radeonsi/nir: fix compute shader crash due to nir_binary == NULL
[mesa.git] / src / gallium / drivers /
2019-11-08 Marek Olšákradeonsi/nir: fix compute shader crash due to nir_binar...
2019-11-08 Marek Olšákradeonsi/nir: call nir_serialize only once per shader
2019-11-08 David Stevensvirgl: support emulating planar image sampling
2019-11-08 Krzysztof Raszkowskigallium/swr: Enable some ARB_gpu_shader5 extensions
2019-11-08 Krzysztof Raszkowskigallium/swr: Fix GS invocation issues
2019-11-08 Boris Brezillonpanfrost: Try to evict unused BOs from the cache
2019-11-08 Boris Brezillonpanfrost: Move BO cache related fields to a sub-struct
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Turn on tessellation shaders
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Only use merged regs and four quads...
2019-11-08 Kristian H. Kristensenfreedreno/blitter: Save tessellation state
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Only set emit.hs/ds when we're drawing...
2019-11-08 Kristian H. Kristensenfreedreno: Use bypass rendering for tessellation
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Program state for tessellation stages
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Emit constant parameters for tessellati...
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Allocate and program tessellation buffer
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Build the right draw command for tessel...
2019-11-08 Kristian H. Kristensenfreedreno/ir3: Add tessellation field to shader key
2019-11-08 Kristian H. Kristensenfreedreno: Don't count primitives for patches
2019-11-08 Kristian H. Kristensenfreedreno/ir3: Emit link map as byte or dwords offsets...
2019-11-08 Kristian H. Kristensenfreedreno/a6x: Rename z/s formats
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Fix layered texture type enum
2019-11-08 Kristian H. Kristensenfreedreno: Add nogmem debug option to force bypass...
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Clear sysmem with CP_BLIT
2019-11-08 Kristian H. Kristensenfreedreno/a6xx: Fix primitive counters again
2019-11-07 Erico Nuneslima: fix bo submit memory leak
2019-11-07 Erico Nuneslima: fix nir shader memory leak
2019-11-07 Eric Anholtgallium: Add defines for FXT1 texture compression.
2019-11-07 Tomeu Vizosopanfrost: Pipe the GPU ID into compiler and disassembler
2019-11-07 Boris Brezillonpanfrost: Release the ctx->pipe_framebuffer ref
2019-11-07 Boris Brezillonpanfrost: Destroy the upload manager allocated in panfr...
2019-11-06 Tomeu Vizosopanfrost: Generate polygon list manually for SFBD
2019-11-06 Tomeu Vizosopanfrost: Decode blend shaders for SFBD
2019-11-06 Tomeu Vizosopanfrost: Take into account texture layers in SFBD
2019-11-06 Tomeu Vizosopanfrost: Rework format encoding on SFBD
2019-11-06 Tomeu Vizosopanfrost: Set 0x10 bit on mali_shader_meta.unknown2_4...
2019-11-06 Tomeu Vizosopanfrost: Add checksum fields to SFBD descriptor
2019-11-06 Erik Faye-Lundzink: do advertize integer support in shaders
2019-11-06 Erik Faye-Lundzink/spirv: implement ball_fequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: implement ball_iequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: implement bany_inequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: implement bany_fnequal[2-4]
2019-11-06 Erik Faye-Lundzink/spirv: support loading bool constants
2019-11-06 Erik Faye-Lundzink/spirv: drop temp-array for component-count
2019-11-06 Erik Faye-Lundzink: use u_blitter when format-reinterpreting
2019-11-06 Erik Faye-Lundzink: always allow sampling of images
2019-11-06 Erik Faye-Lundzink: transition resources before resolving
2019-11-06 Erik Faye-Lundzink: disable fragment-shader texture-lod
2019-11-06 Duncan Hopkinszink: make sure src image is transfer-src-optimal
2019-11-06 Erik Faye-Lundzink: do not advertize coherent mapping
2019-11-06 Erik Faye-Lundzink: always allow mutating the format
2019-11-06 Erik Faye-Lundzink: use actual format for render-pass
2019-11-06 Pierre-Eric Pellou... radeonsi: fix shader disk cache key
2019-11-06 Marek Olšákradeonsi: keep serialized NIR instead of nir_shader...
2019-11-06 Marek Olšákradeonsi: don't keep compute shader IR after compilation
2019-11-06 Marek Olšákradeonsi: use IR SHA1 as the cache key for the in-memor...
2019-11-06 Vasily Khoruzhicklima: add support for gl_PointSize
2019-11-05 Dylan Bakerutil: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
2019-11-05 Dylan Bakerutil/u_endian: set PIPE_ARCH_*_ENDIAN to 1
2019-11-05 Philipp Siewecksvga: check return value of define_query_vgpu{9,10}
2019-11-04 Marek Olšáknir: pack nir_variable::data::stream
2019-11-04 James Xiongiris: try to set the specified tiling when importing...
2019-11-04 Kenneth Graunkeiris: Fix "Force Zero RTA Index Enable" setting again
2019-11-04 Boris Brezillonpanfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASK
2019-11-03 Karol Herbstnv50/ir: fix crash in isUniform for undefined values
2019-11-02 Vasily Khoruzhicklima: set dithering flag when necessary
2019-11-01 Vasily Khoruzhicklima: ignore flags while looking for BO in cache
2019-11-01 Vasily Khoruzhicklima: align size before trying to fetch BO from cache
2019-11-01 Vasily Khoruzhicklima: add debug prints for BO cache
2019-11-01 Alyssa Rosenzweigpan/midgard: Use fp32 blend shaders
2019-10-31 Icenowy Zhenglima: support indexed draw with bias
2019-10-31 Erik Faye-Lundzink: emit line-width when using polygon line-mode
2019-10-31 Erik Faye-Lundzink: heap-allocate samplers objects
2019-10-31 Pierre-Eric Pellou... radeonsi: tell the shader disk cache what IR is used
2019-10-31 Robert Fossandroid: Add panfrost support to build scripts
2019-10-31 Iago Toral Quirogav3d: rename vertex shader key (num)_fs_inputs fields
2019-10-31 Jan Zielinskigallium/swr: Fix depth values for blit scenario
2019-10-31 Jordan Justeniris/gen11+: Move flush for render target change
2019-10-31 Jordan Justeniris: Add IRIS_DIRTY_RENDER_BUFFER state flag
2019-10-31 Arno Messiaenlima: add cubemap support
2019-10-31 Arno Messiaenlima: introduce ppir_op_load_coords_reg to differentiat...
2019-10-31 Arno Messiaenlima: add layer_stride field to lima_resource struct
2019-10-31 Arno Messiaenlima: fix stride in texture descriptor
2019-10-30 Ilia Mirkinnv50/ir: mark STORE destination inputs as used
2019-10-30 Ilia Mirkingm107/ir: fix loading z offset for layered 3d image...
2019-10-30 Rafael Antognolliiris: Add Tile Cache Flush for Unified Cache.
2019-10-30 Jonathan Mareketnaviv: fix non-pointsprite points on GC7000L
2019-10-30 Jonathan Mareketnaviv: stencil fix
2019-10-30 Jonathan Mareketnaviv: fix depth bias
2019-10-30 Jordan Justeniris: Set MOCS for external surfaces to uncached
2019-10-30 Rafael Antognolliiris: Align fast clear color state buffer to a page.
2019-10-30 Erik Faye-Lundzink: only enable KHR_external_memory_fd if supported
2019-10-30 Jonathan Marekfreedreno/a2xx: add missing vertex formats (SSCALE...
2019-10-30 Pierre-Eric Pellou... radeonsi: disable sdma for gfx10
2019-10-30 Pierre-Eric Pellou... radeonsi: sdma misc fixes
2019-10-30 Pierre-Eric Pellou... radeonsi: align sdma byte count to dw
2019-10-30 Leo Liuradeonsi: enable 8K video decode support for HEVC and VP9
2019-10-30 Leo Liuradeon/vcn: Add VP9 8K decode support
2019-10-30 Erik Faye-Lundzink: drop nop descriptor-updates
2019-10-30 Erik Faye-Lundzink: use bitfield for dirty flagging
2019-10-30 Erik Faye-Lundzink: use dynamic state for line-width
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