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vc4: Actually clear the context's dirty flags.
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_packet.h
2014-10-09
Eric Anholt
vc4: Add #defines for the texture uniform fields.
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2014-09-24
Eric Anholt
vc4: Fix swapped 565 dithering versus no-dithering...
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2014-09-09
Eric Anholt
vc4: Add support for loading/storing the depth buffer.
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2014-08-22
Eric Anholt
vc4: Convert to using an enum for texture data types
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2014-08-11
Eric Anholt
vc4: Add a bunch of validation of render mode configura...
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2014-08-11
Eric Anholt
vc4: Store the (currently always linear) tiling format...
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2014-08-11
Eric Anholt
vc4: Rename GEM_HANDLES to be in a namespace.
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2014-08-09
Eric Anholt
vc4: Load the tile buffer before incrementally drawing.
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2014-08-09
Eric Anholt
vc4: Use the user's actual first vertex attribute.
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2014-08-09
Eric Anholt
vc4: Initial skeleton driver import.
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