vc4: Add support for rebasing texture levels so firstlevel == 0.
[mesa.git] / src / gallium / drivers / vc4 / vc4_state.c
2014-10-19 Eric Anholtvc4: Add support for rebasing texture levels so firstle...
2014-10-15 Eric Anholtvc4: Add support for user clip plane and gl_ClipVertex.
2014-10-14 Eric Anholtvc4: Fix render target NPOT alignment at small miplevels.
2014-10-09 Eric Anholtvc4: Mostly fix offset calculation for NPOT mipmap...
2014-09-24 Eric Anholtvc4: Add support for point size setting.
2014-09-24 Eric Anholtvc4: Actually add support for polygon offset.
2014-09-24 Eric Anholtvc4: Add support for flat shading.
2014-09-19 Eric Anholtvc4: Add support for stencil operations.
2014-08-22 Eric Anholtvc4: Include stdio/stdlib in headers so I don't have...
2014-08-11 Eric Anholtvc4: Flip which primitives are considered front-facing.
2014-08-11 Eric Anholtvc4: Add support for depth clears and tests within...
2014-08-09 Eric Anholtvc4: Switch to actually generating vertex and fragment...
2014-08-09 Eric Anholtvc4: Initial skeleton driver import.