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radeonsi: move MRTZ export into a separate function
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_uniforms.c
2015-12-08
Eric Anholt
vc4: Add support for texel fetches from MSAA resources.
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2015-12-04
Eric Anholt
vc4: Add support for loading sample mask.
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2015-10-23
Eric Anholt
vc4: Convert blending to being done in 4x8 unorm normally.
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2015-08-14
Eric Anholt
vc4: Move all of our fixed function fragment color...
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2015-07-30
Eric Anholt
vc4: Avoid leaking indirect array access UBOs.
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2015-07-29
Eric Anholt
vc4: Skip re-emitting the shader_rec if it's unchanged.
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2015-07-14
Eric Anholt
vc4: Cache the texture p1 for the sampler.
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2015-07-14
Eric Anholt
vc4: Cache texture p0/p1 setup for the sampler view.
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2015-07-14
Eric Anholt
vc4: Move uniforms handling to a separate file.
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