Android: push driver build details to driver makefiles
[mesa.git] / src / gallium / drivers /
2017-05-11 Rob HerringAndroid: push driver build details to driver makefiles
2017-05-11 Rob HerringAndroid: amd: use exported include dirs instead of...
2017-05-11 Rob HerringAndroid: remove remaining explicit libcxx includes
2017-05-10 Marek Olšákradeonsi: remove upload code for zero-stride vertex...
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-05-10 Marek Olšákgallium: remove pipe_index_buffer and set_index_buffer
2017-05-10 Marek Olšákgallium: separate indirect stuff from pipe_draw_info...
2017-05-10 Marek Olšákgallium: decrease the size of pipe_vertex_buffer -...
2017-05-10 Samuel Pitoisetradeonsi: silent a compiler warning
2017-05-10 Nicolai Hähnleradeonsi: dump compute descriptor lists
2017-05-10 Nicolai Hähnleradeonsi: dump both enabled and required descriptor...
2017-05-10 Nicolai Hähnleradeonsi: dump compute shader as part of debug dump
2017-05-10 Nicolai Hähnleradeonsi: move struct si_compute into a header
2017-05-10 Nicolai Hähnleradeonsi: split descriptor list dumping
2017-05-10 Nicolai Hähnleradeonsi: split shader dumping
2017-05-10 Nicolai Hähnleradeonsi: more const qualifiers in shader dump functions
2017-05-10 Nicolai Hähnleddebug: implement dd_dump_launch_grid
2017-05-10 Nicolai Hähnleddebug: extract dd_dump_shader
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-09 Rob Herringfreedreno: fix clang error in fd_get_compute_param
2017-05-09 George Kyriazisswr: fix polygonmode for front==back
2017-05-09 George Kyriazisswr/rast: support polygonmode point
2017-05-08 Bruce Cherniakswr: move msaa resolve to generalized StoreTile
2017-05-08 Marek Olšákradeonsi: rename si_eliminate_const_vs_outputs -> si_op...
2017-05-08 Nicolai Hähnleradeonsi: split per-patch from per-vertex indices
2017-05-08 Nicolai Hähnleradeonsi: clarify documentation of existing SI workaround
2017-05-08 Nicolai Hähnleradeonsi: fix gl_PrimitiveID in tessellation with insta...
2017-05-08 Nicolai Hähnleradeonsi: load patch_id for TES-as-ES when exporting...
2017-05-08 Nicolai Hähnleradeonsi: fix primitive ID in fragment shader when...
2017-05-08 Nicolai Hähnleradeonsi: mark fast-cleared textures as compressed...
2017-05-07 Pierre Moreaunv50/ir: Replace NV50_PROGRAM_IR_* by PIPE_SHADER_IR_*
2017-05-07 Pierre Moreaunv50/ir: Remove unused translation methods
2017-05-07 Pierre Moreaunv50/ir: Free target if we failed to create a program
2017-05-07 Pierre Moreaunv50/ir: Fail if encountering unknown shader type
2017-05-06 Marek OlšákRevert "radeonsi: constify a bunch of the perfcounter...
2017-05-06 Marek OlšákRevert "radeonsi: fix build with GCC 4.8"
2017-05-06 Rob Clarkfreedreno/a3xx: fix hang w/ large render targets and...
2017-05-06 Rob Clarkfreedreno/ir3: add macro to declare variable length...
2017-05-05 Marek Olšákradeonsi: apply the tess+GS hang workaround to Polaris1...
2017-05-05 Samuel Pitoisetradeonsi: fix build with GCC 4.8
2017-05-04 Marek Olšákradeonsi/gfx9: allow the scratch buffer in HS and GS
2017-05-04 Marek Olšákradeonsi: prevent race conditions when doing scratch...
2017-05-04 Marek Olšákradeonsi: separate scratch state patching code into...
2017-05-04 Marek Olšákradeonsi/gfx9: also apply scratch relocations to the...
2017-05-04 Marek Olšákradeonsi/gfx9: set correct LLVM calling conventions...
2017-05-04 Marek Olšákradeonsi: remove unused parameters from si_shader_apply...
2017-05-04 Marek Olšákradeonsi: inline si_llvm_shader_type into si_llvm_creat...
2017-05-04 Marek Olšákradeonsi: don't use util_memcpy_cpu_to_le32 for shader...
2017-05-04 Marek Olšákradeonsi: make si_compile_llvm static
2017-05-04 Marek Olšákradeonsi: fold surrounding code into si_llvm_finalize_m...
2017-05-04 Marek Olšákradeonsi: don't call eliminate_const_vs_outputs in...
2017-05-04 Marek Olšákradeonsi: drop support for LLVM 3.8
2017-05-04 Marek Olšákradeonsi: stop using v16i8
2017-05-04 Marek Olšákradeonsi/gfx9: make some PA & DB registers match the...
2017-05-04 Rob Clarkfreedreno/a5xx: compute shader support
2017-05-04 Rob Clarkfreedreno: core compute state support
2017-05-04 Rob Clarkfreedreno/ir3: compute shader support
2017-05-04 Rob Clarkfreedreno/a5xx: SSBO support
2017-05-04 Rob Clarkfreedreno/ir3: SSBO/atomic support
2017-05-04 Rob Clarkfreedreno: core SSBO support
2017-05-04 Rob Clarkfreedreno/ir3: resync instr-a3xx.h/disasm-a3xx.c
2017-05-04 Dave Airlieradeonsi: constify a bunch of the perfcounter structs.
2017-05-03 Marek Olšákradeonsi/gfx9: fix gl_ViewportIndex
2017-05-03 Marek Olšákradeonsi/gfx9: set VGT_REUSE_OFF = 0
2017-05-03 Christian Gmeineretnaviv: add L8A8_UNORM texture format
2017-05-03 Marek Olšákac: rename ac_eliminate_const_vs_outputs -> ac_optimize...
2017-05-02 Eric Anholtvc4: Use runtime CPU detection for whether NEON is...
2017-05-02 Eric Anholtvc4: Use a wrapper file to set VC4_BUILD_NEON instead...
2017-05-02 Philipp Zabelrenderonly: drop resources on destroy
2017-05-01 Eric Anholtvc4: Only build the NEON code on arm32.
2017-05-01 Samuel Pitoisetgm107/ir: add a missing assertion in emitISCADD()
2017-04-29 Neha Bhendesvga: implement sRGB rendering for imported surfaces
2017-04-29 Neha Bhendesvga: add function svga_linear_to_srgb()
2017-04-29 Thomas Hellstromsvga: Add a more elaborate format compatibility determi...
2017-04-29 Tim Rowleyswr/rast: add memory api to SwrGetInterface()
2017-04-29 Tim Rowleyswr/rast: use gather instruction for odd format fetch
2017-04-29 Tim Rowleyswr/rast: enable SIMD16 8x2 tile backend
2017-04-29 Tim Rowleyswr/rast: add SwrInit() to init backend/memory tables
2017-04-29 Tim Rowleyswr/rast: increment depth/stencil tile pointer in SIMD16 BE
2017-04-29 Tim Rowleyswr/rast: add SwrGetInterface() function to return api
2017-04-29 Tim Rowleyswr/rast: enable per-warp scratch space for CS
2017-04-29 Tim Rowleyswr/rast: reduce simd{16}vertex stack for VS output
2017-04-29 Tim Rowleyswr/rast: remove default argument from SwrSync()
2017-04-29 Tim Rowleyswr/rast: remove unused variables in the SIMD16 FE
2017-04-29 Tim Rowleyswr/rast: move construction of const above goto
2017-04-29 Tim Rowleyswr/rast: name threads to aid debugging
2017-04-29 Tim Rowleyswr/rast: disable buffer overrun warning for Assemble()
2017-04-29 Tim Rowleyswr/rast: clean up clipper comments
2017-04-29 Tim Rowleyswr/rast: add SIMDAPI decorators in binner/clipper
2017-04-29 Tim Rowleyswr/rast: add additional jit utility functions
2017-04-29 Tim Rowleyswr/rast: more flexible max attribute slots
2017-04-28 Marek Olšákradeonsi: don't load unused compute shader input SGPRs...
2017-04-28 Marek Olšákradeonsi: add a HUD query for draw calls with primitive...
2017-04-28 Marek Olšákradeonsi: tell LLVM not to remove s_barrier instructions
2017-04-28 Marek Olšákradeonsi: fix tess offchip offset for per-patch attributes
2017-04-28 Marek Olšákradeonsi: pass tessellation ring addresses via user...
2017-04-28 Marek Olšákradeonsi: use si_insert_input_ret in si_llvm_emit_tcs_e...
2017-04-28 Marek Olšákradeonsi: remove VS epilog code, compile VS with PrimID...
2017-04-28 Marek Olšákradeonsi: get InstanceID from VGPR1 (or VGPR2 for tess...
2017-04-28 Marek Olšákradeonsi: don't load PrimID in TES if it's not used
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