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vc4: Add support for shadow samplers.
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_context.c
2014-09-09
Eric Anholt
vc4: Fix segfaults when rendering with no color render...
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2014-09-09
Eric Anholt
vc4: Fill out the stencil clear field.
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2014-09-09
Eric Anholt
vc4: Add support for loading/storing the depth buffer.
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2014-09-09
Eric Anholt
vc4: Don't forget to do initial tile clearing for depth...
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2014-08-22
Eric Anholt
vc4: Add support for all the texture and FBO formats...
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2014-08-22
Eric Anholt
vc4: Add support for texture tiling.
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2014-08-22
Eric Anholt
vc4: Include stdio/stdlib in headers so I don't have...
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2014-08-15
Eric Anholt
vc4: Drop incorrect attempt to incorrectly invert the...
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2014-08-15
Eric Anholt
vc4: Move the deref of the color buffer for simulator...
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2014-08-12
Eric Anholt
vc4: Drop the dump_fbo() routine.
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2014-08-11
Eric Anholt
vc4: Don't forget to set the depth clear value in the...
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2014-08-11
Eric Anholt
vc4: Store the (currently always linear) tiling format...
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2014-08-11
Eric Anholt
vc4: Add support for depth clears and tests within...
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2014-08-11
Eric Anholt
vc4: Avoid flushing when mapping buffers that aren...
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2014-08-11
Eric Anholt
vc4: Keep a reference to BOs queued for rendering.
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2014-08-11
Eric Anholt
vc4: Walk tiles horizontally, then vertically.
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2014-08-11
Eric Anholt
vc4: Track clears veresus uncleared draws, and the...
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2014-08-11
Eric Anholt
vc4: Move the rest of RCL setup to flush time.
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2014-08-11
Eric Anholt
vc4: Move render command list calls to vc4_flush()
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2014-08-11
Eric Anholt
vc4: Move bin command list ending commands to vc4_flush()
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2014-08-11
Eric Anholt
vc4: Rename fields in the kernel interface.
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2014-08-11
Eric Anholt
vc4: Rewrite the kernel ABI to support texture uniform...
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2014-08-11
Eric Anholt
vc4: Switch simulator to using kernel validator
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2014-08-09
Eric Anholt
vc4: Add VC4_DEBUG env option
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2014-08-09
Eric Anholt
vc4: Use the user's actual first vertex attribute.
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2014-08-09
Eric Anholt
vc4: Initial skeleton driver import.
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