Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / vc4 / kernel / vc4_drv.h
2016-11-13 Jonas Pfeilvc4: Add simulator kernel validation for multithreaded...
2016-07-13 Eric Anholtvc4: Add kernel support for branching in shader validation.
2016-04-22 Eric Anholtvc4: Fix validation of full res tile offset if used...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-29 Eric Anholtvc4: Simplify vc4_use_bo and make sure it's not a shader.
2015-07-29 Eric Anholtvc4: Make the object be the return value from vc4_use_bo().
2015-07-29 Eric Anholtvc4: Ensure that the bin CL is properly capped by incre...
2015-07-29 Eric Anholtvc4: Drop NV shader reloc validation.
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-18 Eric Anholtvc4: Move tile state/alloc allocation into the kernel.
2015-06-18 Eric Anholtvc4: Move RCL generation into the kernel.
2015-06-16 Eric Anholtvc4: Handle refcounting the exec BO like we do in the...
2015-06-09 Eric Anholtvc4: Update to current kernel validation code.
2015-04-14 Eric Anholtvc4: Allow submitting jobs with no bin CL in validation.
2015-02-24 Eric Anholtvc4: Update to current kernel sources.
2014-11-18 Eric Anholtvc4: Emit semaphore instructions for new kernel ABI.
2014-10-29 Eric Anholtvc4: Add support for ARL and indirect register access...
2014-10-09 Eric Anholtvc4: Move the mirrored kernel code to a kernel/ directory.