zink: lower away fdph
[mesa.git] / src / gallium / drivers / zink / zink_compiler.c
2020-02-07 Erik Faye-Lundzink: lower away fdph
2020-01-18 Erik Faye-Lundzink: support arrays of samplers
2020-01-03 Erik Faye-Lundnir/zink: move clip_halfz-lowering to common code
2020-01-03 Erik Faye-Lundzink: remove unused code-path in lower_pos_write
2020-01-03 Erik Faye-Lundzink: use nir_fmul_imm
2019-10-28 Erik Faye-Lundzink: simplify gl-to-vulkan lowering
2019-10-28 Erik Faye-Lundzink: do not lower bools to float
2019-10-28 Erik Faye-Lundzink: do not lower io
2019-10-28 Erik Faye-Lundzink: store shader_info in zink_shader
2019-10-28 Erik Faye-Lundzink/spirv: prepare for control-flow
2019-10-28 Erik Faye-Lundzink: remove discard_if
2019-10-28 Erik Faye-Lundzink: transform z-range
2019-10-28 Erik Faye-Lundzink: introduce opengl over vulkan