nvc0: remove unused 'buf' parameter in pipe_buffer_unmap
[mesa.git] / src / gallium / drivers /
2010-12-20 Ben Skeggsnvc0: remove unused 'buf' parameter in pipe_buffer_unmap
2010-12-20 Ben Skeggsnvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places
2010-12-20 Ben Skeggsnvc0: fence.bo is mappable, mark it as such
2010-12-20 Ben SkeggsMerge remote branch 'origin/master' into nvc0-new
2010-12-20 Ben Skeggsnouveau: fix includes for latest libdrm
2010-12-20 Jerome Glisser600g: properly unset vertex buffer
2010-12-20 Marek Olšákgallium: remove unused 'buf' parameter in pipe_buffer_unmap
2010-12-19 Christoph Bumillernvc0: s/INLIN_RING/IMMED_RING
2010-12-19 Christoph Bumillernvc0: improve shader support for texturing
2010-12-19 Christoph Bumillernvc0: adapt to array textures interface change
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-19 Christoph Bumillernvc0: fix clipping with scissors/viewport
2010-12-19 Christoph Bumillernvc0: use BIND_RING to set subchannel classes
2010-12-19 Christoph Bumillernvc0: switch to the proper constants upload path
2010-12-19 Christoph Bumillernvc0: add the index buffer offset where missing
2010-12-19 Marek Olšákr300g: optimize the fallback for misaligned ushort...
2010-12-17 Marek Olšákr300g: finally fix the texture corruption on r3xx-r4xx
2010-12-17 Brian Paulsoftpipe: remove sp_tex_tile_cache_border_color()
2010-12-17 Brian Paulsoftpipe: fix depth texture sampling regression
2010-12-16 Brian Paulsvga: s/varient/variant/
2010-12-16 Brian Pauli965g: s/varient/variant/
2010-12-16 Brian Pauli915g: s/varient/variant/
2010-12-16 Brian Paulsoftpipe: s/varient/variant
2010-12-16 Ben Skeggsnvfx: fix fragprog word swapping on big-endian machines
2010-12-15 Fredrik Höglundr600g: fix pow(0, 0) evaluating to NaN
2010-12-15 Jerome Glisser600g: need to reference upload buffer as the might...
2010-12-14 Brian Paulsoftpipe: do texture swizzle during texture sampling
2010-12-14 Jerome Glisser600g: fix segfault when translating vertex buffer
2010-12-13 Alex Deucherr600g: fix rendering with a vertex attrib having a...
2010-12-13 Dave Airlier300g: fixup rs690 tiling stride alignment calculations.
2010-12-11 Christoph Bumillernvc0: support user clip planes
2010-12-11 Christoph Bumillernvc0: enable vertex color clamping
2010-12-11 Marek Olšákr300g: fix rendering with a vertex attrib having a...
2010-12-10 Christoph Bumillernvc0: fix FACE state and and handle FACE sysval/varying...
2010-12-10 Christoph Bumillernvc0: fix branching ops
2010-12-09 Vinson Leer600g: Fix SCons build.
2010-12-09 Jerome Glisser600g: indentation cleanup
2010-12-09 Jerome Glisser600g: specialized upload manager
2010-12-09 José Fonsecallvmpipe: Plug fence leaks.
2010-12-09 Christoph Bumillernvc0: call grobj_alloc for all used classes
2010-12-09 Christoph Bumillernvc0: write texture address to TIC with a RELOC
2010-12-09 Christoph Bumillernvc0: use tile flags in a way compatible with nouveau
2010-12-09 Christoph Bumillernvc0: buffer suballocation with a primitive slab allocator
2010-12-09 Christoph Bumillernvc0: generate shader header for geometry programs
2010-12-09 Christoph Bumillernvc0: fix immediate arg for SHL/SHR
2010-12-09 Christoph Bumillernvc0: index buffers are back
2010-12-09 Christoph Bumillernvc0: upload constants with m2mf for the time being
2010-12-09 Christoph Bumillernvc0: support primitive restart
2010-12-09 Christoph Bumillernvc0: rcp f32 also supports neg and abs modifiers
2010-12-07 Jerome Glisser600g: remove dead code
2010-12-07 Marek Olšákr300g: also revalidate the SWTCL vertex buffer after...
2010-12-07 Marek Olšákr300g: validate buffers only if any of bound buffers...
2010-12-07 Marek Olšákr300g: cache packet dwords of 3D_LOAD_VBPNTR in a comma...
2010-12-06 Jerome Glisser600g: avoid useless shader rebuild at draw call
2010-12-06 Jerome Glisser600g: build fetch shader from vertex elements
2010-12-05 Henri Verbeetr600g: Cleanup fetch shader resources in r600_pipe_shad...
2010-12-05 Xavier Chantrygallium/trace: check bind_vertex_sampler_states and...
2010-12-05 Xavier Chantryinit ps->context with util_surfaces_get and do_get
2010-12-05 Xavier Chantrynvfx: fixes after array textures merge
2010-12-05 Marek Olšákr300g: optimize looping over atoms
2010-12-05 Marek Olšákr300g: cleanup winsys
2010-12-05 Dave Airlier300g: try and use all of vertex constant space
2010-12-05 Marek Olšákr300g: do not use the index parameter in set_constant_b...
2010-12-05 Vinson Leegallium/noop: Add prototype for noop_init_state_functions.
2010-12-03 Brian Paulmesa: consolidate some compiler -D flags
2010-12-03 Marek Olšákr300g: one more r500_index_bias_supported leftover
2010-12-03 Marek Olšákr300g: add capability bit index_bias_supported
2010-12-03 Jerome Glisser600g: more indentation fix + warning silencing + dead...
2010-12-03 Jerome Glisser600g: indentation fix
2010-12-03 Jerome Glisser600g: update polygon offset only when rasterizer or...
2010-12-03 Brian Paulllvmpipe: fix broken stencil writemask
2010-12-03 Fabian Bielerr600g: set address of pop instructions to next instruction
2010-12-03 Jerome Glisser600g: dump raw shader output for debugging
2010-12-03 Marek Olšákr300g: do not remove unused constants if we are not...
2010-12-03 Marek Olšákr300g: fix pointer arithmetic with void* in transfer_in...
2010-12-03 Marek Olšákr300g: implement simple transfer_inline_write for buffers
2010-12-03 Marek Olšákr300g: use internal BO handle for add_buffer and write_...
2010-12-03 Brian Paulgallivm/llvmpipe: remove lp_build_context::builder
2010-12-02 Marek Olšákr300g: fix build
2010-12-02 nobledr300g: Drop unnecessary cast
2010-12-02 nobledr300g: Abort if draw_create() fails
2010-12-02 nobledr300g: Abort if atom allocations fail
2010-12-02 Ben Skeggsnv50: silence some unknown get_param warnings
2010-12-02 Alex Deucherr600g: bump texture/cb limits appropriately for evergreen
2010-12-02 Brian Paulsoftpipe: increase max texture size to 16K
2010-12-02 Marek Olšákr300g: fix up cubemap texture offset computation
2010-12-02 Roland Scheideggergallium: support for array textures and related changes
2010-12-02 Jakob Bornecrantzi915g: Make sure that new vbo gets updated
2010-12-02 Jakob Bornecrantzi915g: Improve debug printing for textures
2010-12-02 Chris Wilsoni915g: Fix closure of full batch buffers
2010-12-02 Daniel Vetteri915g: track TODO items
2010-12-02 Daniel Vetteri915g: assert(depth_surface->offset == 0)
2010-12-02 Daniel Vetteri915g: enable x-tiling for render targets
2010-12-02 Daniel Vetteri915g: switch rendering to mipmapped textures to (x...
2010-12-02 Daniel Vetteri915g: enable X-tiling for textures
2010-12-02 Daniel Vetteri915g: don't pot-align stride for tiled buffers
2010-12-02 Daniel Vetteri915g: postpone mipmap/face offset calculation
2010-12-02 Daniel Vetteri915g: implement unfenced relocs for textures using...
2010-12-02 Daniel Vetteri915g: implement unfenced color&depth buffer using...
2010-12-02 Daniel Vetteri915g: return tiling in iws->buffer_from_handle
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