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Added few more stubs so that control reaches to DestroyDevice().
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
kernel
/ vc4_drv.h
2016-11-13
Jonas Pfeil
vc4: Add simulator kernel validation for multithreaded...
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commitdiff
2016-07-13
Eric Anholt
vc4: Add kernel support for branching in shader validation.
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2016-04-22
Eric Anholt
vc4: Fix validation of full res tile offset if used...
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-07-29
Eric Anholt
vc4: Simplify vc4_use_bo and make sure it's not a shader.
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2015-07-29
Eric Anholt
vc4: Make the object be the return value from vc4_use_bo().
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2015-07-29
Eric Anholt
vc4: Ensure that the bin CL is properly capped by incre...
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2015-07-29
Eric Anholt
vc4: Drop NV shader reloc validation.
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-18
Eric Anholt
vc4: Move tile state/alloc allocation into the kernel.
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2015-06-18
Eric Anholt
vc4: Move RCL generation into the kernel.
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2015-06-16
Eric Anholt
vc4: Handle refcounting the exec BO like we do in the...
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2015-06-09
Eric Anholt
vc4: Update to current kernel validation code.
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2015-04-14
Eric Anholt
vc4: Allow submitting jobs with no bin CL in validation.
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2015-02-24
Eric Anholt
vc4: Update to current kernel sources.
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2014-11-18
Eric Anholt
vc4: Emit semaphore instructions for new kernel ABI.
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2014-10-29
Eric Anholt
vc4: Add support for ARL and indirect register access...
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2014-10-09
Eric Anholt
vc4: Move the mirrored kernel code to a kernel/ directory.
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