Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / vc4 / kernel / vc4_render_cl.c
2018-08-08 Eric Anholtvc4: Make sure to emit a tile coordinates between two...
2017-10-10 Eric Anholtbroadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
2016-04-22 Eric Anholtvc4: Fix validation of full res tile offset if used...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-08 Eric Anholtvc4: Add kernel RCL support for MSAA rendering.
2015-12-08 Eric Anholtvc4: Rename color_ms_write to color_write.
2015-12-05 Eric Anholtvc4: Bring over cleanups from submitting to the kernel.
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-29 Eric Anholtvc4: Simplify vc4_use_bo and make sure it's not a shader.
2015-07-29 Eric Anholtvc4: Make the object be the return value from vc4_use_bo().
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Eric Anholtvc4: Clarify size calculation for Z/S writes.
2015-06-24 Eric Anholtvc4: Add an "args" temporary for RCL setup.
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-18 Eric Anholtvc4: Move tile state/alloc allocation into the kernel.
2015-06-18 Eric Anholtvc4: Move RCL generation into the kernel.