vc4: Fix mixup of return type in reloc_tex().
[mesa.git] / src / gallium / drivers / vc4 / vc4_simulator_validate.h
2014-10-09 Eric Anholtvc4: Move the mirrored kernel code to a kernel/ directory.
2014-08-11 Eric Anholtvc4: Add validation of raster-format textures.
2014-08-11 Eric Anholtvc4: Add validation that vertex indices don't overflow...
2014-08-11 Eric Anholtvc4: Add a bunch of validation of render mode configura...
2014-08-11 Eric Anholtvc4: Add a bunch of validation of the binning mode...
2014-08-11 Eric Anholtvc4: Validate that the same BO doesn't get reused for...
2014-08-11 Eric Anholtvc4: Align following shader recs to 16 bytes.
2014-08-11 Eric Anholtvc4: Fix things to validate more than one shader state...
2014-08-11 Eric Anholtvc4: Rewrite the kernel ABI to support texture uniform...
2014-08-11 Eric Anholtvc4: Switch simulator to using kernel validator