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panfrost: Rename pan_bo_cache.c into pan_bo.c
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_simulator_validate.h
2018-11-02
Eric Anholt
vc4: Maintain a separate GEM mapping of BOs in the...
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2016-10-21
Eric Anholt
vc4: Move simulator memory management to a u_mm.h heap.
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2016-07-13
Eric Anholt
vc4: Add a bitmap of branch targets in kernel validation.
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2016-01-21
Kristian Høgsberg...
Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
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2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-15
Eric Anholt
vc4: Fix min() wrapper definition for the simulator...
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-05
Eric Anholt
vc4: Bring over cleanups from submitting to the kernel.
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-07-29
Eric Anholt
vc4: Keep the validated shader around for the simulator...
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-18
Eric Anholt
vc4: Move tile state/alloc allocation into the kernel.
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2015-06-16
Eric Anholt
vc4: Handle refcounting the exec BO like we do in the...
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2015-06-09
Eric Anholt
vc4: Update to current kernel validation code.
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2015-02-24
Eric Anholt
vc4: Update to current kernel sources.
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2014-10-09
Eric Anholt
vc4: Move the mirrored kernel code to a kernel/ directory.
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2014-08-11
Eric Anholt
vc4: Add validation of raster-format textures.
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2014-08-11
Eric Anholt
vc4: Add validation that vertex indices don't overflow...
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2014-08-11
Eric Anholt
vc4: Add a bunch of validation of render mode configura...
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2014-08-11
Eric Anholt
vc4: Add a bunch of validation of the binning mode...
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2014-08-11
Eric Anholt
vc4: Validate that the same BO doesn't get reused for...
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2014-08-11
Eric Anholt
vc4: Align following shader recs to 16 bytes.
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2014-08-11
Eric Anholt
vc4: Fix things to validate more than one shader state...
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2014-08-11
Eric Anholt
vc4: Rewrite the kernel ABI to support texture uniform...
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2014-08-11
Eric Anholt
vc4: Switch simulator to using kernel validator
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