nv50,nvc0: fix 2d engine stencil-only copies
[mesa.git] / src / gallium / drivers /
2012-10-28 Christoph Bumillernv50,nvc0: fix 2d engine stencil-only copies
2012-10-26 Marek Olšákr600g: advertise 32 streamout vec4 outputs
2012-10-26 Brian Paulsoftpipe: remove extraneous whitespace
2012-10-26 Brian Paulgallivm/llvmpipe: fix 64-bit %ll format compiler warnin...
2012-10-26 Marek Olšákr600g: advertise 32 fragment shaders inputs, not 34
2012-10-26 José Fonsecatrace: Flush before drawing.
2012-10-26 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_FACE.
2012-10-26 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_BCOLOR.
2012-10-26 Michel Dänzerradeonsi: Don't snoop context state while building...
2012-10-26 Michel Dänzerradeon/llvm: Add intrinsic for reading SI FRONT_FACE...
2012-10-26 Alex Deucherr600g: split cayman common state out into a shared...
2012-10-26 Alex Deucherr600g: emit some additional regs on cayman
2012-10-26 Alex Deucherr600g: there are 16 const buffer size regs for each...
2012-10-26 Alex Deucherr600g: rework evergreen_init_common_regs()
2012-10-26 Alex Deucherr600g/compute: always CONTEXT_CONTROL packet at start...
2012-10-25 Marek Olšákr300g: fix texture border color for sRGB formats
2012-10-25 José Fonsecatrace: Fix dumping of set_constant_buffer method.
2012-10-24 Vincent Lejeuner600g: force bank_swizzle if already set
2012-10-24 Vincent Lejeuner600g: rewrite tgsi-to-llvm load-input to handle fragcoord
2012-10-24 Christoph Bumillernv50/ir/tgsi: fix srcMask for TXP with SHADOW1D
2012-10-19 Tom Stellardr600g: Remove special handling of PRED_SET* insructions...
2012-10-19 Tom Stellardradeon/llvm: Sort tgsi opcode action initialization
2012-10-19 Tom Stellardradeon/llvm: Fix lowering TGSI_OPCODE_SSG
2012-10-18 Marek Olšákgallium: remove unused data pointer from pipe_transfer
2012-10-17 Brian Paulsvga: add svga_screen_cache_dump() debug helper
2012-10-17 Brian Paulsvga: whitespace fixes, remove useless comments
2012-10-16 Brian Paulsvga: silence MSVC warning about negating an unsigned...
2012-10-16 Brian Paulsvga: silence MSVC double/float assignment warnings
2012-10-16 Brian Paulsvga: fix MSVC double/float parameter warning
2012-10-16 Brian Paulsvga: silence MSVC float/int assignment warnings
2012-10-16 Brian Paulsvga: silence MSVC double/float assignment warnings
2012-10-16 Brian Paulsvga: silence some MSVC signed/unsigned comparison...
2012-10-16 Tom Stellardr600g: Fix segfault in r600_compute_global_transfer_map()
2012-10-16 Tom Stellardr600g: Fix build with --enable-opencl
2012-10-15 Andreas Bollr600g: drop useless switch statement
2012-10-15 Marek Olšákr600g: emit the border color only when it's needed
2012-10-15 Marek Olšákr600g: cleanup create_sampler_state functions
2012-10-15 Brian Paulsvga: remove needless debug-mode linked list code
2012-10-14 Christoph Bumillernouveau: fix offset in nouveau_buffer_transfer_map
2012-10-12 Roland Scheideggergallivm: fix rsqrt failures
2012-10-12 José Fonsecagalahad: galahad_context_blit
2012-10-12 Marek Olšákr600g: move shader structures into r600_shader.h
2012-10-12 Marek Olšákr600g: implement MSAA resolving for 8-bit and 16-bit...
2012-10-11 Tom Stellardradeon/llvm: Fix build with LLVM 3.2
2012-10-11 Marek Olšákradeonsi: handle unhandled CAPs
2012-10-11 Marek Olšákradeonsi: fixup the return type of is_format_supported
2012-10-11 Marek Olšákradeonsi: remove unused local variables
2012-10-11 Marek Olšákr600g: put user indices in the command stream for small...
2012-10-11 Marek Olšákr600g: inline r600_translate_index_buffer
2012-10-11 Marek Olšákgallium: unify transfer functions
2012-10-11 Marek Olšáksoftpipe: remove unused functions
2012-10-11 Brian Paulsvga: don't use uninitialized framebuffer state
2012-10-11 John Kåre Alsakersvga: Remove wierd code which forces non-sRGB formats.
2012-10-11 John Kåre Alsakersvga: Add support for 16-bit per channel RGBA
2012-10-10 Vincent Lejeuneradeon/llvm: use ceil intrinsic instead of llvm.AMDIL...
2012-10-10 Vincent Lejeuneradeon/llvm: use floor intrinsic instead of llvm.AMDIL...
2012-10-10 Vincent Lejeuneradeon/llvm: use llvm fabs intrinsic
2012-10-10 Vincent Lejeuneradeon/llvm: use llvm intrinsic for flog2
2012-10-10 Vincent Lejeuneradeon/llvm: add support for cos/sin intrinsic
2012-10-10 Vincent Lejeuneradeon/llvm: add a pattern for fsqrt
2012-10-09 Marek Olšákr600g: move SQ_GPR_RESOURCE_MGMT_1 into new config_state
2012-10-09 Marek Olšákr600g: move DB_SHADER_CONTROL into db_misc_state
2012-10-09 Marek Olšákr600g: emit PS_PARTIAL_FLUSH at the beginning of CS
2012-10-09 Marek Olšákr600g: atomize depth-stencil-alpha state
2012-10-09 Marek Olšákr600g: atomize rasterizer state
2012-10-09 Marek Olšákr600g: sort variables in r600_context
2012-10-09 Marek Olšákr600g: initialize SQ_VTX_SEMANTIC_* in the start_cs...
2012-10-09 Marek Olšákr600g: atomize scissor state
2012-10-09 Marek Olšákr600g: atomize polygon offset state
2012-10-09 Marek Olšákr600g: atomize fetch shader
2012-10-09 Marek Olšákr600g: remove the dual_src_blend flag from the shader key
2012-10-09 Marek Olšákr600g: atomize blend state
2012-10-09 Marek Olšákr600g: inline r600_atom_dirty
2012-10-09 Marek Olšákr600g: remove the "atom" variable from r600_command_buffer
2012-10-09 Vincent Lejeuner600g: use a select to handle front/back color in llvm
2012-10-09 Vincent Lejeuner600g: frontcolor tracks its associated backcolor
2012-10-09 Marcin Slusarznv50: fix build after "nv50: fix printf warning"
2012-10-09 Marcin Slusarznouveau: use pre-calculated stride for resource_get_handle
2012-10-09 Tom Stellardr600g: Fix build with --enable-opencl
2012-10-09 Marek Olšáknv50: fix printf warning
2012-10-09 Marek Olšáknv30: fix type conversion warning
2012-10-09 Marek Olšáki915g: fix unused variable and type conversion warnings
2012-10-08 Ben Skeggsnv50: point vertex runout at a valid address
2012-10-08 Ben Skeggsnvc0: point vertex runout at a valid address
2012-10-08 Ben Skeggsnvc0: fix missing permanent bo reference on poly cache
2012-10-08 Marek Olšáksoftpipe: initialize quadColor2 to fix compile warnings
2012-10-08 Marek Olšákr600g: remove unused variables to fix compile warnings
2012-10-08 Stéphane Marchesini915g: Don't clobber I915_NEW_FS on new framebuffer.
2012-10-06 Stéphane Marchesini915g: Call draw_set_mapped_vertex_buffer from draw_vbo
2012-10-06 Marek Olšákr600g: fix possible issue with stencil mipmap rendering
2012-10-06 Marek Olšákr600g: ensure PERFECT_ZPASS+NOOP_CULL_DISABLE are 0...
2012-10-06 Marek Olšákr600g: don't modify pipe_resource in resource_copy_regi...
2012-10-06 Marek Olšákr600g: fix streamout on RS780 and RS880
2012-10-05 Stéphane Marchesini915g: Get rid of the fixup state functions.
2012-10-05 Stéphane Marchesini915g: Remove the i915_context->saved_* stuff.
2012-10-05 Stéphane Marchesini915g: Don't update I915_HW_PROGRAM in update_framebuffer
2012-10-05 Stéphane MarchesinRevert "i915g: Don't bind 0-length programs"
2012-10-04 Stéphane Marchesini915g: Don't bind 0-length programs
2012-10-03 Stéphane Marchesini915g: Implement srgb textures the easy way.
2012-10-03 Stéphane Marchesini915g: Use X tiling for textures
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