r600g: Implement GL_ARB_sample_shading
[mesa.git] / src / gallium / drivers /
2014-10-12 Glenn Kennardr600g: Implement GL_ARB_sample_shading
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_llvm_emit_fs_epilogue
2014-10-12 Marek Olšákradeonsi: remove si_shader_output_values::index
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_llvm_emit_vs_epilogue
2014-10-12 Marek Olšákradeonsi: remove shader->input[] and output[] arrays...
2014-10-12 Marek Olšákradeonsi: move param_offset out of shader->input[]...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info to get a list of GS...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_update_spi_map
2014-10-12 Marek Olšákradeonsi: simplify dereferences in si_update_spi_map
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_shader_vs
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_shader_ps
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in fetch_input_gs
2014-10-12 Marek Olšákradeonsi: don't rely on shader->output in si_llvm_emit_...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_llvm_emit_es_epilogue
2014-10-12 Marek Olšákradeonsi: don't recompile shaders when changing nr_cbuf...
2014-10-12 Marek Olšákradeonsi: remove vs.ucps_enabled from the shader key
2014-10-12 Marek Olšákradeonsi: assume ClipDistance usage mask is always 0xf
2014-10-11 Chia-I Wuilo: disassemble compacted instructions
2014-10-10 Eric Anholtvc4: Use the fnv1 hash function instead of gallium...
2014-10-10 Eric Anholtvc4: Don't look up the compiled shaders unless state...
2014-10-10 Eric Anholtvc4: Actually clear the context's dirty flags.
2014-10-10 Eric Anholtvc4: Optimize the other case of SEL_X_Y wih a 0 ->...
2014-10-09 Eric Anholtvc4: Optimize out adds of 0.
2014-10-09 Eric Anholtvc4: Optimize fmul(x, 0) and fmul(x, 1).
2014-10-09 Eric Anholtvc4: Factor out the turn-it-into-a-mov in opt_algebraic.
2014-10-09 Eric Anholtvc4: Eliminate unused texture instructions.
2014-10-09 Eric Anholtvc4: Dead code eliminate unused SF instructions.
2014-10-09 Eric Anholtvc4: Prevent copy propagating out the MOVs from r4.
2014-10-09 Eric Anholtvc4: Split the coordinate shader to its own vc4_compile...
2014-10-09 Eric Anholtvc4: Add #defines for the texture uniform fields.
2014-10-09 Eric Anholtvc4: Initialize undefined temporaries to 0.
2014-10-09 Michel Dänzerr600g,radeonsi: Always use GTT again for PIPE_USAGE_STR...
2014-10-09 Eric Anholtvc4: Optimize SF(ITOF(x)) -> SF(x).
2014-10-09 Eric Anholtvc4: Add some optimization of FADD(FSUB(0, x)).
2014-10-09 Eric Anholtvc4: Mostly fix offset calculation for NPOT mipmap...
2014-10-09 Eric Anholtvc4: Move the mirrored kernel code to a kernel/ directory.
2014-10-08 Eric Anholtvc4: Enable LIT lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Fix scalar math opcodes to replicate their result...
2014-10-08 Chia-I Wuilo: fix rectlist on GEN7+
2014-10-08 Eric Anholtvc4: Add support for two-sided color.
2014-10-08 Eric Anholtvc4: Enable POW lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Enable DP lowering in TGSI instead of our own...
2014-10-08 Eric Anholtvc4: Start using tgsi_lowering for opcodes we haven...
2014-10-08 Eric Anholtvc4: Set unused raddr fields to QPU_R_NOP.
2014-10-08 Eric Anholtvc4: Abstract out the field-merging logic for instructions.
2014-10-07 Niels Ole Salscheiderr600: Use DMA transfers in r600_copy_global_buffer
2014-10-07 Michel Dänzerradeonsi: Use dummy pixel shader if compilation of...
2014-10-06 Chia-I Wuilo: let shaders determine surface counts
2014-10-04 Chia-I Wuilo: let shaders determine sampler counts
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšákradeonsi: set number of userdata SGPRs of GS copy shade...
2014-10-04 Marek Olšákradeonsi: pass the GS shader directly to si_generate_gs...
2014-10-04 Marek Olšákradeonsi: set LLVMByValAttribute for all descriptor...
2014-10-04 Marek Olšákradeonsi: make the vertex shader key smaller
2014-10-04 Marek Olšákradeonsi: don't flush shader caches when building PM4...
2014-10-04 Marek Olšákradeonsi: remove interp_at_sample from the key, use...
2014-10-04 Marek Olšákradeonsi: move geometry shader properties from si_shade...
2014-10-04 Marek Olšákradeonsi: always compile shaders on demand
2014-10-04 Marek Olšákradeonsi: remove unused variable si_shader::gs_input_prim
2014-10-04 Marek Olšáktgsi: remove some not so useful variables from tgsi_sha...
2014-10-04 Marek Olšákradeonsi: get fs_write_all from tgsi_shader_info directly
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-10-04 Marek Olšákradeonsi: get tgsi_shader_info only once before compilation
2014-10-04 Marek Olšákradeonsi: fix CS tracing and remove excessive CS dumping
2014-10-04 Ilia Mirkingk110/ir: add dnz flag emission for fmul/fmad
2014-10-04 Ilia Mirkingm107/ir: add dnz emission for fmul
2014-10-03 Rob Clarkfreedreno: query fixes
2014-10-03 Rob Clarkfreedreno/a3xx: handle VS only outputting BCOLOR
2014-10-03 Rob Clarkfreedreno/ir3: fix lockups with lame FRAG shaders
2014-10-03 Ilia Mirkinfreedreno/ir3: add TXF support
2014-10-03 Ilia Mirkinfreedreno/ir3: add TXD support and expose ARB_shader_te...
2014-10-03 Ilia Mirkinfreedreno/ir3: add texture offset support
2014-10-03 Ilia Mirkinfreedreno/ir3: shadow comes before array
2014-10-03 Ilia Mirkinfreedreno/ir3: make TXQ return integers, not floats
2014-10-03 Ilia Mirkinfreedreno/ir3: add UMAD support
2014-10-03 Ilia Mirkinfreedreno/ir3: add ISSG support
2014-10-03 Ilia Mirkinfreedreno/ir3: add MOD support
2014-10-03 Ilia Mirkinfreedreno/ir3: add UMOD support, based on UDIV
2014-10-03 Ilia Mirkinfreedreno/ir3: add IDIV/UDIV support
2014-10-03 Michel Dänzerradeonsi: Clear sampler view flags when binding a buffer
2014-10-03 Eric Anholtvc4: Add support for framebuffer sRGB encoding.
2014-10-03 Eric Anholtvc4: Add support for sampling from sRGB.
2014-10-03 Ilia Mirkinfreedreno/ir3: avoid fan-in sources referring to same...
2014-10-03 Rob Clarkfreedreno/a3xx: emit all immediates in one shot
2014-10-03 Ilia Mirkinfreedreno: instanced drawing/compute not yet supported
2014-10-02 Rob Clarkfreedreno/a3xx: handle large shader program sizes
2014-10-02 Rob Clarkfreedreno: update generated headers
2014-10-02 Ilia Mirkinfreedreno: dual-source render targets are not supported
2014-10-02 Eric Anholtvc4: Fix the mapping of the minification filter to...
2014-10-02 Eric Anholtvc4: Make the last static array in vc4_program.c dynami...
2014-10-02 Eric Anholtvc4: Fix some broken indentation.
2014-10-02 Eric Anholtvc4: Add support for the FACE semantic.
2014-10-02 Eric Anholtvc4: Add support for TGSI_OPCODE_CLAMP.
2014-10-02 Eric Anholtvc4: Fix compiler warning
2014-10-01 Rob Clarkfreedreno: max-texture-lod-bias should be 15.0f
2014-10-01 Vinson Leellvmpipe: Add missing LLVMGetGlobalContext() arg in...
2014-10-01 Roland Scheideggergalahad: fix indirect draw
2014-10-01 Roland Scheideggergalahad: (trivial) handle cubemap arrays
2014-09-30 Rob Clarkfreedreno: destroy transfer pool after blitter
2014-09-30 Rob Clarkfreedreno/lowering: fix token calculation for lowering
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