radeonsi: Use dummy pixel shader if compilation of the real shader failed
[mesa.git] / src / gallium / drivers / vc4 / vc4_packet.h
2014-09-24 Eric Anholtvc4: Fix swapped 565 dithering versus no-dithering...
2014-09-09 Eric Anholtvc4: Add support for loading/storing the depth buffer.
2014-08-22 Eric Anholtvc4: Convert to using an enum for texture data types
2014-08-11 Eric Anholtvc4: Add a bunch of validation of render mode configura...
2014-08-11 Eric Anholtvc4: Store the (currently always linear) tiling format...
2014-08-11 Eric Anholtvc4: Rename GEM_HANDLES to be in a namespace.
2014-08-09 Eric Anholtvc4: Load the tile buffer before incrementally drawing.
2014-08-09 Eric Anholtvc4: Use the user's actual first vertex attribute.
2014-08-09 Eric Anholtvc4: Initial skeleton driver import.