2016-04-02 | Brian Paul | svga: remove unused svga_compile_key::texture_msaa... | blob | commitdiff | raw |
2016-03-21 | Brian Paul | svga: use shader sampler view declarations | blob | commitdiff | raw | diff to current |
2015-10-22 | Brian Paul | svga: detect constant color writes in fragment shaders | blob | commitdiff | raw | diff to current |
2015-10-16 | Brian Paul | svga: use new svga_new_shader_variant() function | blob | commitdiff | raw | diff to current |
2015-09-02 | Brian Paul | svga: update driver for version 10 GPU interface | blob | commitdiff | raw | diff to current |
2015-07-21 | Ilia Mirkin | gallium: replace INLINE with inline | blob | commitdiff | raw | diff to current |
2014-05-31 | Brian Paul | svga: added svga_shader_too_large() helper | blob | commitdiff | raw | diff to current |
2014-02-03 | Brian Paul | svga: refactor some shader code | blob | commitdiff | raw | diff to current |