freedreno/ir3: drop unused instr category arg
[mesa.git] / src / gallium / drivers / vc4 /
2016-03-28 Rhys Kiddvc4: Remove unused include from vc4_nir_lower_txf_ms.c
2016-03-17 Connor Abbottnir: add a bit_size parameter to nir_ssa_dest_init
2016-03-17 Iago Toral Quiroganir: rename nir_const_value fields to include bitsize...
2016-03-17 Connor Abbottnir: update opcode definitions for different bit sizes
2016-03-16 Eric Anholtvc4: Move discard handling to the condition flag.
2016-03-16 Eric Anholtvc4: Don't make a temporary for setting flags.
2016-03-16 Eric Anholtvc4: Add a safety check for setting flags.
2016-03-16 Eric Anholtvc4: Reuse list_for_each_entry_safe_rev().
2016-03-15 Varad Gautamvc4: Coalesce instructions using VPM reads into the...
2016-03-15 Varad Gautamvc4: rename file to group vpm optimizations together
2016-03-15 Eric Anholtvc4: Fix failures with nir_extract_* since the addition...
2016-03-09 Marek Olšákgallium: add CAPs returning PCI device location
2016-03-09 Marek Olšákgallium: add external usage flags to resource_from...
2016-02-29 Rob HerringAndroid: fix build break from nir/glsl move to compiler/
2016-02-16 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2016-02-16 Rhys Kiddvc4: Add missing braces in initializer
2016-02-16 Rhys Kiddvc4: Correct typo setting 'handled_qinst_cond'
2016-02-16 Eric Anholtvc4: Don't treat conditional MOVs as raw MOV.
2016-02-13 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
2016-02-09 Jason Ekstrandnir/tex_instr: Rename sampler to texture
2016-02-05 Marek Olšákgallium: add interface for querying memory usage and...
2016-02-05 Ilia Mirkingallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
2016-02-03 Nicolai Hähnlegallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
2016-02-03 Nicolai Hähnlegallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
2016-01-28 Eric Anholtvc4: Throttle outstanding rendering after submission.
2016-01-28 Eric Anholtvc4: Don't record the seqno of a failed job submit.
2016-01-26 Emil Velikovnir: move to compiler/
2016-01-21 Rob Clarkgallium: add GREMEDY_string_marker
2016-01-14 Charmaine Leegallium/st: add pipe_context::generate_mipmap()
2016-01-14 Nicolai Hähnlegallium: add PIPE_CAP_INVALIDATE_BUFFER
2016-01-08 Ilia Mirkingallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
2016-01-08 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
2016-01-08 Marek Olšákgallium: add caps for POSITION and FACE system values
2016-01-07 Ilia Mirkingallium: add caps to expose support for multi indirect...
2016-01-06 Eric Anholtvc4: Fix driver build from last minute rebase fix.
2016-01-06 Eric Anholtvc4: Optimize out a comparison for bcsel based on an...
2016-01-06 Eric Anholtvc4: Add missing sRGB decode to texel fetches.
2016-01-06 Eric Anholtvc4: Add support for GL_ARB_texture_swizzle.
2016-01-06 Eric Anholtvc4: Use NIR texture lowering for texture swizzling.
2016-01-06 Eric Anholtvc4: Replace the SSA-style SEL operators with condition...
2016-01-06 Eric Anholtvc4: Don't try the SF coalescing unless it's on a def.
2016-01-06 Edward O'Callaghangallium/drivers: Remove unnecessary semicolons
2016-01-03 Ilia Mirkingallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate...
2016-01-03 Eric Anholtvc4: Fix build from upload changes.
2016-01-02 Marek Olšáku_upload_mgr: allow specifying PIPE_USAGE_* for the...
2016-01-02 Marek Olšáku_upload_mgr: remove alignment parameter from u_upload_...
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_data manually
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_alloc manually
2015-12-30 Ilia Mirkingallium: add PIPE_CAP_DRAW_PARAMETERS
2015-12-28 Jason Ekstrandnir: Get rid of function overloads
2015-12-19 Eric Anholtvc4: Do instruction scheduling on the QIR to hide textu...
2015-12-19 Eric Anholtvc4: Fix latency handling for QPU texture scheduling.
2015-12-19 Eric Anholtvc4: Keep sample mask writes from being reordered after...
2015-12-15 Eric Anholtvc4: Add support for dumping executed commands to a...
2015-12-15 Eric Anholtvc4: Import updated vc4_drm.h with hang state.
2015-12-15 Eric Anholtvc4: Only update vc4->msaa when the framebuffer changes.
2015-12-15 Eric Anholtvc4: Don't consider nr_samples==1 surfaces to be MSAA.
2015-12-15 Eric Anholtvc4: Fix min() wrapper definition for the simulator...
2015-12-15 Eric Anholtvc4: Warn instead of abort()ing on exec ioctl failures.
2015-12-11 Eric Anholtvc4: Add quick algebraic optimization for clamping...
2015-12-11 Eric Anholtvc4: When doing algebraic optimization into a MOV,...
2015-12-11 Eric Anholtvc4: Fix handling of src packs on in qir_follow_movs().
2015-12-11 Eric Anholtvc4: Add missing progress note in opt_algebraic.
2015-12-11 Eric Anholtvc4: Add debugging of the estimated time to run the...
2015-12-11 Eric Anholtvc4: Fix handling of sample_mask output.
2015-12-10 Jason Ekstrandnir: Get rid of *_indirect variants of input/output...
2015-12-08 Eric Anholtvc4: Enable MSAA.
2015-12-08 Eric Anholtvc4: Add support for mapping of MSAA resources.
2015-12-08 Eric Anholtvc4: Add support for texel fetches from MSAA resources.
2015-12-08 Eric Anholtvc4: Add support for multisample framebuffer operations.
2015-12-08 Eric Anholtvc4: Add a workaround for HW-2905, and additional failu...
2015-12-08 Eric Anholtvc4: Add support for drawing in MSAA.
2015-12-08 Eric Anholtvc4: Add kernel RCL support for MSAA rendering.
2015-12-08 Eric Anholtvc4: Rename color_ms_write to color_write.
2015-12-08 Eric Anholtvc4: Allow RCL blits to the edge of the surface.
2015-12-08 Eric Anholtvc4: Add disabled debug printf for describing blits.
2015-12-08 Eric Anholtvc4: Fix check for tile RCL blits with mismatched y.
2015-12-08 Eric Anholtvc4: Fix compiler warning from size_t change.
2015-12-06 Edward O'Callaghangallium/drivers: Sanitize NULL checks into canonical...
2015-12-05 Eric Anholtvc4: Fix accidental scissoring when scissor is disabled.
2015-12-05 Eric Anholtvc4: Disable RCL blitting when scissors are enabled.
2015-12-05 Eric Anholtvc4: Bring over cleanups from submitting to the kernel.
2015-12-04 Eric Anholtvc4: Add debug dumping of MSAA surfaces.
2015-12-04 Eric Anholtvc4: Add support for laying out MSAA resources.
2015-12-04 Eric Anholtvc4: Add support for storing sample mask.
2015-12-04 Eric Anholtvc4: Fix up tile alignment checks for blitting using...
2015-12-04 Eric Anholtvc4: Add support for loading sample mask.
2015-12-04 Eric Anholtvc4: Add the RCL to CL debug dumping when in simulator...
2015-11-22 Eric Anholtvc4: Just put USE_VC4_SIMULATOR in DEFINES.
2015-11-22 Eric Anholtvc4: Use nir_channel() to simplify all of our nir_swizz...
2015-11-22 Eric Anholtvc4: Fix point size lookup.
2015-11-18 Eric Anholtvc4: Don't bother lowering uniforms when the same value...
2015-11-18 Eric Anholtvc4: Fix uniform reordering to support reading the...
2015-11-18 Eric Anholtvc4: Fix documentation on vc4_qir_lower_uniforms.c.
2015-11-18 Eric Anholtvc4: Add support for nir_op_uge, using the carry bit...
2015-11-12 Ilia Mirkingallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture...
2015-11-10 Eric Anholtvc4: Avoid loading undefined (newly-allocated) FBO...
2015-11-10 Eric Anholtvc4: Return NULL when we can't make our shadow for...
2015-11-10 Eric Anholtvc4: Return GL_OUT_OF_MEMORY when buffer allocation...
2015-11-10 Eric Anholtvc4: Add CL dumping for GL_ARRAY_PRIMITIVE.
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