gallium: remove trailing comma and unneeded comments in p_defines.h
[mesa.git] / src / gallium / drivers /
2011-11-22 Marek Olšákr600g: handle all remaining CAPs
2011-11-22 Marek Olšákr600g: remove default case statements in get_param
2011-11-22 Marek Olšákr300g: re-order shaders CAPs
2011-11-22 Marek Olšákr300g: handle SHADER_CAP_OUTPUT_READ
2011-11-22 Marek Olšákr300g: remove default case statements in get_param
2011-11-22 Marek Olšáku_vbuf_mgr: rename to u_vbuf
2011-11-22 Marek Olšákgallium: separate out floating-point CAPs into its...
2011-11-22 Marek Olšákgallium: remove PIPE_CAP_GLSL and enable GLSL unconditi...
2011-11-22 Chad VersaceMerge branch 'hiz' of ssh://people.freedesktop.org...
2011-11-22 Vasily Khoruzhicki915g: implement RGBX and BGRX render targets
2011-11-21 Vadim Girlinr600g: handle PIPE_SHADER_CAP_OUTPUT_READ
2011-11-20 Marek Olšákr300g: set max_index to 0xffffff if there are no per...
2011-11-20 Marek Olšáku_vbuf_mgr: correctly compute max vertex count from...
2011-11-20 Marek Olšákr600g: use u_vbuf_mgr to set/get the index buffer
2011-11-20 Marek Olšákr300g: use u_vbuf_mgr to set/get the index buffer
2011-11-20 Marek Olšákr600g: set MIN/MAX_VTX_INDX to 0 and ~0, respectively
2011-11-20 Marek Olšákr300g: always set VF_MIN_VTX_INDX to 0
2011-11-18 Ben Skeggsnvc0: add support for GF119 (NVD9)
2011-11-17 Vadim Girlinr600g: don't change the order of writes in merge_inst_group
2011-11-17 Ben Skeggsnvc0: add support for GF119 (NVD9)
2011-11-14 Marek Olšákr600g: fix the representation of control-flow instructions
2011-11-14 Vadim Girlinr600g: mask write for fake VS export components
2011-11-14 Vadim Girlinr600g: fix op3 & write in merge_inst_groups
2011-11-14 Alex Deucherr600g: set max max tex/vtx instructions count to 16...
2011-11-14 Vadim Girlinr600g: set max tex/vtx instructions count to 16 for...
2011-11-14 José Fonsecallvmpipe: Silent warnings about undeclared llvmpipe_che...
2011-11-14 José Fonsecallvmpipe: Remove unused variables.
2011-11-14 José Fonsecallvmpipe: Make more resilient to out-of-memory situations.
2011-11-14 Dave Airliellvmpipe: fix unswizzle of packed float types.
2011-11-13 Alex Deucherr600g: properly handle cayman in is_alu_vec_unit_inst()
2011-11-13 Vadim Girlinr600g: fix cb offset for flushed_depth_texture
2011-11-13 Vadim Girlinr600g: fix stencil buffer ref counting on evergreen
2011-11-13 Vadim Girlinr600g: lazy load for AR register
2011-11-13 Vadim Girlinr600g: include INTERP_[XY|ZW] in is_alu_vec_unit_inst
2011-11-11 Brian Paulsvga: don't crash/assert if we fail to allocate a verte...
2011-11-10 Marek Olšákr600g: don't set the query result to 0 after a call...
2011-11-10 Marek Olšákr600g: the type of OCCLUSION_PREDICATE result should...
2011-11-10 Marek Olšákr600g: implement PIPE_QUERY_OCCLUSION_PREDICATE
2011-11-10 Marek Olšákr300g: fix query result of GPU_FINISHED
2011-11-10 Marek Olšákr300g: implement PIPE_QUERY_GPU_FINISHED
2011-11-10 Marek Olšákr300g: implement PIPE_QUERY_OCCLUSION_PREDICATE
2011-11-10 Dave Airliellvmpipe/u_format: add support for EXT_texture_shared_e...
2011-11-10 Dave Airliellvmpipe: add NV_conditional_render support.
2011-11-10 Marek Olšákr600g: remove useless texture barrier
2011-11-10 Marek Olšákr600g: flush the whole context when CS is full, not...
2011-11-10 Marek Olšákr600g: turn some CS overflow checks into assertions
2011-11-10 Marek Olšákr600g: put the rest of CS overflow checks in r600_need_...
2011-11-10 Marek Olšákr600g: flush caches regardless of render condition
2011-11-10 Marek Olšákr600g: disable render condition at the end of CS, re...
2011-11-10 Marek Olšákr600g: don't suspend queries if they have already been...
2011-11-10 Marek Olšákr600g: properly reserve CS space for queries_suspend
2011-11-10 Marek Olšákr600g: reserve CS space for a draw command in begin_que...
2011-11-10 Marek Olšákr600g: consolidate checking whether CS is full
2011-11-08 Marek Olšákr600g: clarify meaning of one variable in shader codegen
2011-11-08 Marek Olšákr600g: cosmetic changes in query code
2011-11-08 Marek Olšákr600g: use modulo for computing index into query (ring...
2011-11-08 Marek Olšákr600g: make r600_query_result more generic
2011-11-08 José FonsecaRemove tgsi_sse2.
2011-11-08 Morgan Armandsoftpipe: don't clamp or do logical operations on float...
2011-11-07 Morgan Armandsoftpipe: fix memory leaks
2011-11-06 Dave Airliellvmpipe: enable RGTC after u_format fix.
2011-11-06 Chia-I Wuscons: add CPP_SOURCES for nv50/nvc0
2011-11-06 Chia-I Wuandroid: add CPP_SOURCES for nv50/nvc0
2011-11-06 Dave Airlier600g: add initial linestipple support.
2011-11-05 Vadim Girlinr600g: move SPI setup to PS setup
2011-11-05 Vadim Girlinr600g: precalculate semantic indices for SPI setup
2011-11-04 Alex DeucherRevert "r600g: precalculate semantic indices for SPI...
2011-11-04 Alex DeucherRevert "r600g: move SPI setup to PS setup"
2011-11-04 Brian Paulsvga: fix varying var remapping for unused FS outputs
2011-11-04 Brian Paulsvga: add comments and reformat code in svga_tgsi_decl_...
2011-11-04 Vadim Girlinr600g: move SPI setup to PS setup
2011-11-04 Vadim Girlinr600g: precalculate semantic indices for SPI setup
2011-11-04 José Fonsecasvga: Tighten the register file assertions.
2011-11-03 Brian Paulsvga: use the draw-module's sprite stage depending...
2011-11-03 Brian Paulsvga: pass fragment shader to draw module
2011-11-03 Brian Paulsvga: implement generic variable index remapping
2011-11-03 Marek Olšákr300g: force buffer placements to GTT on big endian...
2011-11-03 Dave Airlier600g: more integer support
2011-11-02 Michel Dänzerr300g: Fix queries on big endian hosts.
2011-11-02 Jakob Bornecrantzsvga: Tag cursors with the scanout hint
2011-11-02 Alex Deucherr600g: add comment about special shader exports
2011-11-02 Vadim Girlinr600g: take into account PSIZE output for spi mapping
2011-11-02 José Fonsecasvga: Update state prototypes to return pipe_error.
2011-11-01 José Fonsecallvmpipe: Re-advertise support for stencil formats...
2011-11-01 José Fonsecallvmpipe: Use -1 instead of ~0 for "no slot".
2011-10-31 José Fonsecasvga: Fix potential buffer overflow in rs draw state.
2011-10-31 José Fonsecasvga: Flush the hwtnl primitives before writing to...
2011-10-30 Chia-I Wullvmpipe: fix a crash in non-SSE path
2011-10-30 Marek Olšákr600g: reset the render condition to NULL when renderin...
2011-10-30 Marek Olšákr600g: shortcut ctx->screen->ws to ctx->ws
2011-10-29 Mathias Fröhlichr600g: Replace needless flush in texture upload.
2011-10-29 Marek Olšákr600g: remove one pointless flush
2011-10-28 Marek Olšákr600g: get backend mask after the context is fully...
2011-10-28 Marek Olšákr600g: don't flush before reading query results
2011-10-28 Marek Olšákr600g: only maintain the list of active queries
2011-10-28 Marek Olšákr600g: cleanup r600_query_result
2011-10-28 Marek Olšákr600g: don't flush in r600_get_backend_mask
2011-10-28 Marek Olšákr600g: remove redundant variable r600_query::buffer_size
2011-10-28 Marek Olšákr300g: remove useless code
2011-10-28 Tom Stellardr300/compiler: Fix scheduler bug causing texture corruption
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