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vc4: Don't forget to set the range when scalarizing our uniforms.
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_draw.c
2014-08-09
Eric Anholt
vc4: Use the user's actual first vertex attribute.
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2014-08-09
Eric Anholt
vc4: Switch to actually generating vertex and fragment...
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2014-08-09
Eric Anholt
vc4: Start converting the driver to use vertex shaders.
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2014-08-09
Eric Anholt
vc4: Initial skeleton driver import.
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