projects
/
mesa.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
radeonsi: move MRTZ export into a separate function
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_state.c
2015-12-15
Eric Anholt
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
blob
|
commitdiff
|
raw
2015-12-08
Eric Anholt
vc4: Add support for drawing in MSAA.
blob
|
commitdiff
|
raw
|
diff to current
2015-12-04
Eric Anholt
vc4: Add support for loading sample mask.
blob
|
commitdiff
|
raw
|
diff to current
2015-11-10
Eric Anholt
vc4: Avoid loading undefined (newly-allocated) FBO...
blob
|
commitdiff
|
raw
|
diff to current
2015-11-10
Eric Anholt
vc4: Return NULL when we can't make our shadow for...
blob
|
commitdiff
|
raw
|
diff to current
2015-10-30
Eric Anholt
vc4: Allow user index buffers, to avoid slow readback...
blob
|
commitdiff
|
raw
|
diff to current
2015-10-23
Eric Anholt
vc4: Convert blending to being done in 4x8 unorm normally.
blob
|
commitdiff
|
raw
|
diff to current
2015-07-14
Eric Anholt
vc4: Cache the texture p1 for the sampler.
blob
|
commitdiff
|
raw
|
diff to current
2015-07-14
Eric Anholt
vc4: Cache texture p0/p1 setup for the sampler view.
blob
|
commitdiff
|
raw
|
diff to current
2015-07-14
Eric Anholt
vc4: Fix some -Wdouble-promotion warnings.
blob
|
commitdiff
|
raw
|
diff to current
2015-05-28
Eric Anholt
vc4: Just stream out fallback IB contents.
blob
|
commitdiff
|
raw
|
diff to current
2015-05-28
Eric Anholt
vc4: Don't forget to make our raster shadow textures...
blob
|
commitdiff
|
raw
|
diff to current
2015-04-15
Eric Anholt
vc4: Update the shadow texture for public textures...
blob
|
commitdiff
|
raw
|
diff to current
2015-04-14
Eric Anholt
vc4: When asked to sample from a raster texture, make...
blob
|
commitdiff
|
raw
|
diff to current
2014-12-16
Eric Anholt
vc4: Add support for enabling early Z discards.
blob
|
commitdiff
|
raw
|
diff to current
2014-12-12
Eric Anholt
vc4: Don't throw out the index offset in the shadow...
blob
|
commitdiff
|
raw
|
diff to current
2014-10-21
Eric Anholt
vc4: Fix stencil writemask handling.
blob
|
commitdiff
|
raw
|
diff to current
2014-10-21
Eric Anholt
vc4: Don't look at back stencil state unless two-sided...
blob
|
commitdiff
|
raw
|
diff to current
2014-10-19
Eric Anholt
vc4: Translate 4-byte index buffers to 2 bytes.
blob
|
commitdiff
|
raw
|
diff to current
2014-10-19
Eric Anholt
vc4: Add support for rebasing texture levels so firstle...
blob
|
commitdiff
|
raw
|
diff to current
2014-10-15
Eric Anholt
vc4: Add support for user clip plane and gl_ClipVertex.
blob
|
commitdiff
|
raw
|
diff to current
2014-10-14
Eric Anholt
vc4: Fix render target NPOT alignment at small miplevels.
blob
|
commitdiff
|
raw
|
diff to current
2014-10-09
Eric Anholt
vc4: Mostly fix offset calculation for NPOT mipmap...
blob
|
commitdiff
|
raw
|
diff to current
2014-09-24
Eric Anholt
vc4: Add support for point size setting.
blob
|
commitdiff
|
raw
|
diff to current
2014-09-24
Eric Anholt
vc4: Actually add support for polygon offset.
blob
|
commitdiff
|
raw
|
diff to current
2014-09-24
Eric Anholt
vc4: Add support for flat shading.
blob
|
commitdiff
|
raw
|
diff to current
2014-09-19
Eric Anholt
vc4: Add support for stencil operations.
blob
|
commitdiff
|
raw
|
diff to current
2014-08-22
Eric Anholt
vc4: Include stdio/stdlib in headers so I don't have...
blob
|
commitdiff
|
raw
|
diff to current
2014-08-11
Eric Anholt
vc4: Flip which primitives are considered front-facing.
blob
|
commitdiff
|
raw
|
diff to current
2014-08-11
Eric Anholt
vc4: Add support for depth clears and tests within...
blob
|
commitdiff
|
raw
|
diff to current
2014-08-09
Eric Anholt
vc4: Switch to actually generating vertex and fragment...
blob
|
commitdiff
|
raw
|
diff to current
2014-08-09
Eric Anholt
vc4: Initial skeleton driver import.
blob
|
commitdiff
|
raw
|
diff to current