vc4: Move simulator memory management to a u_mm.h heap.
[mesa.git] / src / gallium / drivers / vc4 / vc4_simulator.c
2016-10-21 Eric Anholtvc4: Move simulator memory management to a u_mm.h heap.
2016-10-21 Eric Anholtvc4: Move simulator globals into a struct.
2016-10-21 Eric Anholtvc4: Restructure the simulator mode.
2016-10-07 Eric Anholtvc4: Fix simulator when more than one vc4_screen is...
2016-09-14 Eric Anholtvc4: Implement job shuffling
2016-09-14 Eric Anholtvc4: Move the render job state into a separate structure.
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-15 Eric Anholtvc4: Add support for dumping executed commands to a...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-04 Eric Anholtvc4: Add the RCL to CL debug dumping when in simulator...
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-23 Eric Anholtvc4: Add a sentinel after simulator buffers for buffer...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-06 Eric Anholtvc4: Fix a memory leak in the simulator case.
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-29 Eric Anholtvc4: Simplify vc4_use_bo and make sure it's not a shader.
2015-07-29 Eric Anholtvc4: Keep the validated shader around for the simulator...
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-18 Eric Anholtvc4: Move tile state/alloc allocation into the kernel.
2015-06-16 Eric Anholtvc4: Handle refcounting the exec BO like we do in the...
2015-04-14 Eric Anholtvc4: Allow submitting jobs with no bin CL in validation.
2015-02-24 Eric Anholtvc4: Update to current kernel sources.
2014-12-15 Eric Anholtvc4: Fix leak of simulator memory on screen cleanup.
2014-12-15 Eric Anholtvc4: Fix a leak of the simulator's exec BO's actual...
2014-10-17 Eric Anholtvc4: Make some assertions about how many flushes/EOFs...
2014-10-09 Eric Anholtvc4: Move the mirrored kernel code to a kernel/ directory.
2014-09-09 Eric Anholtvc4: Fix segfaults when rendering with no color render...
2014-08-22 Eric Anholtvc4: Include stdio/stdlib in headers so I don't have...
2014-08-15 Eric Anholtvc4: Move the deref of the color buffer for simulator...
2014-08-11 Eric Anholtvc4: Improve simulator memory allocation.
2014-08-11 Eric Anholtvc4: Stash some debug code for looking at what BOs...
2014-08-11 Eric Anholtvc4: Use GEM under simulation even for non-winsys BOs.
2014-08-11 Eric Anholtvc4: Validate that the same BO doesn't get reused for...
2014-08-11 Eric Anholtvc4: Compute the proper end address of the relocated...
2014-08-11 Eric Anholtvc4: Rename fields in the kernel interface.
2014-08-11 Eric Anholtvc4: Fix things to validate more than one shader state...
2014-08-11 Eric Anholtvc4: Rewrite the kernel ABI to support texture uniform...
2014-08-11 Eric Anholtvc4: Switch simulator to using kernel validator
2014-08-09 Eric Anholtvc4: Initial skeleton driver import.