svga: new SVGA_MSAA env var to disable/enable MSAA pixel formats
[mesa.git] / src / gallium / drivers / svga / svga_tgsi_vgpu10.c
2016-04-02 Brian Paulsvga: check TXF instruction's target to determine MSAA
2016-03-21 Brian Paulsvga: use shader sampler view declarations
2016-02-18 Brian Paulsvga: allow non-contiguous VS input declarations
2016-01-08 Ilia Mirkintgsi: add ureg support for image decls
2016-01-08 Marek Olšákutil/pstipple: allow fragment shader POSITION to be...
2016-01-06 Charmaine Leesvga: skip vertex attribute instruction with zero usage...
2015-12-06 Edward O'Callaghangallium/drivers: Sanitize NULL checks into canonical...
2015-11-04 Brian Paulsvga: implement 'white_fragments' option for VGPU10...
2015-10-22 Brian Paulsvga: detect constant color writes in fragment shaders
2015-10-21 Brian Paulsvga: fix clip plane regression after recent tgsi_scan...
2015-10-16 Brian Paulsvga: use new svga_new_shader_variant() function
2015-09-02 Brian Paulsvga: update driver for version 10 GPU interface
2015-09-02 Brian Paulsvga: add new svga_tgsi_vgpu10.c file