vc4: Move job-submit skip cases to vc4_job_submit().
[mesa.git] / src / gallium / drivers / vc4 /
2016-09-14 Eric Anholtvc4: Move job-submit skip cases to vc4_job_submit().
2016-09-14 Eric Anholtvc4: Move bin CL trailer to job_submit() time.
2016-09-14 Eric Anholtvc4: Simplify the DISCARD_RANGE handling
2016-09-14 Eric Anholtvc4: Fix incorrect clearing of Z/stencil when cleared...
2016-09-08 Marek Olšákgallium: remove PIPE_BIND_TRANSFER_READ/WRITE
2016-09-06 Marek Olšákgallium: switch drivers to the slab allocator in src...
2016-09-01 Eric EngestromIntroduce .editorconfig
2016-09-01 Eric Anholtvc4: Add missing break statement.
2016-08-29 Eric Anholtvc4: Handle discards while in control flow.
2016-08-29 Eric Anholtvc4: Mark when we add discards while lowering blend...
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in bind_sampler_stat...
2016-08-26 Eric Anholtvc4: Add support for fddx/fddy
2016-08-26 Eric Anholtvc4: Add register allocation support for MUL output...
2016-08-26 Eric Anholtvc4: Add support for MUL output rotation.
2016-08-26 Eric Anholtvc4: Add support for the 2-bit LOAD_IMM variants.
2016-08-26 Eric Anholtvc4: Add QPU scheduling to handle MUL rotate sources.
2016-08-26 Eric Anholtvc4: Add disassembly for constant MUL rotates
2016-08-26 Eric Anholtvc4: Add real validation for MUL rotation.
2016-08-26 Eric Anholtvc4: Add a QIR value for the QPU element register.
2016-08-24 Eric Anholtvc4: Fix GPU hangs with >16 varying values.
2016-08-23 Ilia Mirkingallium: add a cap to expose whether driver supports...
2016-08-22 Eric Anholtvc4: Tell state_tracker that we would prefer NIR.
2016-08-22 Eric Anholtvc4: Use proper type sizes for uniforms.
2016-08-22 Eric Anholtvc4: Add VARYING_SLOT_PNTC support.
2016-08-22 Eric Anholtvc4: Fix vc4_nir_lower_io for non-vec4 I/O.
2016-08-22 Eric Anholtnir: Define system values for vc4's blending-lowering...
2016-08-19 Eric Anholtvc4: Switch store_output to using nir_lower_io_to_scala...
2016-08-19 Eric Anholtvc4: Use the intrinsic's first_component for vattr...
2016-08-19 Eric Anholtvc4: Convert to using nir_lower_io_scalar for FS inputs.
2016-08-19 Eric Anholtvc4: Switch to using the intrinsic accessors.
2016-08-19 Eric Anholtttn: Use nir_load_front_face instead of the TGSI-style...
2016-08-19 Eric Anholtttn: Make FRAG_RESULT_DEPTH be a float variable to...
2016-08-19 Eric Anholtvc4: Dump the TGSI before trying to convert it to NIR.
2016-08-09 Marek Olšákgallium: add a pipe_context parameter to fence_finish
2016-08-09 Marek Olšákgallium: add render_condition_enable param to clear_ren...
2016-08-04 Eric Anholtvc4: Move scalarizing and some lowering to link time.
2016-08-04 Eric Anholtvc4: Avoid VS shader recompiles by keeping a set of...
2016-08-04 Eric Anholtvc4: Don't recompile the CS when the FS changes.
2016-08-04 Eric Anholtvc4: Move FS inputs setup out to a helper function.
2016-08-03 Eric Anholtvc4: Avoid generating a custom shader per level in...
2016-08-03 Eric Anholtvc4: Tell valgrind about BO allocations from mmap time...
2016-08-03 Eric Anholtvc4: Fix a leak of the src[] array of VPM reads in...
2016-08-03 Eric Anholtvc4: Fix leak of the bo_handles table.
2016-08-03 Eric Anholtvc4: Fix handling of UBO range offsets.
2016-08-03 Eric Anholtvc4: Dump NIR at shader state creation time as well.
2016-08-01 Eric Anholtvc4: Zero-initialize the hardware sampler view structure.
2016-07-28 Emil Velikovvc4: automake: remove vc4_drm.h from the sources lists
2016-07-26 Rob Herringvc4: add hash table look-up for exported dmabufs
2016-07-26 Eric Anholtvc4: Disable early Z with computed depth.
2016-07-23 Marek Olšákgallium: split transfer_inline_write into buffer and...
2016-07-20 Eric Anholtvc4: Return V3D version details in the GL renderer...
2016-07-20 Eric Anholtvc4: Check the V3D version reported by the kernel.
2016-07-20 Eric Anholtvc4: Detect and report kernel support for branching.
2016-07-20 Eric Anholtvc4: Switch to using the libdrm-provided vc4_drm.h.
2016-07-20 Józef Kuciagallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
2016-07-15 Eric Anholtvc4: Speed up glGenerateMipmaps by avoiding shadow...
2016-07-15 Eric Anholtvc4: Drop VC4_DIRTY_TEXSTATE in favor of the per-stage...
2016-07-15 Eric Anholtvc4: Remove dead dirty_samplers field.
2016-07-15 Eric Anholtvc4: Turn on control flow support in the simulator...
2016-07-14 Eric Anholtvc4: Emit resets of the uniform stream at the starts...
2016-07-14 Eric Anholtvc4: Add support for scheduling of branch instructions.
2016-07-14 Eric Anholtvc4: Move the QPU instructions to schedule into each...
2016-07-14 Eric Anholtvc4: Disable vc4_opt_vpm in the presence of control...
2016-07-14 Eric Anholtvc4: Convert vc4_opt_dead_code to work in the presence...
2016-07-14 Eric Anholtvc4: Update copy propagation for control flow.
2016-07-13 Eric Anholtvc4: Validate QPU uniform pointer updates.
2016-07-13 Eric Anholtvc4: Add support for NIR loops and break/continue.
2016-07-13 Eric Anholtvc4: Add support for emitting NIR IF nodes.
2016-07-13 Eric Anholtvc4: Add support for storing to NIR registers in a...
2016-07-13 Eric Anholtvc4: Add a flag in the screen to track control flow...
2016-07-13 Eric Anholtvc4: Define a QIR branch instruction
2016-07-13 Eric Anholtvc4: Add kernel support for branching in shader validation.
2016-07-13 Eric Anholtvc4: Add a bitmap of branch targets in kernel validation.
2016-07-13 Eric Anholtvc4: Track the current instruction into the validation_...
2016-07-13 Eric Anholtvc4: Add QPU support for generating BRANCH instructions.
2016-07-13 Eric Anholtvc4: Print live variable start/ends during QIR dumping.
2016-07-13 Eric Anholtvc4: Implement live intervals using a CFG.
2016-07-12 Eric Anholtvc4: Make vc4_qir_schedule handle each block in the...
2016-07-12 Eric Anholtvc4: Convert uniforms lowering to work with multiple...
2016-07-12 Eric Anholtvc4: Convert vc4_opt_peephole_sf to work with control...
2016-07-12 Eric Anholtvc4: Create a basic block structure and move the instru...
2016-07-12 Eric Anholtvc4: Add a "qir_for_each_inst_inorder" macro and use...
2016-07-12 Eric Anholtvc4: Also enable phi elimination.
2016-07-12 Eric Engestromvc4: fix memory leak
2016-07-12 Eric Anholtvc4: Close our screen's fd on screen close.
2016-07-04 Eric Anholtvc4: Regularize instruction emit macros
2016-07-04 Eric Anholtvc4: Enable dead CF elimination.
2016-07-04 Eric Anholtvc4: Optimize out redundant SF updates.
2016-07-04 Eric Anholtvc4: Move SF removal to a separate peephole pass.
2016-07-04 Eric Anholtvc4: DCE instructions with a NULL destination.
2016-07-04 Eric Anholtvc4: Mark texturing setup instructions as having side...
2016-07-04 Eric Anholtvc4: Fix a pasteo in scheduling condition flag usage.
2016-07-04 Eric Anholtvc4: Drop the dead QIR_PACK() macro.
2016-06-25 Axel Davygallium: Add a cap for offset_units_unscaled
2016-06-23 Giuseppe BilottaRemove wrongly repeated words in comments
2016-06-20 Rob Clarkgallium: make constant_buffer const
2016-06-18 Ilia Mirkingallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all...
2016-06-15 Rob Herringvc4: fix vc4_resource_from_handle() stride calculation
2016-06-13 Rob HerringAndroid: move libdrm settings to top-level Android...
next