r300g: always fail to create a multisample resource
[mesa.git] / src / gallium / drivers / svga /
2012-02-09 Christoph Bumillergallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
2012-02-01 Zack Rusinsvga: fix a crash happening before setting fragment...
2012-01-30 Marek Olšáksvga: set POINTSIZEMIN to 1.0 for non-sprite non-aa...
2012-01-26 Brian Paulsvga: reset vertex buffer offset in svga_release_user_u...
2012-01-24 Alexander von Glucksvga: fix typedef conflicts on Haiku
2012-01-19 Brian Paulsvga: move svga_texture() casts/calls in svga_surface_c...
2012-01-18 Brian Paulsvga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16...
2012-01-18 Brian Paulsvga: fix min/max lod clamping
2012-01-18 Brian Paulsvga: add 0.5 in float->int conversion of sample min...
2012-01-12 José Fonsecasvga: Fix user clip planes.
2012-01-12 Thomas Hellstromgallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET...
2012-01-11 Brian Paulsvga: don't reference count svga_sampler_view's texture
2012-01-10 Jakob Bornecrantzsvga: Add somewhat sensible fallback and silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2012-01-07 Brian Paulgallium: make vbuf_render::set_primitive() return void
2012-01-07 Brian Paulsvga: fix assorted whitespace issues, add copyright...
2012-01-07 Brian Paulsvga: add switch cases for PIPE_SHADER_CAP_OUTPUT_READ
2012-01-05 Marek Olšákgallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
2012-01-05 Marek Olšákgallium: remove deprecated PIPE_TRANSFER_DISCARD
2012-01-05 Marek Olšáku_upload_mgr: remove the 'flushed' parameter
2012-01-05 Marek Olšákgallium: fix behavior of pipe_buffer_map_range
2012-01-05 Jakob Bornecrantzsvga: Fix texture cube param cap
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-11-11 Brian Paulsvga: don't crash/assert if we fail to allocate a verte...
2011-11-04 Brian Paulsvga: fix varying var remapping for unused FS outputs
2011-11-04 Brian Paulsvga: add comments and reformat code in svga_tgsi_decl_...
2011-11-04 José Fonsecasvga: Tighten the register file assertions.
2011-11-03 Brian Paulsvga: use the draw-module's sprite stage depending...
2011-11-03 Brian Paulsvga: pass fragment shader to draw module
2011-11-03 Brian Paulsvga: implement generic variable index remapping
2011-11-02 Jakob Bornecrantzsvga: Tag cursors with the scanout hint
2011-11-02 José Fonsecasvga: Update state prototypes to return pipe_error.
2011-10-31 José Fonsecasvga: Fix potential buffer overflow in rs draw state.
2011-10-31 José Fonsecasvga: Flush the hwtnl primitives before writing to...
2011-10-18 Thomas Hellstromsvga: Plug a fence leak
2011-10-11 Brian Paulsvga: remove old, unused sincos code for SM2.0
2011-10-11 Brian Paulsvga: remove support for shader model 2.0
2011-10-11 Dave Airliegallium: rename ZS stencil type to UINT (v2)
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-30 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
2011-09-29 Thomas Hellstromwinsys/svga: Update to vmwgfx kernel module 2.1
2011-09-27 Dave Airliegallium: move border color to be a color union
2011-09-23 Brian Paulsvga: indentation/formatting fixes
2011-09-23 Brian Paulsvga: remove emit_consts() offset parameter
2011-09-23 Brian Paulsvga: s/int/unsigned/ in svga_state_constants.c
2011-09-23 Brian Paulsvga: s/unit/shader/ and related clean-ups
2011-09-23 Brian Paulsvga: clean up return values and error codes
2011-09-23 Brian Paulsvga: add format translation for DXT/sRGB formats
2011-09-23 Brian Paulsvga: test register W component in emit_kil()
2011-09-23 Brian Paulsvga: fix depth/shadow compare for non-projected texcoords
2011-09-23 Brian Paulsvga: implement texture swizzling
2011-09-23 Brian Paulsvga: check that we don't exceed input/ouput register...
2011-09-23 Brian Paulsvga: implement point sprite suppport
2011-09-23 Brian Paulsvga: add translation for float formats
2011-09-23 Brian Paulsvga: check to avoid writing beyond end of constant...
2011-09-23 José Fonsecasvga: Cleanup format capability checking.
2011-09-23 José Fonsecasvga: Don't use the new depth formats for surfaces...
2011-09-23 Jakob Bornecrantzsvga: Share one texcoord between depth and fog
2011-09-23 Jakob Bornecrantzsvga: Only emit Z depth work if it is actually read
2011-09-23 Jakob Bornecrantzsvga: Fix vPos usage
2011-09-23 Jakob Bornecrantzsvga: Wip for passing depth in a texcoord
2011-09-23 José Fonsecasvga: Add a comment about depth format selection.
2011-09-23 José Fonsecasvga: Consider the new depth formats in svga_texture_fr...
2011-09-23 José Fonsecasvgadump: Dump the new depth format names.
2011-09-23 Jakob Bornecrantzsvga: Expose the new depth formats
2011-09-23 José Fonsecasvga: Coalesce multiple shader constants in a single...
2011-09-23 José Fonsecasvgadump: Update for svga3d_reg.h header changes.
2011-09-23 Brian Paulsvga: updated svga3d_reg.h to latest public version
2011-09-22 Brian Pauldraw: add support for guard-band clipping
2011-09-22 Brian Paulsvga: skip assertion when index_bias < 0
2011-09-22 Brian Paulsvga: fix the test for sRGB texture formats
2011-09-21 Brian Paulsvga: call u_default_redefine_user_buffer() to fix...
2011-09-18 Dave Airliegallium: move clear paths from rgba to a pointer to...
2011-08-27 Chia-I Wuandroid: add support for vmwgfx
2011-08-27 Chia-I Wusvga: share the source list
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-26 Brian Paulsvga: include LLVM in name string in debug builds
2011-08-09 Brian Paulsvga: add missing switch case for PIPE_SHADER_CAP_INTEGERS
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-01 Bryan Caingallium: add PIPE_SHADER_CAP_INTEGERS
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-04 Thomas HellstromMerge branch 'xa_branch'
2011-07-01 José Fonsecasvga: Use the correct element size.
2011-07-01 Thomas Hellstromsvga: Fix multiple uploads of the same user-buffer.
2011-07-01 Thomas Hellstromsvga: Ignore redefine_user_buffer calls
2011-07-01 Brian Paulsvga: fix incorrect user buffer size computation for...
2011-07-01 Brian Paulsvga: fix incorrect user buffer size computation
2011-07-01 José Fonsecasvga: Handle null buffers in svga_buffer_is_user_buffer().
2011-07-01 Thomas Hellstromgallium/svga: Upload only parts of user-buffers that...
2011-07-01 Thomas Hellstromgallium/svga: Make use of u_upload_flush().
2011-07-01 José Fonsecasvga: Flush when switching between HW to SW TNL, after...
2011-06-09 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-08 Brian Paulsvga: fix typos, update comments
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-04-27 Brian Paulsvga: emit user-defined clip plane state
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