radeonsi: fix polygon mode for points and lines and point/line fill modes
[mesa.git] / src / gallium / drivers / vc4 /
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-24 Eric Anholtvc4: Reuse uniform_data/contents indices when making...
2014-10-24 Eric Anholtvc4: When asked to discard-map a whole resource, discar...
2014-10-24 Eric Anholtvc4: Refactor flushing before mapping a BO.
2014-10-24 Eric Anholtvc4: Allow dead code elimination of unused varyings.
2014-10-24 Eric Anholtvc4: Add debug output to match shaderdb info to program...
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-21 Eric Anholtvc4: Fix SRC_ALPHA_SATURATE blending.
2014-10-21 Eric Anholtvc4: Fix stencil writemask handling.
2014-10-21 Eric Anholtvc4: Don't look at back stencil state unless two-sided...
2014-10-19 Eric Anholtvc4: Translate 4-byte index buffers to 2 bytes.
2014-10-19 Eric Anholtvc4: Add support for rebasing texture levels so firstle...
2014-10-18 Eric Anholtvc4: Apply a Newton-Raphson step to improve RSQ
2014-10-18 Eric Anholtvc4: Apply a Newton-Raphson step to improve RCP.
2014-10-18 Eric Anholtvc4: Add a little bit more packet parsing to make dump...
2014-10-17 Eric Anholtvc4: Make some assertions about how many flushes/EOFs...
2014-10-17 Eric Anholtvc4: Fix accidental dropping of the low bits of the...
2014-10-17 Eric Anholtvc4: Set the primitive list format at the start of...
2014-10-17 Eric Anholtvc4: Replace the FLUSH_ALL with FLUSH.
2014-10-17 Eric Anholtvc4: Add some comments about state management.
2014-10-17 Eric Anholtvc4: Make sure there's exactly 1 tile store per tile...
2014-10-16 Emil Velikovvc4: correctly include the source files
2014-10-15 Eric Anholtvc4: Fix the uniform debug output.
2014-10-15 Eric Anholtvc4: Add support for user clip plane and gl_ClipVertex.
2014-10-15 Eric Anholtvc4: Move the output semantics setup to a helper.
2014-10-14 Eric Anholtvc4: Fix render target NPOT alignment at small miplevels.
2014-10-14 Eric Anholtvc4: Add support for having 0 vertex elements used.
2014-10-13 Eric Anholtvc4: Write the VPM read setup multiple times to queue...
2014-10-13 Eric Anholtvc4: Add support for the TXL opcode.
2014-10-13 Eric Anholtvc4: Improve the accuracy of SIN and COS.
2014-10-13 Eric Anholtvc4: Match VS outputs to FS inputs.
2014-10-13 Eric Anholtvc4: Add support for the CEIL opcode.
2014-10-13 Eric Anholtvc4: Add support for the SSG opcode.
2014-10-10 Eric Anholtvc4: Use the fnv1 hash function instead of gallium...
2014-10-10 Eric Anholtvc4: Don't look up the compiled shaders unless state...
2014-10-10 Eric Anholtvc4: Actually clear the context's dirty flags.
2014-10-10 Eric Anholtvc4: Optimize the other case of SEL_X_Y wih a 0 ->...
2014-10-09 Eric Anholtvc4: Optimize out adds of 0.
2014-10-09 Eric Anholtvc4: Optimize fmul(x, 0) and fmul(x, 1).
2014-10-09 Eric Anholtvc4: Factor out the turn-it-into-a-mov in opt_algebraic.
2014-10-09 Eric Anholtvc4: Eliminate unused texture instructions.
2014-10-09 Eric Anholtvc4: Dead code eliminate unused SF instructions.
2014-10-09 Eric Anholtvc4: Prevent copy propagating out the MOVs from r4.
2014-10-09 Eric Anholtvc4: Split the coordinate shader to its own vc4_compile...
2014-10-09 Eric Anholtvc4: Add #defines for the texture uniform fields.
2014-10-09 Eric Anholtvc4: Initialize undefined temporaries to 0.
2014-10-09 Eric Anholtvc4: Optimize SF(ITOF(x)) -> SF(x).
2014-10-09 Eric Anholtvc4: Add some optimization of FADD(FSUB(0, x)).
2014-10-09 Eric Anholtvc4: Mostly fix offset calculation for NPOT mipmap...
2014-10-09 Eric Anholtvc4: Move the mirrored kernel code to a kernel/ directory.
2014-10-08 Eric Anholtvc4: Enable LIT lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Fix scalar math opcodes to replicate their result...
2014-10-08 Eric Anholtvc4: Add support for two-sided color.
2014-10-08 Eric Anholtvc4: Enable POW lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Enable DP lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Start using tgsi_lowering for opcodes we haven...
2014-10-08 Eric Anholtvc4: Set unused raddr fields to QPU_R_NOP.
2014-10-08 Eric Anholtvc4: Abstract out the field-merging logic for instructions.
2014-10-03 Eric Anholtvc4: Add support for framebuffer sRGB encoding.
2014-10-03 Eric Anholtvc4: Add support for sampling from sRGB.
2014-10-02 Eric Anholtvc4: Fix the mapping of the minification filter to...
2014-10-02 Eric Anholtvc4: Make the last static array in vc4_program.c dynami...
2014-10-02 Eric Anholtvc4: Fix some broken indentation.
2014-10-02 Eric Anholtvc4: Add support for the FACE semantic.
2014-10-02 Eric Anholtvc4: Add support for TGSI_OPCODE_CLAMP.
2014-10-02 Eric Anholtvc4: Fix compiler warning
2014-09-30 Eric Anholtvc4: Don't forget to store stencil along with depth...
2014-09-30 Eric Anholtvc4: Don't try to do stores to buffers that aren't...
2014-09-30 Eric Anholtvc4: Shove some depth comparison bits down to where...
2014-09-29 Eric Anholtvc4: Add support for GL 1.1's stupid CLAMP mode.
2014-09-29 Eric Anholtvc4: Add support for texture border color.
2014-09-29 Eric Anholtvc4: Add the necessary stubs for occlusion queries.
2014-09-29 Eric Anholtvc4: Optimize out silly SUBs of 0.
2014-09-29 Eric Anholtvc4: Dump constant uniform values in VC4_DEBUG=qir.
2014-09-29 Eric Anholtvc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).
2014-09-29 Eric Anholtvc4: Add support for texture cube maps.
2014-09-29 Eric Anholtvc4: Rename the slice's size0.
2014-09-29 Eric Anholtvc4: Stop trying to reuse temporaries that store unifor...
2014-09-25 Eric Anholtvc4: Switch from errx() to fprintf() and abort().
2014-09-25 Eric Anholtvc4: Fix miplevel validation for raster textures.
2014-09-25 Eric Anholtvc4: Compute max_index instead of trusting the rest...
2014-09-25 Eric Anholtvc4: Move shader record setup before the draw call.
2014-09-24 Eric Anholtvc4: Add support for gl_PointCoord.
2014-09-24 Eric Anholtvc4: Add support for point size setting.
2014-09-24 Eric Anholtvc4: Add support for line width setting.
2014-09-24 Eric Anholtvc4: Actually add support for polygon offset.
2014-09-24 Eric Anholtvc4: Fix swapped 565 dithering versus no-dithering...
2014-09-24 Eric Anholtvc4: Add support for alpha test.
2014-09-24 Emil Velikovgallium/vc4: add automake target 'templates'
2014-09-24 Eric Anholtvc4: Drop maximum number of varyings down to 8.
2014-09-24 Eric Anholtvc4: Add support for flat shading.
2014-09-24 Eric Anholtvc4: Drop stale comment.
2014-09-23 Eric Anholtvc4: Put dead writes into the NOP register when generat...
2014-09-23 Eric Anholtvc4: When possible, resolve raddr conflicts by swapping...
2014-09-23 Eric Anholtvc4: Fix overzealous raddr conflict resolution.
2014-09-23 Eric Anholtvc4: Add support for 8-bit unorm/snorm vertex inputs.
2014-09-23 Eric Anholtvc4: Add disasm for A-file unpack operations.
2014-09-23 Eric Anholtvc4: Switch to using Mesa's register allocator.
2014-09-23 Eric Anholtvc4: Make a static list of all the registers.
2014-09-23 Eric Anholtvc4: Switch the context struct to use ralloc.
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