llvmpipe: Remove a bunch of default handling of pipe caps.
[mesa.git] / src / gallium / drivers / zink /
2020-07-22 Mike Blumenkrantzzink: omit Lod image operand in ntv when not using...
2020-07-22 Mike Blumenkrantzzink: add some asserts for building access chains in ntv
2020-07-22 Mike Blumenkrantzzink: handle texelFetchOffset with offsets
2020-07-22 Mike Blumenkrantzzink: use helper function to handle uvec/bvec types
2020-07-18 Mike Blumenkrantzzink: free all ntv allocations after creating shader...
2020-07-18 Mike Blumenkrantzzink: free pipeline cache during program destroy
2020-07-18 Mike Blumenkrantzzink: destroy descriptor pools on context destroy
2020-07-18 Mike Blumenkrantzzink: destroy gfx program when a shader is freed
2020-07-17 Erik Faye-Lundzink: use ralloc for spirv_builder as well
2020-07-17 Erik Faye-Lundzink: pass mem_ctx to ralloc_size-call
2020-07-17 Erik Faye-Lundzink: use ralloc for plain malloc-calls
2020-07-17 Erik Faye-Lundzink: use ralloc in nir-to-spirv
2020-07-14 Mike Blumenkrantzzink: enable tgsi texcoord pipe cap
2020-07-14 Mike Blumenkrantzzink: try to handle multisampled null buffers
2020-07-14 Mike Blumenkrantzzink: handle empty attachments
2020-07-14 Mike Blumenkrantzzink: block resolve blits for depth/stencil buffers
2020-07-14 Mike Blumenkrantzzink: block vkCmdBlitImage usage for multi sampled...
2020-07-14 Mike Blumenkrantzzink: try copy_region hook for blits where we can't...
2020-07-13 Mike Blumenkrantzzink: use type of src[0] for ntv store and load ops
2020-07-13 Mike Blumenkrantzzink: add lengthy comment and remove assert from discar...
2020-07-13 Mike Blumenkrantzzink: handle ntv case of nested loop instructions more...
2020-07-13 Mike Blumenkrantzzink: use right vulkan type for GL_PRIMITIVES_GENERATED...
2020-07-13 Mike Blumenkrantzzink: only reset query pool on query end if current...
2020-07-13 Mike Blumenkrantzzink: properly handle query pool overflows
2020-07-13 Mike Blumenkrantzzink: only stall during query destroy for xfb queries
2020-07-13 Mike Blumenkrantzzink: use #define for number of queries per-pool
2020-07-13 Mike Blumenkrantzzink: rework query handling
2020-07-09 Timothy Arcerizink: fix missing fallthrough comment
2020-07-08 Mike Blumenkrantzzink: translate gl_FragColor to gl_FragData before...
2020-07-08 Erik Faye-Lundzink: expose depth-clip if supported
2020-07-08 Marek Olšákgallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for Lower...
2020-07-02 Mike Blumenkrantzzink: implement Vk_EXT_index_type_uint8
2020-06-29 Mike Blumenkrantzzink: set lower_uadd_carry in nir options
2020-06-26 Mike Blumenkrantzzink: use OpFUnordNotEqual for nir_op_fne
2020-06-26 Mike Blumenkrantzzink: set lower_mul_high and lower_rotate in ntv compil...
2020-06-26 Mike Blumenkrantzzink: handle isign alu in ntv
2020-06-26 Mike Blumenkrantzzink: handle ixor in ntv
2020-06-26 Mike Blumenkrantzzink: lower byte/word extract ops in nir
2020-06-26 Mike Blumenkrantzzink: add bitfield_reverse handling to ntv
2020-06-26 Mike Blumenkrantzzink: add ult handling for ntv
2020-06-26 Mike Blumenkrantzzink: handle signed and unsigned min/max ops in ntv
2020-06-25 Mike Blumenkrantzzink: unify code for setting resource barriers
2020-06-24 Mike Blumenkrantzzink: clamp VkImageCreateInfo.arrayLayers to 1 for...
2020-06-22 Mike Blumenkrantzzink: use correct define value for reserved slot count...
2020-06-19 Mike Blumenkrantzzink: use int assignment for vk int type
2020-06-17 Mike Blumenkrantzzink: enable xfb extension in screen creation
2020-06-17 Mike Blumenkrantzzink: switch to passing VkPhysicalDeviceFeatures2 in...
2020-06-17 Mike Blumenkrantzzink: set PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED and remov...
2020-06-17 Mike Blumenkrantzzink: implement transform feedback support to finish...
2020-06-17 Mike Blumenkrantzzink: implement streamout and xfb handling in ntv
2020-06-17 Mike Blumenkrantzzink: add spirv_builder methods for OpVectorExtractDyna...
2020-06-17 Mike Blumenkrantzzink: add spirv builder util functions for emitting...
2020-06-17 Mike Blumenkrantzzink: use '2' variants for device props/feats, check...
2020-06-16 Erik Faye-Lundzink: expose GLSL 1.30
2020-06-16 Erik Faye-Lundzink: enable cull-distance if supported
2020-06-15 Mike Blumenkrantzzink: rework input/output location emission
2020-06-15 Mike Blumenkrantzzink: handle more glsl->spirv builtin translation
2020-06-10 Erik Faye-Lundzink: only report device-local memory as video-memory
2020-06-09 Mike Blumenkrantzzink: emit interpolation decorations for ntv outputs
2020-06-09 Mike Blumenkrantzzink: track program usages for each shader
2020-06-09 Erik Faye-Lundzink: assert that image-view format isn't undefined
2020-06-09 Erik Faye-Lundzink: emulate B8G8R8X8_SRGB with B8G8R8A8_SRGB
2020-06-03 Timothy Arcerinir: add callback to nir_remove_dead_variables()
2020-06-02 Erik Faye-Lundzink: Use store_dest_raw instead of storing an uint
2020-06-02 Marek Olšákgallium: add shader caps INT16 and FP16_DERIVATIVES
2020-06-01 Dylan Bakermeson: use gnu_symbol_visibility argument
2020-05-29 Vinson Leezink: Check fopen result.
2020-05-27 Mike Blumenkrantzzink: always use logical eq ops in ntv with 1bit inputs
2020-05-27 Erik Faye-Lundzink: use general-layout when blitting to/from same...
2020-05-26 Erik Faye-Lundzink: expose PIPE_CAP_TEXTURE_MULTISAMPLE
2020-05-26 Erik Faye-Lundzink: implement nir_texop_txf_ms
2020-05-25 Erik Faye-Lundzink: pass batch instead of context for queries
2020-05-25 Erik Faye-Lundzink: do not dig into resource for nr_samples
2020-05-25 Erik Faye-Lundzink: use samples from state
2020-05-25 Dmitriy Nesterzink: replace fnv1a hash function with xxhash
2020-05-22 Erik Faye-Lundzink: hammer in an explicit wait when retrieving buffer...
2020-05-22 Mike Blumenkrantzzink: reset query on-demand when beginning a new query...
2020-05-22 Mike Blumenkrantzzink: fix vkCmdResetQueryPool usage
2020-05-22 Mike Blumenkrantzzink: flush active queries on destroy and free query...
2020-05-22 Mike Blumenkrantzzink: add SpvId returns to a couple ntv functions
2020-05-22 Mike Blumenkrantzzink: explicitly zero some arrays in ntv
2020-05-15 Erik Faye-Lundzink: implement i2b1
2020-05-14 Erik Faye-Lundzink: correct PIPE_SHADER_CAP_MAX_SHADER_IMAGES
2020-05-14 Erik Faye-Lundzink: do not expose real value for PIPE_CAP_MAX_VIEWPORTS
2020-05-14 Erik Faye-Lundzink: disable vkCmdResolveImage when respecting render...
2020-05-13 Axel Davyttn: Add new allow_disk_cache parameter
2020-05-13 Marek Olšákgallium: rename 'state tracker' to 'frontend'
2020-05-11 Dave Airliezink: enable conditional rendering if available
2020-05-11 Erik Faye-Lundzink: add a GET_PROC_ADDR macro to simplify load_device...
2020-05-11 Erik Faye-Lundzink: load vk_GetMemoryFdKHR while creating screen
2020-05-06 Erik Faye-Lundzink: lower b2b to b2i
2020-05-05 Erik Faye-Lundzink: use nir_lower_uniforms_to_ubo
2020-04-29 Mike Blumenkrantzgallium: add pipe cap for scissored clears and pass...
2020-04-27 Mike Blumenkrantzzink: explicitly unref old fb object when setting new one
2020-04-27 Mike Blumenkrantzzink: remove framebuffer cache
2020-04-24 Mike Blumenkrantzzink: set UBO alignments in nir_intrinsic_load_uniform...
2020-04-16 Erik Faye-Lundzink: be less picky about tiled resources
2020-03-28 Eric Engestrommeson: inline `inc_common`
2020-03-20 Erik Faye-Lundzink/spirv: do not use bitwise operations on booleans
2020-03-17 Duncan Hopkinszink: zero out zink_render_pass_state
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