Olšákradeonsi: remove upload code for zero-stride vertex...
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-05-10 Marek Olšákgallium: remove pipe_index_buffer and set_index_buffer
2017-05-10 Marek Olšákgallium: separate indirect stuff from pipe_draw_info...
2017-05-10 Marek Olšákgallium: decrease the size of pipe_vertex_buffer -...
2017-05-10 Samuel Pitoisetradeonsi: silent a compiler warning
2017-05-10 Nicolai Hähnleradeonsi: dump compute descriptor lists
2017-05-10 Nicolai Hähnleradeonsi: dump both enabled and required descriptor...
2017-05-10 Nicolai Hähnleradeonsi: dump compute shader as part of debug dump
2017-05-10 Nicolai Hähnleradeonsi: move struct si_compute into a header
2017-05-10 Nicolai Hähnleradeonsi: split descriptor list dumping
2017-05-10 Nicolai Hähnleradeonsi: split shader dumping
2017-05-10 Nicolai Hähnleradeonsi: more const qualifiers in shader dump functions
2017-05-08 Marek Olšákradeonsi: rename si_eliminate_const_vs_outputs -> si_op...
2017-05-08 Nicolai Hähnleradeonsi: split per-patch from per-vertex indices
2017-05-08 Nicolai Hähnleradeonsi: clarify documentation of existing SI workaround
2017-05-08 Nicolai Hähnleradeonsi: fix gl_PrimitiveID in tessellation with insta...
2017-05-08 Nicolai Hähnleradeonsi: load patch_id for TES-as-ES when exporting...
2017-05-08 Nicolai Hähnleradeonsi: fix primitive ID in fragment shader when...
2017-05-06 Marek OlšákRevert "radeonsi: constify a bunch of the perfcounter...
2017-05-06 Marek OlšákRevert "radeonsi: fix build with GCC 4.8"
2017-05-05 Marek Olšákradeonsi: apply the tess+GS hang workaround to Polaris1...
2017-05-05 Samuel Pitoisetradeonsi: fix build with GCC 4.8
2017-05-04 Marek Olšákradeonsi/gfx9: allow the scratch buffer in HS and GS
2017-05-04 Marek Olšákradeonsi: prevent race conditions when doing scratch...
2017-05-04 Marek Olšákradeonsi: separate scratch state patching code into...
2017-05-04 Marek Olšákradeonsi/gfx9: also apply scratch relocations to the...
2017-05-04 Marek Olšákradeonsi/gfx9: set correct LLVM calling conventions...
2017-05-04 Marek Olšákradeonsi: remove unused parameters from si_shader_apply...
2017-05-04 Marek Olšákradeonsi: inline si_llvm_shader_type into si_llvm_creat...
2017-05-04 Marek Olšákradeonsi: don't use util_memcpy_cpu_to_le32 for shader...
2017-05-04 Marek Olšákradeonsi: make si_compile_llvm static
2017-05-04 Marek Olšákradeonsi: fold surrounding code into si_llvm_finalize_m...
2017-05-04 Marek Olšákradeonsi: don't call eliminate_const_vs_outputs in...
2017-05-04 Marek Olšákradeonsi: drop support for LLVM 3.8
2017-05-04 Marek Olšákradeonsi: stop using v16i8
2017-05-04 Marek Olšákradeonsi/gfx9: make some PA & DB registers match the...
2017-05-04 Dave Airlieradeonsi: constify a bunch of the perfcounter structs.
2017-05-03 Marek Olšákradeonsi/gfx9: fix gl_ViewportIndex
2017-05-03 Marek Olšákradeonsi/gfx9: set VGT_REUSE_OFF = 0
2017-05-03 Marek Olšákac: rename ac_eliminate_const_vs_outputs -> ac_optimize...
2017-04-28 Marek Olšákradeonsi: don't load unused compute shader input SGPRs...
2017-04-28 Marek Olšákradeonsi: add a HUD query for draw calls with primitive...
2017-04-28 Marek Olšákradeonsi: tell LLVM not to remove s_barrier instructions
2017-04-28 Marek Olšákradeonsi: fix tess offchip offset for per-patch attributes
2017-04-28 Marek Olšákradeonsi: pass tessellation ring addresses via user...
2017-04-28 Marek Olšákradeonsi: use si_insert_input_ret in si_llvm_emit_tcs_e...
2017-04-28 Marek Olšákradeonsi: remove VS epilog code, compile VS with PrimID...
2017-04-28 Marek Olšákradeonsi: get InstanceID from VGPR1 (or VGPR2 for tess...
2017-04-28 Marek Olšákradeonsi: don't load PrimID in TES if it's not used
2017-04-28 Marek Olšákradeonsi: explain (non-)monolithic shaders
2017-04-28 Marek Olšákradeonsi/gfx9: enable OpenGL 4.5
2017-04-28 Marek Olšákradeonsi/gfx9: 2nd shader of merged shaders should...
2017-04-28 Marek Olšákradeonsi: add reference counting for shader selectors
2017-04-28 Marek Olšákradeonsi/gfx9: set VGT_VERTEX_REUSE for ES in ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: set TES registers for merged ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: disallow scratch buffer for LS-HS and...
2017-04-28 Marek Olšákradeonsi/gfx9: always compile monolithic ES-GS (asynchr...
2017-04-28 Marek Olšákradeonsi/gfx9: add support for monolithic ES-GS
2017-04-28 Marek Olšákradeonsi/gfx9: make sure the 1st shader's main part...
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