vc4: Initialize undefined temporaries to 0.
[mesa.git] / src / gallium / drivers / vc4 /
2014-10-09 Eric Anholtvc4: Initialize undefined temporaries to 0.
2014-10-09 Eric Anholtvc4: Optimize SF(ITOF(x)) -> SF(x).
2014-10-09 Eric Anholtvc4: Add some optimization of FADD(FSUB(0, x)).
2014-10-09 Eric Anholtvc4: Mostly fix offset calculation for NPOT mipmap...
2014-10-09 Eric Anholtvc4: Move the mirrored kernel code to a kernel/ directory.
2014-10-08 Eric Anholtvc4: Enable LIT lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Fix scalar math opcodes to replicate their result...
2014-10-08 Eric Anholtvc4: Add support for two-sided color.
2014-10-08 Eric Anholtvc4: Enable POW lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Enable DP lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Start using tgsi_lowering for opcodes we haven...
2014-10-08 Eric Anholtvc4: Set unused raddr fields to QPU_R_NOP.
2014-10-08 Eric Anholtvc4: Abstract out the field-merging logic for instructions.
2014-10-03 Eric Anholtvc4: Add support for framebuffer sRGB encoding.
2014-10-03 Eric Anholtvc4: Add support for sampling from sRGB.
2014-10-02 Eric Anholtvc4: Fix the mapping of the minification filter to...
2014-10-02 Eric Anholtvc4: Make the last static array in vc4_program.c dynami...
2014-10-02 Eric Anholtvc4: Fix some broken indentation.
2014-10-02 Eric Anholtvc4: Add support for the FACE semantic.
2014-10-02 Eric Anholtvc4: Add support for TGSI_OPCODE_CLAMP.
2014-10-02 Eric Anholtvc4: Fix compiler warning
2014-09-30 Eric Anholtvc4: Don't forget to store stencil along with depth...
2014-09-30 Eric Anholtvc4: Don't try to do stores to buffers that aren't...
2014-09-30 Eric Anholtvc4: Shove some depth comparison bits down to where...
2014-09-29 Eric Anholtvc4: Add support for GL 1.1's stupid CLAMP mode.
2014-09-29 Eric Anholtvc4: Add support for texture border color.
2014-09-29 Eric Anholtvc4: Add the necessary stubs for occlusion queries.
2014-09-29 Eric Anholtvc4: Optimize out silly SUBs of 0.
2014-09-29 Eric Anholtvc4: Dump constant uniform values in VC4_DEBUG=qir.
2014-09-29 Eric Anholtvc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).
2014-09-29 Eric Anholtvc4: Add support for texture cube maps.
2014-09-29 Eric Anholtvc4: Rename the slice's size0.
2014-09-29 Eric Anholtvc4: Stop trying to reuse temporaries that store unifor...
2014-09-25 Eric Anholtvc4: Switch from errx() to fprintf() and abort().
2014-09-25 Eric Anholtvc4: Fix miplevel validation for raster textures.
2014-09-25 Eric Anholtvc4: Compute max_index instead of trusting the rest...
2014-09-25 Eric Anholtvc4: Move shader record setup before the draw call.
2014-09-24 Eric Anholtvc4: Add support for gl_PointCoord.
2014-09-24 Eric Anholtvc4: Add support for point size setting.
2014-09-24 Eric Anholtvc4: Add support for line width setting.
2014-09-24 Eric Anholtvc4: Actually add support for polygon offset.
2014-09-24 Eric Anholtvc4: Fix swapped 565 dithering versus no-dithering...
2014-09-24 Eric Anholtvc4: Add support for alpha test.
2014-09-24 Emil Velikovgallium/vc4: add automake target 'templates'
2014-09-24 Eric Anholtvc4: Drop maximum number of varyings down to 8.
2014-09-24 Eric Anholtvc4: Add support for flat shading.
2014-09-24 Eric Anholtvc4: Drop stale comment.
2014-09-23 Eric Anholtvc4: Put dead writes into the NOP register when generat...
2014-09-23 Eric Anholtvc4: When possible, resolve raddr conflicts by swapping...
2014-09-23 Eric Anholtvc4: Fix overzealous raddr conflict resolution.
2014-09-23 Eric Anholtvc4: Add support for 8-bit unorm/snorm vertex inputs.
2014-09-23 Eric Anholtvc4: Add disasm for A-file unpack operations.
2014-09-23 Eric Anholtvc4: Switch to using Mesa's register allocator.
2014-09-23 Eric Anholtvc4: Make a static list of all the registers.
2014-09-23 Eric Anholtvc4: Switch the context struct to use ralloc.
2014-09-19 Eric Anholtvc4: Fix perspective interpolation.
2014-09-19 Eric Anholtvc4: Use the same method as for FRAG_Z to handle fragco...
2014-09-19 Eric Anholtvc4: Add support for stencil operations.
2014-09-18 Eric Anholtvc4: Actually implement VC4_DEBUG=cl.
2014-09-17 Eric Anholtvc4: Allow copy propagation of uniforms.
2014-09-17 Eric Anholtvc4: Make sure thread end doesn't have a uniform read.
2014-09-17 Eric Anholtvc4: Allow dead code elimination of instructions that...
2014-09-17 Eric Anholtvc4: Add support for reordering the uniform stream...
2014-09-17 Eric Anholtvc4: Initialize the various qreg arrays when allocating...
2014-09-17 Eric Anholtvc4: Fix stray disable of the CSE pass.
2014-09-16 Eric Anholtvc4: Claim ARB_fbo.
2014-09-16 Eric Anholtvc4: Fix memory leaks in register allocation.
2014-09-16 Eric Anholtvc4: Move register allocation to a separate file.
2014-09-16 Eric Anholtvc4: Add support for computed depth writes.
2014-09-16 Eric Anholtvc4: Restructure depth input/output in fragment shaders.
2014-09-15 Eric Anholtvc4: Bump maximum ARB program temporaries to match...
2014-09-15 Eric Anholtvc4: Bump maximum uniforms count to match other drivers.
2014-09-15 Eric Anholtvc4: Dynamically allocate the TGSI-to-qreg arrays.
2014-09-15 Eric Anholtvc4: Fix memory leaks of struct qinst.
2014-09-15 Eric Anholtvc4: Fix memory leaks of some vc4_compile contents.
2014-09-15 Eric Anholtvc4: Reuse the util header instead of defining our...
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-09-10 Eric Anholtvc4: Add support for shadow samplers.
2014-09-10 Eric Anholtvc4: Add support for texture swizzles.
2014-09-10 Eric Anholtvc4: Move the texture format into a struct.
2014-09-10 Eric Anholtvc4: Add support for depth texturing.
2014-09-10 Eric Anholtvc4: Expose r4 to register allocation.
2014-09-10 Eric Anholtvc4: Drop pointless raddr conflict handling on SF.
2014-09-10 Eric Anholtvc4: The r4_count is supposed to be how many writes...
2014-09-09 Eric Anholtvc4: Fix segfaults when rendering with no color render...
2014-09-09 Eric Anholtvc4: Fill out the stencil clear field.
2014-09-09 Eric Anholtvc4: Flip around the depth/stencil fields.
2014-09-09 Eric Anholtvc4: Add support for loading/storing the depth buffer.
2014-09-09 Eric Anholtvc4: Don't forget to do initial tile clearing for depth...
2014-09-09 Eric Anholtvc4: Ignore non-address bits of the offset for load...
2014-09-09 Eric Anholtvc4: Add a debug flag for flushing after every draw.
2014-09-09 Eric Anholtvc4: Add missing null terminator to the debug options...
2014-09-05 Emil Velikovgallium/vc4: ship all files in the tarball
2014-09-05 Eric Anholtvc4: Merge qcompile and tgsi_to_qir
2014-09-04 Eric Anholtvc4: Add a CSE optimization pass.
2014-09-04 Eric Anholtvc4: Switch to using native integers.
2014-09-04 Eric Anholtvc4: Expose compares at a lower level in QIR.
2014-09-04 Eric Anholtvc4: Stop being so clever in CMP handling.
2014-09-02 Eric Anholtvc4: Handle a couple of the transfer map flags.
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
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