etnaviv: add ext_texture_srgb support
[mesa.git] / src / gallium / drivers /
2017-10-28 Christian Gmeineretnaviv: add ext_texture_srgb support
2017-10-27 Brian Paulgallium: s/unsigned/enum pipe_prim_type/
2017-10-27 Dylan Bakermeson: Add a dependency on nir_opcodes_h for freedreno
2017-10-27 Eric Engestromvc4: fix release build
2017-10-27 Samuel Pitoisetradeonsi: update hack for HTILE corruption in ARK:...
2017-10-26 Marek Olšákradeonsi: add a workaround for weird s_buffer_load_dwor...
2017-10-26 Rob Clarkfreedreno: implement pipe->invalidate_resource()
2017-10-26 Rob Clarkfreedreno: GL_ARB_texture_barrier
2017-10-26 Rob Clarkfreedreno/a5xx: rename invalidate_resource()
2017-10-26 Rob Clarkfreedreno/a5xx: mem2gmem is read-only for BO
2017-10-26 Rob Clarkfreedreno: small rename
2017-10-26 Leo Liuradeon/video: add gfx9 offsets when rejoin the video...
2017-10-26 Dave Airlieac/llvm: consolidate find lsb function.
2017-10-26 Dave Airlieac/nir: move lds declaration/load/store into shared...
2017-10-24 Rob Clarkmeson: build freedreno
2017-10-24 Rob Clarkfreedreno/ir3: use a flag instead of setting PYTHONPATH
2017-10-24 Rob Clarkfreedreno: per-context fd_pipe
2017-10-24 Rob Clarkfreedreno: rename pipe -> vsc_pipe
2017-10-24 Rob Clarkfreedreno: pass context flags through to fd_context_init()
2017-10-24 Marek Olšákradeonsi: postponed KILL isn't postponed anymore, but...
2017-10-24 Marek Olšákradeonsi: use postponed KILL only when derivatives...
2017-10-24 Marek Olšákac: replace ac_build_kill with ac_build_kill_if_false
2017-10-23 Dylan Bakermeson: build etnaviv driver + winsys
2017-10-23 Bas Nieuwenhuizenac/nir: Only clamp shadow reference on radeonsi.
2017-10-21 Stefan Schakebroadcom/vc4: Fix aliasing issue
2017-10-20 Andres Rodriguezradeonsi: hardcode shader WAVE_LIMIT to the maximum...
2017-10-20 Eric Anholtbroadcom/vc5: Fix pasteo that broke vertex texturing.
2017-10-20 Eric Anholtbroadcom/vc5: Move default attribute value setup to...
2017-10-20 Eric Anholtbroadcom/vc5: Move most of the shader state attribute...
2017-10-20 Eric Anholtbroadcom/vc5: Fix build failure frm nir_shader::stage...
2017-10-20 Jason Ekstrandnir: Get rid of nir_shader::stage
2017-10-20 Christian Gmeineretnaviv: fix implicit conversion warning
2017-10-20 Christian Gmeineretnaviv: enable occlusion query if GPU supports it
2017-10-20 Christian Gmeineretnaviv: add support for occlusion queries
2017-10-20 Christian Gmeineretnaviv: add basic infrastructure for hw queries
2017-10-20 Christian Gmeineretnaviv: update headers from rnndb
2017-10-20 George Kyriazisswr: Rework scratch space allocation
2017-10-19 Tim Rowleyswr: knob overrides for Intel Xeon Phi
2017-10-19 Tim Rowleyswr/rast: Add api to override draws in flight
2017-10-19 Tim Rowleyswr/rast: Widen fetch shader to SIMD16 (disabled for...
2017-10-19 Tim Rowleyswr/rast: Change DS memory allocation
2017-10-19 Tim Rowleyswr/rast: Fix indentation
2017-10-19 Tim Rowleyswr/rast: Miscellaneous viewport array code changes
2017-10-19 Tim Rowleyswr/rast: Minor changes for os-x
2017-10-18 Roland Scheideggerllvmpipe: handle shader sample mask output
2017-10-17 Eric Anholtmeson: Add support for the vc5 driver.
2017-10-17 Eric Anholtmeson: Add support for the vc4 driver.
2017-10-17 Marek Olšákradeonsi: if there's just const buffer 0, set it in...
2017-10-17 Marek Olšákac: clean up ac_build_indexed_load function interfaces
2017-10-17 Marek Olšákradeonsi: handle 64-bit loads earlier in fetch_constant
2017-10-17 Marek Olšákradeonsi: add si_descriptors::gpu_address and remove...
2017-10-17 Marek Olšákradeonsi: unify code for extracting a buffer address...
2017-10-17 Marek Olšákradeonsi: remove atom parameter from si_upload_descriptors
2017-10-17 Marek Olšákradeonsi: pack si_descriptors better again
2017-10-17 Marek Olšákradeonsi: emit dirty consecutive pointers in one SET_SH...
2017-10-17 Marek Olšákradeonsi: split si_emit_shader_pointer
2017-10-17 Marek Olšákradeonsi: generalize the SI_VS_SHADER_POINTER_MASK...
2017-10-17 Marek Olšákradeonsi/gfx9: use SPI_SHADER_USER_DATA_COMMON
2017-10-17 Marek Olšákradeonsi/gfx9: move RW_BUFFERS from s[0:1] to s[8:9...
2017-10-17 Marek Olšákradeonsi: add GFX-IB-size query to the HUD
2017-10-17 Eric Anholtbroadcom/vc4: Fix false-positive for the tiling ioctls...
2017-10-17 Eric Anholtbroadcom/vc4: Skip BO labeling when in simulator mode.
2017-10-17 Eric Anholtbroadcom/vc5: Don't forget to set the RT format for...
2017-10-16 Dylan Bakermeson: build llvmpipe
2017-10-16 Dylan Bakermeson: build softpipe
2017-10-16 Dylan Bakermeson: build nouveau (gallium) driver
2017-10-16 Dylan Bakermeson: build radeonsi gallium driver
2017-10-16 Dylan Bakermeson: build radeonsi
2017-10-16 Dylan Bakermeson: build gallium helper drivers
2017-10-16 Eric Engestromsvga: format the version string like the rest of mesa
2017-10-16 Brian Paulsvga: fix format_conversion_table breakage
2017-10-15 Ilia Mirkina2xx: add support for a few 16-bit color rendering...
2017-10-15 Wladimir J. van... freedreno/a20x: Enable rendering to RGBA/RGBX
2017-10-15 Wladimir J. van... freedreno/a20x: Fix rendering to BGRX
2017-10-14 Lucas Stachetnaviv: rework TS enable to be a derived state
2017-10-14 Lucas Stachetnaviv: skip unused vertex attributes when assigning...
2017-10-12 Eric Anholtbroadcom/vc5: Remove the u_resource_vtbl usage.
2017-10-12 Marek Olšákradeonsi: implement sync_file import/export
2017-10-12 Marek Olšákwinsys/amdgpu: implement sync_file import/export
2017-10-12 Marek Olšákac: add radeon_info::has_sync_file
2017-10-12 Marek Olšákgallium: add pipe_screen::check_resource_capability
2017-10-12 Wladimir J. van... etnaviv: Do GC3000 resolve-in-place when possible
2017-10-12 Nicolai Hähnleradeonsi: add support for PIPE_FORMAT_{X1,A1}R5G5B5_UNORM
2017-10-11 Tim Rowleyswr: simd16 shaders work in progress
2017-10-11 Ilia Mirkinnv50,nvc0: fix push hint logic in presence of a start...
2017-10-11 Rob HerringAndroid: fix build break from r600/radeon split
2017-10-10 Dave Airlier600: cleanup llvm ir target selection.
2017-10-10 Dave Airlier600: drop tc_L2_dirty bit, this was SI only.
2017-10-10 Dave Airlieradeonsi: lower ffma in nir to mad.
2017-10-10 Eric Anholtbroadcom/vc5: Fix handling of 5551 textures using the...
2017-10-10 Eric Anholtbroadcom/vc5: Set the RCL's MSAA mode to match the...
2017-10-10 Eric Anholtbraodcom/vc5: Set up clear color for higher-bpp formats.
2017-10-10 Eric Anholtbroadcom/vc5: Set up per-MRT clear colors.
2017-10-10 Eric Anholtbroadcom/vc5: Fix blendfactor zero handling.
2017-10-10 Eric Anholtbroadcom/vc5: Add support for f32 render targets.
2017-10-10 Eric Anholtbroadcom/vc5: Fix color masks for non-independent blending.
2017-10-10 Eric Anholtbroadcom/vc5: Make the BCL's number of render targets...
2017-10-10 Eric Anholtbraodcom/vc5: Fix tile size setup for MRTs.
2017-10-10 Eric Anholtbroadcom/vc5: Start hooking up multiple render targets...
2017-10-10 Eric Anholtbroadcom/vc5: Add support for GL_EXT_provoking_vertex.
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