gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
[mesa.git] / src / gallium / drivers / svga / svga_screen.c
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-07-05 Marek Olšákgallium: remove redundant pipe_context::fence_signalled
2015-07-05 Marek Olšákgallium: handle fence_finish timeout in various drivers
2015-06-24 Brian Paulsvga: silence warnings about unexpected shader type
2015-06-05 Marek Olšáktgsi/ureg: don't emit in/out arrays if drivers don...
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-05-05 Samuel Pitoisetgallium: replace pipe_driver_query_info::max_value...
2015-05-05 Samuel Pitoisetgallium: add new fields to pipe_driver_query_info
2015-03-23 Giuseppe Bilottagallium: implement get_device_vendor() for existing...
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-02-20 Brian Paulsvga: add missing _DROUND,DFRACEXP_DLDEXP_SUPPORTED...
2015-02-20 Ilia Mirkinsvga: add missing :
2015-02-20 Ilia Mirkingallium: add shader cap for dldexp/dfracexp support
2015-02-20 Ilia Mirkingallium: add a cap to enable double rounding opcodes
2015-02-17 Marek Olšákgallium: add interface and state tracker support for...
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-15 Emil Velikovgallium/svga: handle query_rendered caps
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-03 Brian Paulsvga: add switch cases for PIPE_SHADER_CAP_DOUBLES
2014-07-01 Christoph Bumillergallium: add facilities for indirect drawing
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-06-02 Christoph Bumillergallium: create TGSI_PROPERTY to disable viewport and...
2014-05-08 Ilia Mirkingallium: add a cap for supporting 4-offset TG4 opcodes
2014-05-07 Brian Paulsvga: add switch case for PIPE_SHADER_CAP_PREFERRED_IR...
2014-04-26 Ilia Mirkingallium: add basic support for ARB_sample_shading
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-07 Dave Airliegallium: add support for LODQ opcodes.
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-02-25 Marek Olšákgallium: the other drivers don't support ARB_buffer_storage
2014-02-25 Dave Airliegallium: add texture gather support to gallium (v3)
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-01-29 Siavash Eliasisvga: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-24 Brian Paulsvga: rename "tex_usage" to "bindings", add comments
2014-01-23 Marek Olšákgallium: remove PIPE_CAP_SCALED_RESOLVE
2013-12-12 Brian Paulsvga: expose HW smooth/stipple/wide lines
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-11-28 Roland Scheideggergallium: new shader cap bit for the amount of sampler...
2013-11-19 Brian Paulsvga: improve check for 3D compressed textures
2013-11-18 Brian Paulsvga: we don't supported 3D compressed textures
2013-11-11 Brian Paulsvga: improve loops over color buffers
2013-11-07 Brian Paulsvga: always return 4 for PIPE_MAX_COLOR_BUFS
2013-11-07 Brian Paulsvga: return true for the PIPE_CAP_SM3 query
2013-10-25 Ilia Mirkingallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
2013-10-16 Brian Paulsvga: minor fix-ups in svga_get_shader_param()
2013-10-01 Brian Paulsvga: fix pixel center integer
2013-10-01 Brian Paulsvga: return 0 for PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_T...
2013-10-01 Brian Paulsvga: we don't support TGSI_OPCODE_CONT
2013-07-22 Tom Stellardgallium: Add PIPE_CAP_ENDIANNESS
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-05-30 Brian Paulsvga: add PIPE_CAP_MAX_VIEWPORTS to switch to silence...
2013-05-11 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2013-04-03 Brian Paulsvga: add new memory-used HUD query
2013-04-03 Brian Paulsvga: add HUD queries for number of draw calls, number...
2013-04-03 Brian Paulsvga: add case for PIPE_CAP_QUERY_PIPELINE_STATISTICS
2013-03-23 Marek Olšákgallium,st/mesa: don't use blit-based transfers with...
2013-03-20 Christoph Bumillergallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
2013-02-04 Brian Paulgallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPO...
2013-02-04 Andreas Bollgallium: handle unhandled PIPE_CAP_TEXTURE_BUFFER_OFFSE...
2013-01-15 Marek Olšákgallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
2012-12-20 José Fonsecagallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELA...
2012-12-11 Dave Airliegallium: fix cap warnings for tbo cap.
2012-11-09 Dave Airliegallium: fix unused cap warnings in drivers for cube...
2012-10-31 Marek Olšákgallium: expose ARB_map_buffer_alignment on Radeon
2012-10-16 Brian Paulsvga: silence MSVC float/int assignment warnings
2012-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
2012-07-10 Marek Olšákgallium: add QUERY_TIMESTAMP cap and get_timestamp...
2012-06-26 Brian Paulsvga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVEL
2012-06-26 Brian Paulsvga: handle missing PIPE_CAP_x queries
2012-06-26 Brian Paulsvga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATS
2012-06-19 Fredrik Höglundgallium: Add PIPE_CAP_START_INSTANCE
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-04 Brian Paulsvga: specify 4-byte aligned vertex elements
2012-04-30 Brian Paulsvga: add cases for recently added PIPE_CAP queries
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_index_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_vertex_buffer
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
2012-04-29 Marek Olšákgallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_U...
2012-04-23 Marek Olšákgallium drivers: report that user vertex buffers are...
2012-04-16 Brian Paulsvga: add case for PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
2012-04-06 Brian Paulsvga: add missing cases for PIPE_CAP_x queries
2012-04-06 Brian Paulsvga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED...
2012-02-28 José Fonsecasvga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
2012-02-27 José Fonsecasvga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to...
2012-02-27 Marek Olšákgallium: remove PIPE_SHADER_CAP_OUTPUT_READ
2012-02-24 Brian Paulsvga: fix use of SVGA3D_x vs. PIPE_FORMAT_x in svga_is_...
2012-02-09 Christoph Bumillergallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
2012-01-18 Brian Paulsvga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16...
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