r600g: fix lockups with streamout on r7xx
[mesa.git] / src / gallium / drivers / svga /
2012-06-14 Brian Paulsvga: make svga_surface_needs_propagation() surface...
2012-06-14 Brian Paulsvga: add svga_surface_const() cast wrapper
2012-06-14 Brian Paulsvga: fix comment typo
2012-06-11 Eric Anholtautomake: Globally add stub automake targets to the...
2012-05-31 Brian Paulsvga: fix saturated TEX instructions
2012-05-31 Brian Pauldraw: simplify index buffer specification
2012-05-25 Brian Paulsvga: remove the special zero-stride vertex array code
2012-05-19 Brian Paulsvga: whitespace, comments, formatting clean-ups
2012-05-19 Brian Paulsvga: return PIPE_OK instead of 0
2012-05-19 Brian Paulsvga: fix zero-stride vertex array bug
2012-05-15 Brian Paulsvga: fix FBO / viewport bugs
2012-05-12 Marek Olšákgallium: remove user_buffer_create from the interface
2012-05-11 Marek OlšákMerge branch 'master' of ssh://git.freedesktop.org...
2012-05-11 Marek OlšákMerge branch 'gallium-userbuf'
2012-05-09 Brian Paulsvga: implement CEIL opcode translation
2012-05-04 Brian Paulsvga: specify 4-byte aligned vertex elements
2012-05-01 Brian Paulsvga: check for and skip null vertex buffer pointers
2012-05-01 Brian Paulsvga: cast away const to silence warning
2012-04-30 Brian Paulsvga: add cases for recently added PIPE_CAP queries
2012-04-29 Marek Olšákgallium: remove pipe_resource::user_ptr
2012-04-29 Marek Olšákgallium: add void *user_buffer to pipe_constant_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_index_buffer
2012-04-29 Marek Olšákgallium: remove pipe_context::redefine_user_buffer
2012-04-29 Marek Olšákgallium: add void *user_buffer in pipe_vertex_buffer
2012-04-29 Marek Olšákgallium: change set_constant_buffer to be UBO-friendly
2012-04-29 Marek Olšákgallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
2012-04-29 Marek Olšákgallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_U...
2012-04-23 Marek Olšákgallium drivers: report that user vertex buffers are...
2012-04-23 Marek Olšákgallium: add user_ptr in pipe_resource
2012-04-18 Brian Paulsvga: flush drawing before clearing
2012-04-18 Brian Paulsvga: return PIPE_OK instead of 0
2012-04-16 Brian Paulsvga: add case for PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
2012-04-06 Brian Paulsvga: add missing cases for PIPE_CAP_x queries
2012-04-06 Brian Paulsvga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED...
2012-04-06 Brian Paulsvga: handle TGSI_SEMANTIC_CLIPDIST/VERTEX semantics
2012-03-30 Marek Olšákgallium: adapt to get_query_result interface change
2012-03-14 Tom Stellardgallium/drivers: Use automake to generate makefile
2012-03-09 José Fonsecasvga: Disable bogus assertions concerning min_index...
2012-03-09 Brian Paulsvga: add null vs pointer check in update_need_pipeline()
2012-03-08 Zack Rusinsvga: fix the rasterizer state resets
2012-03-05 Marek OlšákRevert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
2012-02-29 Brian Paulsvga: fix max_lod clamping in update_tss_binding()
2012-02-28 José Fonsecasvga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
2012-02-27 José Fonsecasvga: Remove unused SVGA_TEX_UNITS constant.
2012-02-27 José Fonsecasvga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to...
2012-02-27 Marek Olšákgallium: remove PIPE_SHADER_CAP_OUTPUT_READ
2012-02-24 Zack Rusinsvga: Fix stencil op mapping
2012-02-24 Brian Paulsvga: fix use of SVGA3D_x vs. PIPE_FORMAT_x in svga_is_...
2012-02-23 Brian Paulsvga: no-op sampler view referencing if no change
2012-02-23 Brian Paulsvga: use pipe_sampler_view_release() to avoid segfault
2012-02-23 Brian Paulsvga: re-enable deleted surface caching
2012-02-23 Brian Paulsvga: implement surface cache size limit
2012-02-23 Brian Paulsvga: add svga_format_size() function
2012-02-23 Brian Paulsvga: use dummy shaders when translation fails
2012-02-23 Brian Paulsvga: move temp register index assertions
2012-02-23 Brian Paulsvga: check that we don't exceed temp register limit
2012-02-21 Marek Olšákgallium: remove unused winsys pointers in pipe_screen...
2012-02-09 Christoph Bumillergallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CON...
2012-02-01 Zack Rusinsvga: fix a crash happening before setting fragment...
2012-01-30 Marek Olšáksvga: set POINTSIZEMIN to 1.0 for non-sprite non-aa...
2012-01-26 Brian Paulsvga: reset vertex buffer offset in svga_release_user_u...
2012-01-24 Alexander von Glucksvga: fix typedef conflicts on Haiku
2012-01-19 Brian Paulsvga: move svga_texture() casts/calls in svga_surface_c...
2012-01-18 Brian Paulsvga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16...
2012-01-18 Brian Paulsvga: fix min/max lod clamping
2012-01-18 Brian Paulsvga: add 0.5 in float->int conversion of sample min...
2012-01-12 José Fonsecasvga: Fix user clip planes.
2012-01-12 Thomas Hellstromgallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET...
2012-01-11 Brian Paulsvga: don't reference count svga_sampler_view's texture
2012-01-10 Jakob Bornecrantzsvga: Add somewhat sensible fallback and silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2012-01-07 Brian Paulgallium: make vbuf_render::set_primitive() return void
2012-01-07 Brian Paulsvga: fix assorted whitespace issues, add copyright...
2012-01-07 Brian Paulsvga: add switch cases for PIPE_SHADER_CAP_OUTPUT_READ
2012-01-05 Marek Olšákgallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
2012-01-05 Marek Olšákgallium: remove deprecated PIPE_TRANSFER_DISCARD
2012-01-05 Marek Olšáku_upload_mgr: remove the 'flushed' parameter
2012-01-05 Marek Olšákgallium: fix behavior of pipe_buffer_map_range
2012-01-05 Jakob Bornecrantzsvga: Fix texture cube param cap
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-11-11 Brian Paulsvga: don't crash/assert if we fail to allocate a verte...
2011-11-04 Brian Paulsvga: fix varying var remapping for unused FS outputs
2011-11-04 Brian Paulsvga: add comments and reformat code in svga_tgsi_decl_...
2011-11-04 José Fonsecasvga: Tighten the register file assertions.
2011-11-03 Brian Paulsvga: use the draw-module's sprite stage depending...
2011-11-03 Brian Paulsvga: pass fragment shader to draw module
2011-11-03 Brian Paulsvga: implement generic variable index remapping
2011-11-02 Jakob Bornecrantzsvga: Tag cursors with the scanout hint
2011-11-02 José Fonsecasvga: Update state prototypes to return pipe_error.
2011-10-31 José Fonsecasvga: Fix potential buffer overflow in rs draw state.
2011-10-31 José Fonsecasvga: Flush the hwtnl primitives before writing to...
2011-10-18 Thomas Hellstromsvga: Plug a fence leak
2011-10-11 Brian Paulsvga: remove old, unused sincos code for SM2.0
2011-10-11 Brian Paulsvga: remove support for shader model 2.0
2011-10-11 Dave Airliegallium: rename ZS stencil type to UINT (v2)
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-30 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
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