radeonsi: move DB_SHADER_CONTROL into db_render_state
[mesa.git] / src / gallium / drivers / vc4 /
2014-09-24 Emil Velikovgallium/vc4: add automake target 'templates'
2014-09-24 Eric Anholtvc4: Drop maximum number of varyings down to 8.
2014-09-24 Eric Anholtvc4: Add support for flat shading.
2014-09-24 Eric Anholtvc4: Drop stale comment.
2014-09-23 Eric Anholtvc4: Put dead writes into the NOP register when generat...
2014-09-23 Eric Anholtvc4: When possible, resolve raddr conflicts by swapping...
2014-09-23 Eric Anholtvc4: Fix overzealous raddr conflict resolution.
2014-09-23 Eric Anholtvc4: Add support for 8-bit unorm/snorm vertex inputs.
2014-09-23 Eric Anholtvc4: Add disasm for A-file unpack operations.
2014-09-23 Eric Anholtvc4: Switch to using Mesa's register allocator.
2014-09-23 Eric Anholtvc4: Make a static list of all the registers.
2014-09-23 Eric Anholtvc4: Switch the context struct to use ralloc.
2014-09-19 Eric Anholtvc4: Fix perspective interpolation.
2014-09-19 Eric Anholtvc4: Use the same method as for FRAG_Z to handle fragco...
2014-09-19 Eric Anholtvc4: Add support for stencil operations.
2014-09-18 Eric Anholtvc4: Actually implement VC4_DEBUG=cl.
2014-09-17 Eric Anholtvc4: Allow copy propagation of uniforms.
2014-09-17 Eric Anholtvc4: Make sure thread end doesn't have a uniform read.
2014-09-17 Eric Anholtvc4: Allow dead code elimination of instructions that...
2014-09-17 Eric Anholtvc4: Add support for reordering the uniform stream...
2014-09-17 Eric Anholtvc4: Initialize the various qreg arrays when allocating...
2014-09-17 Eric Anholtvc4: Fix stray disable of the CSE pass.
2014-09-16 Eric Anholtvc4: Claim ARB_fbo.
2014-09-16 Eric Anholtvc4: Fix memory leaks in register allocation.
2014-09-16 Eric Anholtvc4: Move register allocation to a separate file.
2014-09-16 Eric Anholtvc4: Add support for computed depth writes.
2014-09-16 Eric Anholtvc4: Restructure depth input/output in fragment shaders.
2014-09-15 Eric Anholtvc4: Bump maximum ARB program temporaries to match...
2014-09-15 Eric Anholtvc4: Bump maximum uniforms count to match other drivers.
2014-09-15 Eric Anholtvc4: Dynamically allocate the TGSI-to-qreg arrays.
2014-09-15 Eric Anholtvc4: Fix memory leaks of struct qinst.
2014-09-15 Eric Anholtvc4: Fix memory leaks of some vc4_compile contents.
2014-09-15 Eric Anholtvc4: Reuse the util header instead of defining our...
2014-09-12 Ilia Mirkingallium: add a texture target to sampler view and a...
2014-09-10 Eric Anholtvc4: Add support for shadow samplers.
2014-09-10 Eric Anholtvc4: Add support for texture swizzles.
2014-09-10 Eric Anholtvc4: Move the texture format into a struct.
2014-09-10 Eric Anholtvc4: Add support for depth texturing.
2014-09-10 Eric Anholtvc4: Expose r4 to register allocation.
2014-09-10 Eric Anholtvc4: Drop pointless raddr conflict handling on SF.
2014-09-10 Eric Anholtvc4: The r4_count is supposed to be how many writes...
2014-09-09 Eric Anholtvc4: Fix segfaults when rendering with no color render...
2014-09-09 Eric Anholtvc4: Fill out the stencil clear field.
2014-09-09 Eric Anholtvc4: Flip around the depth/stencil fields.
2014-09-09 Eric Anholtvc4: Add support for loading/storing the depth buffer.
2014-09-09 Eric Anholtvc4: Don't forget to do initial tile clearing for depth...
2014-09-09 Eric Anholtvc4: Ignore non-address bits of the offset for load...
2014-09-09 Eric Anholtvc4: Add a debug flag for flushing after every draw.
2014-09-09 Eric Anholtvc4: Add missing null terminator to the debug options...
2014-09-05 Emil Velikovgallium/vc4: ship all files in the tarball
2014-09-05 Eric Anholtvc4: Merge qcompile and tgsi_to_qir
2014-09-04 Eric Anholtvc4: Add a CSE optimization pass.
2014-09-04 Eric Anholtvc4: Switch to using native integers.
2014-09-04 Eric Anholtvc4: Expose compares at a lower level in QIR.
2014-09-04 Eric Anholtvc4: Stop being so clever in CMP handling.
2014-09-02 Eric Anholtvc4: Handle a couple of the transfer map flags.
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-25 Eric Anholtvc4: Stop doing qpu_inst(add, NOP) or qpu_inst(NOP...
2014-08-25 Eric Anholtvc4: Set the other WADDR in the qpu instruction helpers.
2014-08-25 Eric Anholtvc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NO...
2014-08-25 Eric Anholtvc4: Ignore WADDRs from the other half of the instructi...
2014-08-25 Eric Anholtvc4: Fix LT/GE set-0-or-1 compares.
2014-08-23 Eric Anholtvc4: Fix save/restore of the VS/FS in the blitter.
2014-08-23 Eric Anholtvc4: Clear padding of ioctl arguments.
2014-08-22 Eric Anholtvc4: Add support for fragment discards.
2014-08-22 Eric Anholtvc4: Make some helpers for setting condition codes...
2014-08-22 Eric Anholtvc4: Avoid using undefined values when there's no color...
2014-08-22 Eric Anholtvc4: Emit the scoreboard wait just when it's needed.
2014-08-22 Eric Anholtvc4: Fix FLR for integer values less than 0.
2014-08-22 Eric Anholtvc4: Fix totally broken assertions about inter-instruct...
2014-08-22 Eric Anholtvc4: Add support for all the texture and FBO formats...
2014-08-22 Eric Anholtvc4: Add support for texture tiling.
2014-08-22 Eric Anholtvc4: Fix a typo in the validation for miplevels.
2014-08-22 Eric Anholtvc4: Convert to using an enum for texture data types
2014-08-22 Eric Anholtvc4: Stop complaining about unknown texture channel...
2014-08-22 Eric Anholtvc4: Include stdio/stdlib in headers so I don't have...
2014-08-19 Eric Anholtvc4: Plumb the texture index from TGSI through to the...
2014-08-19 Eric Anholtvc4: Avoid a null-deref if a sampler index isn't used.
2014-08-19 Tobias Klausmanngallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INV...
2014-08-18 Eric Anholtvc4: Add support for swizzling of texture colors.
2014-08-18 Eric Anholtvc4: Fix handling of non-XYZW swizzles in color outputs.
2014-08-18 Eric Anholtvc4: Extract the swizzle handling from vertex fetch.
2014-08-18 Eric Anholtvc4: Add support for color masking.
2014-08-18 Eric Anholtvc4: Add a helper for QOP_R4_UNPACK_[ABCD].
2014-08-18 Eric Anholtvc4: Don't forget to set up the offset for render targets.
2014-08-18 Eric Anholtvc4: Fix multi-level texture setup.
2014-08-18 Eric Anholtvc4: Fix viewport handling in the uniforms upload.
2014-08-15 Emil Velikovgallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount...
2014-08-15 Eric Anholtvc4: Add support for blending.
2014-08-15 Eric Anholtvc4: Drop incorrect attempt to incorrectly invert the...
2014-08-15 Eric Anholtvc4: Use cl_f() instead of cl_u32(fui())
2014-08-15 Eric Anholtvc4: Consistently use qir_uniform_f().
2014-08-15 Eric Anholtvc4: Consume the implicit varyings for points and lines.
2014-08-15 Eric Anholtvc4: Move the deref of the color buffer for simulator...
2014-08-15 Emil Velikovgallium/vc4: handle query_renderer caps
2014-08-15 Ilia Mirkingallium: add opcodes/cap for fine derivative support
2014-08-12 Eric Anholtvc4: Drop the dump_fbo() routine.
2014-08-12 Eric Anholtvc4: Claim the GL 2.1 minimum for 3D textures.
2014-08-12 Eric Anholtvc4: Declare what vertex formats we actually support.
2014-08-12 Eric Anholtvc4: Stash some debug code for format support checks.
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