radeonsi: use a compiler queue with a low priority for optimized shaders
[mesa.git] / src / gallium / drivers / svga /
2017-06-07 Eric Engestromtree-wide: remove trailing backslash
2017-06-03 Lyudegallium: Add a cap to check if the driver supports...
2017-05-27 Brian Paulsvga: document some incorrect VGPU10 shader translation...
2017-05-24 Brian Paulsvga: init svga_screen::swc_mutex with mtx_recursive
2017-05-24 Brian Paulsvga: move logging initialization code into new function
2017-05-24 Brian Paulsvga: init local vars to silence uninitialized use...
2017-05-24 Brian Paulsvga: log the process command line to the vmware.log...
2017-05-24 Sinclair Yehsvga: Limit svga message capability to newer compilers
2017-05-24 Brian Paulsvga: Fix MSVC build.
2017-05-24 Sinclair Yehsvga: Add the ability to log messages to vmware.log...
2017-05-17 Marek Olšákgallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
2017-05-11 Rob HerringAndroid: push driver build details to driver makefiles
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-05-10 Marek Olšákgallium: remove pipe_index_buffer and set_index_buffer
2017-05-10 Marek Olšákgallium: decrease the size of pipe_vertex_buffer -...
2017-04-29 Neha Bhendesvga: implement sRGB rendering for imported surfaces
2017-04-29 Neha Bhendesvga: add function svga_linear_to_srgb()
2017-04-29 Thomas Hellstromsvga: Add a more elaborate format compatibility determi...
2017-04-26 Brian Paulsvga: fix vertex buffer binding issue
2017-04-26 Charmaine Leesvga: Removed the unused label 'done' in svga_validate_...
2017-04-26 Charmaine Leesvga: use the winsys interface to invalidate surface
2017-04-26 Charmaine Leesvga: fix format for screen target
2017-04-26 Charmaine Leesvga: cache the backing surface handle in the texture...
2017-04-26 Charmaine Leesvga: Update the backing resource only if needed
2017-04-26 Charmaine Leesvga: Set the surface dirty bit for the right surface...
2017-04-26 Charmaine Leesvga: Move rendertarget view related fields to hw_clear...
2017-04-26 Charmaine Leesvga: Move setting the rendered_to flags to framebuffer...
2017-04-26 Brian Paulsvga: add const qualifiers on svga_check_sampler_view_r...
2017-04-26 Brian Paulsvga: improve surface view debug messages
2017-04-26 Brian Paulsvga: add DEBUG_SAMPLERS
2017-04-26 Brian Paulsvga: fail screen creation if HW version is too old
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-14 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
2017-04-07 Charmaine Leesvga: add context pointer to the invalidate surface...
2017-04-07 Brian Paulsvga: remove pre-SVGA3D_HWVERSION_WS8_B1 code
2017-04-07 Charmaine Leesvga: remove redundant surface propagation
2017-04-07 Charmaine Leesvga: Fix zslice index to svga_texture_copy_handle_reso...
2017-04-07 Brian Paulsvga: specify include path for git_sha1.h for out-of...
2017-04-07 Charmaine Leesvga: Fix out-of-sync backing surface
2017-04-07 Charmaine Leesvga: add a reset flag to svga_propagate_surface()
2017-04-07 Charmaine Leesvga: add the has_backed_views flag
2017-04-07 Charmaine Leesvga: only destroy render target view from a context...
2017-04-07 Charmaine Leesvga: disable rasterization if rasterizer_discard is...
2017-04-07 Charmaine Leesvga: do not emulate wide points in GS when doing trans...
2017-04-05 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_BALLOT
2017-04-05 Nicolai Hähnlegallium: add sparse buffer interface and capability
2017-04-03 Brian Paulsvga: add comment on svga_buffer_hw_storage_map()
2017-04-01 Lyudegallium: Add a cap to check if the driver supports...
2017-03-31 Marek Olšákgallium: remove support for predicates from TGSI (v2)
2017-03-31 Nicolai Hähnlegallium: add PIPE_CAP_TGSI CLOCK
2017-03-15 Marek Olšákgallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
2017-03-13 Christian Königsvga: handle P016 format as well
2017-03-10 Emil Velikovsvga: remove shebang from svgadump/svga_dump.py
2017-03-10 Emil Velikovsvga: remove execute bit from svga_dump.py
2017-03-08 Brian Paulgallium: s/uint/enum pipe_render_cond_flag/ for set_ren...
2017-03-08 Brian Paulgallium: s/uint/enum pipe_shader_type/ for set_constant...
2017-03-08 Brian Paulgallium: s/unsigned/enum pipe_shader_type/ for pipe_scr...
2017-03-06 Timothy Arcerigallium/util: replace pipe_mutex_unlock() with mtx_unlock()
2017-03-06 Timothy Arcerigallium/util: replace pipe_mutex_lock() with mtx_lock()
2017-03-06 Timothy Arcerigallium/util: replace pipe_mutex_destroy() with mtx_des...
2017-03-06 Timothy Arcerigallium/util: replace pipe_mutex_init() with mtx_init()
2017-03-06 Timothy Arcerigallium/util: replace pipe_mutex with mtx_t
2017-03-04 Timothy Arcerisvga: pass NULL to ureg_get_tokens()
2017-03-02 Brian Paulsvga: fix crash regression since e027935a795
2017-03-02 Brian Paulsvga: s/unsigned/pipe_prim_type/
2017-03-02 Brian Paulsvga: whitespace fixes in svga_context.h
2017-03-02 Brian Paulsvga: whitespace and formatting fixes in svga_stage.c
2017-02-25 Brian Paulsvga: fix MSVC build error after PIPE_CAP_USER_INDEX_BU...
2017-02-24 Marek Olšákgallium: remove PIPE_CAP_USER_INDEX_BUFFERS
2017-02-24 Marek Olšáksvga: implement user index buffers
2017-02-18 Marek Olšákgallium: remove TGSI_OPCODE_CLAMP
2017-02-14 Marek Olšákgallium: set pipe_context uploaders in drivers (v3)
2017-02-09 Ilia Mirkingallium: add separate PIPE_CAP_INT64_DIVMOD
2017-02-02 Nicolai Hähnlegallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
2017-01-27 Emil Velikovsvga: remove const qualifier from SVGA3D_vgpu10_GenMips...
2017-01-27 Dave Airliegallium: Add integer 64 capability
2017-01-24 Ilia Mirkingallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
2017-01-17 Ilia Mirkingallium: add PIPE_CAP_TGSI_FS_FBFETCH
2017-01-05 Marek Olšákgallium: remove TGSI_OPCODE_SUB
2017-01-05 Marek Olšákgallium: remove TGSI_OPCODE_ABS
2017-01-05 Marek Olšákgallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
2016-12-21 Edward O'Callaghansvga: Fix a strict-aliasing violation in shader dumper
2016-12-02 Rob Clarkgallium: support for native fence fd's
2016-11-30 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
2016-11-22 Marek Olšákgallium: fix more occurences of u_hash.h
2016-11-15 Marek Olšákgallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
2016-11-03 Brian Paulsvga: move svga_mark_surfaces_dirty() prototype to...
2016-11-03 Brian Paulsvga: whitespace / formatting clean-up in svga_context.c
2016-11-03 Brian Paulsvga: collect stats for time spent in svga_context_finish()
2016-11-03 Charmaine Leesvga: invalidate new surface before it is bound to...
2016-11-03 Charmaine LeeRevert "svga: use untyped surface formats in most cases"
2016-11-03 Charmaine Leesvga: allow quad blit for more formats
2016-11-03 Charmaine Leesvga: create BGRX render target view for BGRX_UNORM...
2016-11-03 Charmaine Leesvga: add a helper function to check for typeless format
2016-11-03 Brian Paulsvga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding...
2016-11-03 Charmaine Leesvga: allow copy_region if sample counts match
2016-11-03 Charmaine Leesvga: set rendered-to flag after updating the texture...
2016-11-03 Charmaine Leesvga: add can_use_upload flag
2016-11-03 Charmaine Leesvga: fix texture upload path condition
2016-11-03 Charmaine Leesvga: set rendered_to flag with texture uploaded using...
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