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vc4: Switch to using native integers.
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
2014-09-04
Eric Anholt
vc4: Switch to using native integers.
tree
|
commitdiff
2014-09-04
Eric Anholt
vc4: Expose compares at a lower level in QIR.
tree
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commitdiff
2014-09-04
Eric Anholt
vc4: Stop being so clever in CMP handling.
tree
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commitdiff
2014-09-02
Eric Anholt
vc4: Handle a couple of the transfer map flags.
tree
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commitdiff
2014-08-28
Timothy Arceri
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
tree
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commitdiff
2014-08-25
Eric Anholt
vc4: Stop doing qpu_inst(add, NOP) or qpu_inst(NOP...
tree
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commitdiff
2014-08-25
Eric Anholt
vc4: Set the other WADDR in the qpu instruction helpers.
tree
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commitdiff
2014-08-25
Eric Anholt
vc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NO...
tree
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commitdiff
2014-08-25
Eric Anholt
vc4: Ignore WADDRs from the other half of the instructi...
tree
|
commitdiff
2014-08-25
Eric Anholt
vc4: Fix LT/GE set-0-or-1 compares.
tree
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commitdiff
2014-08-23
Eric Anholt
vc4: Fix save/restore of the VS/FS in the blitter.
tree
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commitdiff
2014-08-23
Eric Anholt
vc4: Clear padding of ioctl arguments.
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Add support for fragment discards.
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Make some helpers for setting condition codes...
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Avoid using undefined values when there's no color...
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Emit the scoreboard wait just when it's needed.
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Fix FLR for integer values less than 0.
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Fix totally broken assertions about inter-instruct...
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Add support for all the texture and FBO formats...
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Add support for texture tiling.
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Fix a typo in the validation for miplevels.
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Convert to using an enum for texture data types
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Stop complaining about unknown texture channel...
tree
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commitdiff
2014-08-22
Eric Anholt
vc4: Include stdio/stdlib in headers so I don't have...
tree
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commitdiff
2014-08-19
Eric Anholt
vc4: Plumb the texture index from TGSI through to the...
tree
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commitdiff
2014-08-19
Eric Anholt
vc4: Avoid a null-deref if a sampler index isn't used.
tree
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commitdiff
2014-08-19
Tobias Klausmann
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
tree
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commitdiff
2014-08-18
Eric Anholt
vc4: Add support for swizzling of texture colors.
tree
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commitdiff
2014-08-18
Eric Anholt
vc4: Fix handling of non-XYZW swizzles in color outputs.
tree
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commitdiff
2014-08-18
Eric Anholt
vc4: Extract the swizzle handling from vertex fetch.
tree
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commitdiff
2014-08-18
Eric Anholt
vc4: Add support for color masking.
tree
|
commitdiff
2014-08-18
Eric Anholt
vc4: Add a helper for QOP_R4_UNPACK_[ABCD].
tree
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commitdiff
2014-08-18
Eric Anholt
vc4: Don't forget to set up the offset for render targets.
tree
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commitdiff
2014-08-18
Eric Anholt
vc4: Fix multi-level texture setup.
tree
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commitdiff
2014-08-18
Eric Anholt
vc4: Fix viewport handling in the uniforms upload.
tree
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commitdiff
2014-08-15
Emil Velikov
gallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount...
tree
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commitdiff
2014-08-15
Eric Anholt
vc4: Add support for blending.
tree
|
commitdiff
2014-08-15
Eric Anholt
vc4: Drop incorrect attempt to incorrectly invert the...
tree
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commitdiff
2014-08-15
Eric Anholt
vc4: Use cl_f() instead of cl_u32(fui())
tree
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commitdiff
2014-08-15
Eric Anholt
vc4: Consistently use qir_uniform_f().
tree
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commitdiff
2014-08-15
Eric Anholt
vc4: Consume the implicit varyings for points and lines.
tree
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commitdiff
2014-08-15
Eric Anholt
vc4: Move the deref of the color buffer for simulator...
tree
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commitdiff
2014-08-15
Emil Velikov
gallium/vc4: handle query_renderer caps
tree
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commitdiff
2014-08-15
Ilia Mirkin
gallium: add opcodes/cap for fine derivative support
tree
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commitdiff
2014-08-12
Eric Anholt
vc4: Drop the dump_fbo() routine.
tree
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commitdiff
2014-08-12
Eric Anholt
vc4: Claim the GL 2.1 minimum for 3D textures.
tree
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commitdiff
2014-08-12
Eric Anholt
vc4: Declare what vertex formats we actually support.
tree
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commitdiff
2014-08-12
Eric Anholt
vc4: Stash some debug code for format support checks.
tree
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commitdiff
2014-08-12
Eric Anholt
vc4: Texture format support has nothing to do with...
tree
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commitdiff
2014-08-12
Eric Anholt
vc4: Fix off-by-one in texture maximum levels.
tree
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commitdiff
2014-08-12
Eric Anholt
vc4: Add support for the FLR opcode.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Flip which primitives are considered front-facing.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Don't forget to set the depth clear value in the...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add support for gl_FragCoord.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Refactor shader input setup again.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Clean up the tile alloc buffer size.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Clarify some values implicitly chosen for binning...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Improve simulator memory allocation.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Handle stride==0 in VBO validation
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Stash some debug code for looking at what BOs...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Use GEM under simulation even for non-winsys BOs.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Don't forget to unmap the GEM BO when freeing.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add validation of raster-format textures.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Drop VC4_PACKET_PRIMITIVE_LIST_FORMAT.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add validation that vertex indices don't overflow...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Fix the shader record size for extended strides.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Fix the shader record size for extended strides.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add a bunch of validation of render mode configura...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Store the (currently always linear) tiling format...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add a bunch of validation of the binning mode...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Validate that the same BO doesn't get reused for...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Use the packet #defines in the kernel validation...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Rename GEM_HANDLES to be in a namespace.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Clean up TMU write validation.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Update a comment about shader validation
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add proper translation from Zc to Zs for vertex...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add support for depth clears and tests within...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Avoid flushing when mapping buffers that aren...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Drop the flush at the end of the draw
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Align following shader recs to 16 bytes.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Fix a potential src buffer overflow in shader...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Keep a reference to BOs queued for rendering.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Compute the proper end address of the relocated...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Walk tiles horizontally, then vertically.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Track clears veresus uncleared draws, and the...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Move the rest of RCL setup to flush time.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Move render command list calls to vc4_flush()
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Move bin command list ending commands to vc4_flush()
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Rename fields in the kernel interface.
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Fix things to validate more than one shader state...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Rewrite the kernel ABI to support texture uniform...
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add docs for the drm interface
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add load/store to the validator
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Switch simulator to using kernel validator
tree
|
commitdiff
2014-08-11
Eric Anholt
vc4: Drop pointless shader state struct
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add support for texture rectangles
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Add support for texturing (under simulation)
tree
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commitdiff
2014-08-11
Eric Anholt
vc4: Drop PIPE_SHADER_CAP_MAX_ADDRS
tree
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commitdiff
2014-08-09
Eric Anholt
vc4: Add support for the COS instruction.
tree
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commitdiff
2014-08-09
Eric Anholt
vc4: Add support for the SIN instruction.
tree
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commitdiff
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