ilo: fix max thread count for HS on Gen8
[mesa.git] / src / gallium / drivers /
2015-10-22 Chia-I Wuilo: fix max thread count for HS on Gen8
2015-10-21 Brian Paulsvga: fix clip plane regression after recent tgsi_scan...
2015-10-21 Brian Paulsvga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_IT...
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Eric Anholtvc4: Switch our vertex attr lowering to being NIR-based.
2015-10-20 Eric Anholtvc4: Add limited support for ibfe/ubfe.
2015-10-20 Marek Olšákradeonsi: enable BC_OPTIMIZE if centroid isn't used
2015-10-20 Marek Olšákradeonsi: fix the export_prim_id field size in the...
2015-10-20 Marek Olšákradeonsi: support thread-safe shaders shared by multipl...
2015-10-20 Marek Olšákgallium: add PIPE_CAP_SHAREABLE_SHADERS
2015-10-20 Marek Olšákradeonsi: add support for ARB_texture_view
2015-10-20 Boyan Dingvc4: Use nir_foreach_variable
2015-10-19 Brian Paulsvga: fix incorrect round-down arithmetic
2015-10-18 Chia-I Wuilo: set VME for 3DSTATE_PS
2015-10-18 Chia-I Wuilo: ignore prefer_linear_threshold when zero
2015-10-18 Chia-I Wuilo: remove some unused kernel params
2015-10-18 Chia-I Wuilo: remove unused ilo_shader_get_type()
2015-10-18 Chia-I Wuilo: remove u_debug.h inclusion from ilo_core.h
2015-10-18 Chia-I Wuilo: remove u_memory.h inclusion from ilo_core.h
2015-10-18 Samuel Pitoisetnvc0: do not bind input params at compute state init...
2015-10-17 Marek Olšákradeonsi: don't use the AMDGPU intrinsic for CMP
2015-10-17 Marek Olšákradeonsi: use LRP from gallivm
2015-10-17 Marek Olšákradeonsi: don't emit AMDGPU intrinsics for integer...
2015-10-17 Marek Olšákradeonsi: don't emit AMDGPU intrinsics for EX2, ROUND...
2015-10-17 Marek Olšákradeonsi: initialize output, temp, and address register...
2015-10-17 Marek Olšákradeonsi: implement vertex color clamping
2015-10-17 Marek Olšákradeonsi: implement fragment color clamping
2015-10-17 Marek Olšákradeonsi: clean up other scratch buffer functions
2015-10-17 Marek Olšákradeonsi: clean up copy-pasted scratch buffer updates
2015-10-17 Marek Olšákradeonsi: unify shader create functions
2015-10-17 Marek Olšákradeonsi: unify shader delete functions
2015-10-17 Marek Olšákradeonsi: fix a GS copy shader leak
2015-10-17 Marek Olšákradeonsi: remove an unused ctx parameter in si_shader_d...
2015-10-17 Marek Olšákradeonsi: print export_prim_id from the shader key
2015-10-17 Marek Olšákradeonsi: disable NaNs for LS and HS
2015-10-17 Marek Olšákradeonsi: clean up si_llvm_init_export_args
2015-10-17 Samuel Pitoisetnvc0: add support for performance monitoring metrics...
2015-10-16 Rob Clarkglsl: (mostly) remove libglsl_util
2015-10-16 Samuel Pitoisetnvc0: add a note about MP counters on GF100/GF110
2015-10-16 Samuel Pitoisetnvc0: add MP counters variants for GF100/GF110
2015-10-16 Samuel Pitoisetnvc0: move SW/HW queries info to their respective files
2015-10-16 Samuel Pitoisetnvc0: enable compute support by default on Fermi
2015-10-16 Samuel Pitoisetnvc0: allow only one active query for the MP counters...
2015-10-16 Samuel Pitoisetnvc0: read MP counters of all GPCs on Fermi
2015-10-16 Samuel Pitoisetnvc0: store the number of GPCs to nvc0_screen
2015-10-16 Samuel Pitoisetnvc0: fix unaligned mem access when reading MP counters...
2015-10-16 Samuel Pitoisetnvc0: fix monitoring multiple MP counters queries on...
2015-10-16 Samuel Pitoisetnvc0: fix queries which use multiple MP counters on...
2015-10-16 Samuel Pitoisetnvc0: allow to use 8 MP counters on Fermi
2015-10-16 Samuel Pitoisetnvc0: fix sequence field init for MP counters on Fermi
2015-10-16 Samuel Pitoisetnvc0: correctly enable the MP counters' multiplexer...
2015-10-16 Samuel Pitoisetnvc0: rip off the kepler MP-enabling logic from the...
2015-10-16 Samuel Pitoisetnvc0: split out begin_query() hook used by MP counters
2015-10-16 Samuel Pitoisetnvc0: remove useless call to query_get_cfg() in nvc0_hw...
2015-10-16 Brian Paulsvga: only count hardware buffer mappings for HUD
2015-10-16 Neha Bhendesvga: add new GALLIUM_HUD queries
2015-10-16 Brian Paulsvga: use new svga_new_shader_variant() function
2015-10-16 Brian Paulsvga: pass context to svga_tgsi_vgpu9_translate()
2015-10-16 Brian Paulsvga: remove svga_tgsi_vgpu9_translate() call in GS...
2015-10-15 Rob Clarkfreedreno: add debug option to dirty state after draw
2015-10-15 Rob Clarkfreedreno/a3xx: cache-flush is needed after MEM_WRITE
2015-10-15 Chih-Wei Huangnv30: include the header of ffs prototype
2015-10-15 Chih-Wei Huangnv50/ir: use C++11 standard std::unordered_map if possible
2015-10-13 Christian Königr600/vce: enable VCE for trinity/richland
2015-10-13 Christian Königr600/uvd: disable UVD tiling by default
2015-10-12 Glenn Kennardr600g: Enable GL_ARB_gpu_shader5 extension
2015-10-12 Glenn Kennardr600g/sb: SB support for UBO indexing
2015-10-12 Glenn Kennardr600g/sb: Support gs5 sampler indexing (v2)
2015-10-12 Ilia Mirkinnouveau: avoid double-emitting fence
2015-10-12 Chia-I Wuilo: improve Gen8 defines based on its PRMs
2015-10-11 Ilia Mirkinnv50,nvc0: don't base decisions on available pushbuf...
2015-10-11 Ilia Mirkinnouveau: avoid emitting new fences unnecessarily
2015-10-10 Samuel Pitoisetnvc0: make use of NVC0_COMPUTE_CLASS for GF110
2015-10-09 Rob Clarkglsl: move shader_enums into nir
2015-10-09 Samuel Pitoisetnvc0: move HW SM queries to nvc0_query_hw_sm.c/h files
2015-10-09 Samuel Pitoisetnvc0: move HW queries to nvc0_query_hw.c/h files
2015-10-09 Samuel Pitoisetnvc0: move SW queries to nvc0_query_sw.c/h files
2015-10-09 Samuel Pitoisetnvc0: move nvc0_so_target_save_offset() to its correct...
2015-10-09 Samuel Pitoisetnvc0: add a header file for nvc0_query
2015-10-08 Emil Velikovgallium/ddebug: add missing dd_util.h to sources list
2015-10-08 Emil Velikovgallium/ddebug: automake: sort sources alphabetically
2015-10-07 Marek Olšákradeonsi: fix a GS hang on VI
2015-10-07 Marek Olšákradeonsi: remove TC L2 cache flush for index buffers...
2015-10-07 Brian Paulsvga: whitespace fixes in svga_sampler_view.c
2015-10-07 Brian Paulsvga: whitespace fixes in svga_resource_buffer.c
2015-10-07 Brian Paulsvga: round UBO constant buffer size up/down to multipl...
2015-10-07 Ilia Mirkinnouveau: make sure there's always room to emit a fence
2015-10-06 Boyan Dingvc4: use nir two-sided-color lowering
2015-10-06 Eric Anholtvc4: Fix a leak of the last color read/write surface...
2015-10-06 Eric Anholtvc4: Fix a memory leak in the simulator case.
2015-10-05 Ilia Mirkinnv30: always go through translate module on big-endian
2015-10-05 Ilia Mirkinnv30: pretend to have packed texture/surface formats
2015-10-03 Marek Olšákradeonsi: enable PIPE_CAP_FORCE_PERSAMPLE_INTERP
2015-10-03 Marek Olšákradeonsi: do force_persample_interp in shaders for...
2015-10-03 Marek Olšákradeonsi: implement the simple case of force_persample_...
2015-10-03 Marek Olšákradeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a...
2015-10-03 Marek Olšákgallium: add per-sample interpolation control into...
2015-10-03 Marek Olšákr600g: only do depth-only or stencil-only in-place...
2015-10-03 Marek Olšákradeonsi: only do depth-only or stencil-only in-place...
2015-10-03 Marek Olšákgallium/radeon: add separate stencil level dirty flags
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