util/hash_table: Rework the API to know about hashing
[mesa.git] / src / gallium / drivers / vc4 /
2014-12-15 Jason Ekstrandutil/hash_table: Rework the API to know about hashing
2014-12-12 Eric Anholtvc4: Fix referencing of sync objects.
2014-12-12 Eric Anholtvc4: Consider FS backface color loads as color inputs...
2014-12-12 Eric Anholtvc4: Drop redundant index size setting.
2014-12-12 Eric Anholtvc4: Don't throw out the index offset in the shadow...
2014-12-12 Eric Anholtvc4: Fix triangle-guardband-viewport piglit test.
2014-12-12 Eric Anholtvc4: Fix a memory leak in setting up QPU instructions...
2014-12-10 Eric Anholtvc4: Do QPU scheduling across uniform loads.
2014-12-10 Eric Anholtvc4: Populate the delay field better, and schedule...
2014-12-10 Eric Anholtvc4: Skip raddr dependencies for 32-bit immediate loads.
2014-12-10 Eric Anholtvc4: Mark VPM read setup as impacting VPM reads, not...
2014-12-10 Eric Anholtvc4: Refuse to merge instructions involving 32-bit...
2014-12-09 Eric Anholtvc4: Reserve rb31 instead of r3 for raddr conflict...
2014-12-09 Eric Anholtvc4: Prioritize allocating accumulators to short-lived...
2014-12-09 Eric Anholtvc4: Interleave register allocation from regfile A...
2014-12-09 Eric Anholtvc4: Fix decision for whether the MIN operation writes...
2014-12-09 Eric Anholtvc4: Drop dependency on r3 for color packing.
2014-12-09 Eric Anholtvc4: Add support for GL 1.0 logic ops.
2014-12-09 Eric Anholtvc4: Add support for TGSI_OPCODE_UCMP.
2014-12-06 Eric Anholtvc4: Try swapping the regfile A to B to pair instructions.
2014-12-06 Eric Anholtvc4: Allow pairing of some instructions that disagree...
2014-12-05 Eric Anholtvc4: Add separate write-after-read dependency tracking...
2014-12-05 Eric Anholtvc4: Fix inverted priority of instructions for QPU...
2014-12-05 Eric Anholtvc4: Refuse to merge two ops that both access shared...
2014-12-05 Eric Anholtvc4: Allow dead code elimination of color reads.
2014-12-05 Eric Anholtvc4: Add a debug flag for waiting for sync on submit.
2014-12-02 Eric Anholtvc4: Pair up QPU instructions when scheduling.
2014-12-01 Eric Anholtvc4: Introduce scheduling of QPU instructions.
2014-12-01 Eric Anholtvc4: Drop the explicit scoreboard wait.
2014-12-01 Eric Anholtvc4: Also deal with VPM reads at thread end.
2014-12-01 Eric Anholtvc4: Fix assertion about SFU versus texturing.
2014-12-01 Eric Anholtvc4: Add another check for invalid TLB scoreboard handling.
2014-11-24 Eric Anholtvc4: Fix some inconsistent indentation.
2014-11-24 Eric Anholtvc4: Don't forget to actually connect the fence code.
2014-11-24 Eric Anholtvc4: Add a note about a piece of errata I've learned...
2014-11-20 Eric Anholtvc4: Update for new kernel ABI with async execution...
2014-11-18 Eric Anholtvc4: Emit semaphore instructions for new kernel ABI.
2014-11-18 Eric Anholtvc4: Mark a big array as const.
2014-11-13 Eric Anholtvc4: Avoid reusing a pointer from c->outputs[] after...
2014-11-13 Eric Anholtvc4: Fix assumption of TGSI OUT[0] being POSITION in...
2014-10-29 Eric Anholtvc4: Add support for ARL and indirect register access...
2014-10-29 Eric Anholtvc4: Fix mixup of return type in reloc_tex().
2014-10-29 Eric Anholtvc4: Drop redundant check for is_tmu_write().
2014-10-29 Eric Anholtvc4: Don't forget to validate code that's got PROG_END...
2014-10-29 Eric Anholtvc4: Add .dir-locals.el for kernel style in the kernel...
2014-10-29 Eric Anholtvc4: Fix a couple missing '\n's in error output.
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-24 Eric Anholtvc4: Reuse uniform_data/contents indices when making...
2014-10-24 Eric Anholtvc4: When asked to discard-map a whole resource, discar...
2014-10-24 Eric Anholtvc4: Refactor flushing before mapping a BO.
2014-10-24 Eric Anholtvc4: Allow dead code elimination of unused varyings.
2014-10-24 Eric Anholtvc4: Add debug output to match shaderdb info to program...
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-21 Eric Anholtvc4: Fix SRC_ALPHA_SATURATE blending.
2014-10-21 Eric Anholtvc4: Fix stencil writemask handling.
2014-10-21 Eric Anholtvc4: Don't look at back stencil state unless two-sided...
2014-10-19 Eric Anholtvc4: Translate 4-byte index buffers to 2 bytes.
2014-10-19 Eric Anholtvc4: Add support for rebasing texture levels so firstle...
2014-10-18 Eric Anholtvc4: Apply a Newton-Raphson step to improve RSQ
2014-10-18 Eric Anholtvc4: Apply a Newton-Raphson step to improve RCP.
2014-10-18 Eric Anholtvc4: Add a little bit more packet parsing to make dump...
2014-10-17 Eric Anholtvc4: Make some assertions about how many flushes/EOFs...
2014-10-17 Eric Anholtvc4: Fix accidental dropping of the low bits of the...
2014-10-17 Eric Anholtvc4: Set the primitive list format at the start of...
2014-10-17 Eric Anholtvc4: Replace the FLUSH_ALL with FLUSH.
2014-10-17 Eric Anholtvc4: Add some comments about state management.
2014-10-17 Eric Anholtvc4: Make sure there's exactly 1 tile store per tile...
2014-10-16 Emil Velikovvc4: correctly include the source files
2014-10-15 Eric Anholtvc4: Fix the uniform debug output.
2014-10-15 Eric Anholtvc4: Add support for user clip plane and gl_ClipVertex.
2014-10-15 Eric Anholtvc4: Move the output semantics setup to a helper.
2014-10-14 Eric Anholtvc4: Fix render target NPOT alignment at small miplevels.
2014-10-14 Eric Anholtvc4: Add support for having 0 vertex elements used.
2014-10-13 Eric Anholtvc4: Write the VPM read setup multiple times to queue...
2014-10-13 Eric Anholtvc4: Add support for the TXL opcode.
2014-10-13 Eric Anholtvc4: Improve the accuracy of SIN and COS.
2014-10-13 Eric Anholtvc4: Match VS outputs to FS inputs.
2014-10-13 Eric Anholtvc4: Add support for the CEIL opcode.
2014-10-13 Eric Anholtvc4: Add support for the SSG opcode.
2014-10-10 Eric Anholtvc4: Use the fnv1 hash function instead of gallium...
2014-10-10 Eric Anholtvc4: Don't look up the compiled shaders unless state...
2014-10-10 Eric Anholtvc4: Actually clear the context's dirty flags.
2014-10-10 Eric Anholtvc4: Optimize the other case of SEL_X_Y wih a 0 ->...
2014-10-09 Eric Anholtvc4: Optimize out adds of 0.
2014-10-09 Eric Anholtvc4: Optimize fmul(x, 0) and fmul(x, 1).
2014-10-09 Eric Anholtvc4: Factor out the turn-it-into-a-mov in opt_algebraic.
2014-10-09 Eric Anholtvc4: Eliminate unused texture instructions.
2014-10-09 Eric Anholtvc4: Dead code eliminate unused SF instructions.
2014-10-09 Eric Anholtvc4: Prevent copy propagating out the MOVs from r4.
2014-10-09 Eric Anholtvc4: Split the coordinate shader to its own vc4_compile...
2014-10-09 Eric Anholtvc4: Add #defines for the texture uniform fields.
2014-10-09 Eric Anholtvc4: Initialize undefined temporaries to 0.
2014-10-09 Eric Anholtvc4: Optimize SF(ITOF(x)) -> SF(x).
2014-10-09 Eric Anholtvc4: Add some optimization of FADD(FSUB(0, x)).
2014-10-09 Eric Anholtvc4: Mostly fix offset calculation for NPOT mipmap...
2014-10-09 Eric Anholtvc4: Move the mirrored kernel code to a kernel/ directory.
2014-10-08 Eric Anholtvc4: Enable LIT lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Fix scalar math opcodes to replicate their result...
2014-10-08 Eric Anholtvc4: Add support for two-sided color.
2014-10-08 Eric Anholtvc4: Enable POW lowering in TGSI instead of our own...
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