vc4: Fix return value handling for BO waits.
[mesa.git] / src / gallium / drivers / vc4 /
2015-05-30 Eric Anholtvc4: Fix return value handling for BO waits.
2015-05-28 Eric Anholtvc4: Just stream out fallback IB contents.
2015-05-28 Eric Anholtvc4: Don't try to put our dmabuf-exported BOs into...
2015-05-28 Eric Anholtvc4: Don't forget to make our raster shadow textures...
2015-05-28 Samuel Pitoisetvc4: make vc4_begin_query() return a boolean
2015-05-20 Jason Ekstrandnir: Get rid of the array elements parameter on load...
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-04-27 Zoë BladeFix a few typos
2015-04-15 Eric Anholtvc4: Don't try to use color load/stores to blit across...
2015-04-15 Eric Anholtvc4: Don't try to use color load/stores to do depth...
2015-04-15 Eric Anholtvc4: Update the shadow texture for public textures...
2015-04-15 Eric Anholtvc4: Hook up VC4_DEBUG=perf to some useful printfs.
2015-04-14 Eric Anholtvc4: Add a blitter path using just the render thread.
2015-04-14 Eric Anholtvc4: Allow submitting jobs with no bin CL in validation.
2015-04-14 Eric Anholtvc4: Move the blit code to a separate file.
2015-04-14 Eric Anholtvc4: Separate out a bit of code for submitting jobs...
2015-04-14 Eric Anholtvc4: When asked to sample from a raster texture, make...
2015-04-14 Eric Anholtvc4: Fix off-by-one in branch target validation.
2015-04-14 Eric Anholtvc4: Use NIR-level lowering for idiv.
2015-04-14 Eric Anholtvc4: Add a bunch of type conversions.
2015-04-13 Eric Anholtvc4: Use the blit interface for updating shadow textures.
2015-04-13 Eric Anholtvc4: Remove dead fields from vc4_surface.
2015-04-13 Eric Anholtvc4: Skip sending down the clear colors if not clearing.
2015-04-13 Eric Anholtvc4: Sync with kernel changes to relax BCL versus RCL...
2015-04-13 Eric Anholtvc4: Fix another space allocation mistake.
2015-04-13 Eric Anholtvc4: Add missed accounting for the size of the semaphore.
2015-04-02 Eric Anholtvc4: Add support for nir_iabs.
2015-04-01 Eric Anholtvc4: Add shader-db dumping of NIR instruction count.
2015-04-01 Eric Anholtvc4: Convert to consuming NIR.
2015-04-01 Eric Anholtvc4: Tell shader-db how big our UBOs are, if present.
2015-03-30 Eric Anholtvc4: Drop integer multiplies with 0 to moves of 0.
2015-03-30 Eric Anholtvc4: Add a constant folding pass.
2015-03-30 Eric Anholtvc4: Don't bother masking out the low 24 bits for integ...
2015-03-30 Eric Anholtvc4: Make integer multiply use 24 bits for the low...
2015-03-24 Eric Anholtvc4: Add a dump-the-surface-contents routine.
2015-03-24 Eric Anholtvc4: Fix pitch alignment of linear textures.
2015-03-24 Eric Anholtvc4: Write the alignment of level width consistently...
2015-03-24 Eric Anholtvc4: Fix use of a bool as an enum.
2015-03-24 Eric Anholtvc4: Decide the HW's format before laying out the miptree.
2015-03-24 Eric Anholtvc4: Use our device-specific ioctls for create/mmap.
2015-03-24 Eric Anholtvc4: Make a new #define for making code conditional...
2015-03-24 Eric Anholtvc4: Add some useful debug printfs for miptrees.
2015-03-23 Giuseppe Bilottagallium: implement get_device_vendor() for existing...
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-02-24 Eric Anholtvc4: Update to current kernel sources.
2015-02-20 Eric Anholtvc4: Keep an array of pointers to instructions defining...
2015-02-20 Eric Anholtvc4: Move qir_uniform() and the constant-value versions...
2015-02-20 Eric Anholtvc4: Enforce one-uniform-per-instruction after optimiza...
2015-02-20 Eric Anholtvc4: Rename add_uniform() to qir_uniform().
2015-02-20 Eric Anholtvc4: Shut up runtime warnings about new pipe caps.
2015-02-17 Marek Olšákgallium: add interface and state tracker support for...
2015-02-13 Eric Anholtvc4: Make SF be a flag on the QIR instructions.
2015-02-05 Axel Davygallium: Add MULTISAMPLE_Z_RESOLVE cap
2015-02-03 Ilia Mirkingallium: add a cap to determine whether the driver...
2015-02-02 Neil Robertsdir-locals.el: Don't set variables for non-programming...
2015-02-02 Eric Anholtvc4: Kill a bunch of color write calculation when color...
2015-02-01 Eric Anholtvc4: Dump the VPM read index in QIR disasm.
2015-01-29 Eric Anholtvc4: Fix point size handling when it's the first output.
2015-01-29 Eric Anholtgallium: Replace u_simple_list.h with util/simple_list.h
2015-01-20 Eric Anholtvc4: Fix build since 8ed5305d28d9309d651dfec3fbf4349854...
2015-01-15 Eric Anholtvc4: Add some dumping for STORE_TILE_BUFFER_GENERAL.
2015-01-15 Eric Anholtvc4: Add dumping for the TILE_RENDERING_MODE_CONFIG...
2015-01-15 Eric Anholtvc4: Fix CL dumping trying to dump too far.
2015-01-15 Eric Anholtvc4: Fix texture type masking.
2015-01-15 Eric Anholtvc4: Colormask should apply after all other fragment...
2015-01-15 Eric Anholtvc4: No turning unpack arguments into small immediates.
2015-01-15 Eric Anholtvc4: Move the tests for src needing to be an A register...
2015-01-15 Eric Anholtvc4: Don't swap the raddr on instructions doing unpacks.
2015-01-15 Eric Anholtvc4: Don't let pairing happen with badly mismatched...
2015-01-15 Eric Anholtvc4: Don't let pairing happen with badly mismatched...
2015-01-15 Eric Anholtvc4: Fix early Z behavior on hardware.
2015-01-11 Eric Anholtvc4: Clamp the inputs to the blend equation to [0, 1].
2015-01-11 Eric Anholtvc4: Add a little helper for clamping to [0,1].
2015-01-11 Eric Anholtvc4: Fix up statechange management for uncompiled/compi...
2015-01-11 Eric Anholtvc4: Fix clear color setup for RGB565.
2015-01-10 Eric Anholtvc4: Avoid the save/restore of r3 for raddr conflicts...
2015-01-10 Eric Anholtvc4: Allow dead code elimination of VPM reads.
2015-01-10 Eric Anholtvc4: Cook up the draw-time VPM setup info during shader...
2015-01-10 Eric Anholtvc4: Split two notions of instructions having side...
2015-01-10 Eric Anholtvc4: Redo VPM reads as a read file.
2015-01-10 Eric Anholtvc4: Fix miscalculation of the VPM space.
2015-01-10 Eric Anholtvc4: Pack VPM attr contents according to just the size...
2015-01-10 Eric Anholtvc4: Restructure color packing as a series of channel...
2015-01-10 Eric Anholtvc4: Fix the no-copy-propagating-from-TLB_COLOR_READ...
2015-01-10 Eric Anholtvc4: Move global seqno short-circuiting to vc4_wait_seq...
2015-01-07 Eric Anholtvc4: Fix scaling W projection of the Z coordinate when...
2015-01-06 Eric Anholtvc4: Fix deletion from the program cache.
2015-01-06 Eric Anholtvc4: Skip storing the Z/S contents when it's invalidated.
2014-12-31 Eric Anholtvc4: Fix memory leak as of 0404e7fe0ac2a6234a11290b4b15...
2014-12-30 Eric Anholtvc4: Only render tiles where the scissor ever intersect...
2014-12-30 Eric Anholtvc4: Move draw call reset handling to a helper function.
2014-12-30 Eric Anholtvc4: Drop the content of vc4_flush_resource().
2014-12-26 Eric Anholtvc4: Handle unaligned accesses in CL emits.
2014-12-25 Eric Anholtvc4: Don't bother zero-initializing the shader reloc...
2014-12-25 Eric Anholtvc4: Fix the argument type for cl_u16().
2014-12-24 Eric Anholtvc4: Optimize CL emits by doing size checks up front.
2014-12-24 Eric Anholtvc4: Avoid repeated hindex lookups in the loop over...
2014-12-18 Eric Anholtvc4: Coalesce MOVs into VPM with the instructions gener...
2014-12-18 Eric Anholtvc4: Redefine VPM writes as a (destination) QIR registe...
2014-12-18 Eric Anholtvc4: Add support for turning constant uniforms into...
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