freedreno/ir3: add ir3_cp_ctx
[mesa.git] / src / gallium / drivers /
2016-05-04 Rob Clarkfreedreno/ir3: add ir3_cp_ctx
2016-05-04 Ilia Mirkinnouveau/video: properly detect the decoder class for...
2016-05-03 Brian Paulsvga: try to flag surfaces for sampling, in addition...
2016-05-03 Brian Paulsvga: fix copying non-zero layers of 1D array textures
2016-05-03 Brian Paulsvga: clean up svga_pipe_blit.c
2016-05-03 Brian Paulrbug: s/Elements/ARRAY_SIZE/
2016-05-03 Brian Paulfreedreno: s/Elements/ARRAY_SIZE/
2016-05-03 Brian Paultrace: s/Elements/ARRAY_SIZE/
2016-05-03 Brian Paulilo: s/Elements/ARRAY_SIZE/
2016-05-03 Brian Pauli915g: s/Elements/ARRAY_SIZE/
2016-05-03 Samuel Pitoisetnvc0: compute a percentage for metric-achieved_occupancy
2016-05-03 Samuel Pitoisetnvc0: display some performance metrics with a percentage
2016-05-03 Samuel Pitoisetnvc0: store the driver query type for performance metrics
2016-05-03 Samuel Pitoisetnvc0: fix exposing of metric-issue_slots for SM21/SM30
2016-05-02 Marek Olšákgallium/radeon: remove stencil_tile_split from metadata
2016-05-02 Marek Olšákgallium/radeon: remove tile_mode_array_valid flags
2016-05-02 Marek Olšákwinsys/amdgpu: pass PIPE_CONFIG to addrlib on texture...
2016-05-02 Marek Olšákwinsys/amdgpu: read NUM_BANKS from buffer metadata
2016-05-02 Marek Olšákradeonsi: remove unused tile mode getters
2016-05-02 Marek Olšákradeonsi: just read tile mode arrays in SDMA setup
2016-05-02 Marek Olšákradeonsi: just read tile mode arrays in SI DMA setup
2016-05-02 Marek Olšákradeonsi: just read tile mode arrays in DB setup
2016-05-02 Marek Olšákgallium/radeon: add radeon_surf::macro_tile_index
2016-05-02 Marek Olšákradeonsi: when parsing dmesg, skip empty lines
2016-05-02 Marek Olšákradeonsi: use the hw MSAA resolving if formats are...
2016-05-02 Samuel Pitoisetnv50,nvc0: re-bind old compute state after reading...
2016-05-02 Eric Anholtvc4: Use NIR lowering for sRGB decode.
2016-05-02 Eric Anholtvc4: Just use NIR lowering for texture projection.
2016-05-02 Eric Anholtvc4: Scalarize phi nodes as well.
2016-05-02 Eric Anholtvc4: Add whitespace after each program stage dump.
2016-05-02 Eric Anholtvc4: Remove the CSE pass.
2016-05-02 Eric Anholtvc4: Emit only one FRAG_Z or FRAG_W QIR opcode.
2016-05-02 Eric Anholtvc4: Use the NIR cubemap normalization instead of our...
2016-05-02 Eric Anholtvc4: Drop the support for DCE of texture instructions.
2016-05-02 Nicolai Hähnleradeonsi: fix PIPE_FORMAT_R11G11B10_FLOAT handling
2016-05-02 Nicolai Hähnleradeonsi: correct NULL-pointer check in si_upload_const...
2016-05-01 Dave Airliesoftpipe: bump 3D texture limit to 2048
2016-05-01 Dave Airliesoftpipe: allow r32 xchg on shader images.
2016-05-01 Ilia Mirkinsoftpipe: avoid leaking local_mem on machines alloc...
2016-05-01 Emil Velikovgallium/radeon: nuke the final pre LLVM 3.6 codepath
2016-04-30 Rob Clarkfreedreno/ir3: use pipe_debug_callback for shader-db...
2016-04-30 Rob Clarkfreedreno/a4xx: add debug callback to emit
2016-04-30 Rob Clarkfreedreno/a3xx: add debug callback to emit
2016-04-30 Rob Clarkfreedreno: wire up core pipe_debug_callback
2016-04-30 Rob Clarkfreedreno/ir3: handle color clamp variant ourselves
2016-04-30 Rob Clarkfreedreno: fix indentation
2016-04-30 Marek Olšákradeonsi: fix synchronization of shader images
2016-04-29 Nicolai Hähnlegallium/radeon: fix crash in r600_set_streamout_targets
2016-04-28 Jason Ekstrandnir: Switch the arguments to nir_foreach_use and friends
2016-04-28 Jason Ekstrandnir: Switch the arguments to nir_foreach_function
2016-04-28 Jason Ekstrandnir: Switch the arguments to nir_foreach_phi_src
2016-04-28 Jason Ekstrandnir: Switch the arguments to nir_foreach_instr
2016-04-28 Samuel Pitoisetnvc0: stick compute kernel arguments into uniform_bo
2016-04-28 Tim Rowleyswr: remove duplicated constant update code
2016-04-28 Marek Olšákgallium/radeon: add the size only once in r600_context_...
2016-04-28 Marek Olšákgallium/radeon: drop support for LINEAR_GENERAL layout
2016-04-28 Marek Olšákradeonsi: rework clear_buffer flags
2016-04-28 Marek Olšákradeonsi: remove needless cache flushes at the end...
2016-04-28 Marek Olšákradeonsi: remove flushes at the beginning and end of...
2016-04-28 Samuel Iglesias... nir: rename lower_flrp to lower_flrp32
2016-04-28 Jakob Sinclairradeonsi: check if value is negative
2016-04-27 Brian Paulllvmpipe: s/Elements/ARRAY_SIZE/
2016-04-27 Brian Paulsoftpipe: s/Elements/ARRAY_SIZE/
2016-04-27 Nicolai Hähnlewinsys/radeon: remove use_reusable_pool parameter from...
2016-04-27 Nicolai Hähnlegallium/radeon: remove use_reusable_pool parameter...
2016-04-27 Nicolai Hähnleradeon/video: always use the reusable buffer pool
2016-04-27 Nicolai Hähnleradeonsi: work around an MSAA fast stencil clear problem
2016-04-27 Nicolai Hähnleradeonsi: expclear must be disabled on first Z/S clear
2016-04-27 Nicolai Hähnleradeonsi: move blend choice out of loop in si_blit_deco...
2016-04-27 Nicolai Hähnleradeonsi: use level mask for early out in si_blit_decom...
2016-04-27 Nicolai Hähnleradeonsi: si_blit_decompress_depth is only used for...
2016-04-27 Nicolai Hähnleradeonsi: only decompress the required ZS planes from...
2016-04-27 Nicolai Hähnleradeonsi: decompress Z & S planes in one pass
2016-04-27 Nicolai Hähnleradeonsi: early out of si_blit_decompress_depth_in_plac...
2016-04-27 Nicolai Hähnleradeonsi: use MIN2 instead of expanded ?: operator
2016-04-27 Nicolai Hähnleradeonsi: fix brace style
2016-04-27 Tim Rowleyswr: s/Elements/ARRAY_SIZE/
2016-04-27 Nicolai Hähnleradeonsi: emit s_waitcnt for shader memory barriers...
2016-04-27 Tim Rowleyswr: [rasterizer] warning cleanup
2016-04-27 Tim Rowleyswr: [rasterizer core] implement legacy depth bias...
2016-04-27 Tim Rowleyswr: [rasterizer jitter] support for dumping x86 asm
2016-04-27 Tim Rowleyswr: [rasterizer core] more backend refactoring
2016-04-27 Tim Rowleyswr: [rasterizer jitter] add mSimdInt1Ty
2016-04-27 Tim Rowleyswr: [rasterizer core] backend refactor
2016-04-27 Brian Paulsvga: use the SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUC...
2016-04-27 Hans de Goedenouveau: codegen: LOAD: Take src swizzle into account
2016-04-27 Hans de Goedenouveau: codegen: LOAD: Do not call fetchSrc(1) if...
2016-04-27 Hans de Goedenouveau: codegen: LOAD: Always use component 0 when...
2016-04-27 Patrick Rudolphr600g: fix and optimize tgsi_cmp when using ABS and...
2016-04-26 Dave Airliesoftpipe: add support for compute shaders. (v2)
2016-04-26 Dave Airlietgsi: accept a starting PC value for exec machine.
2016-04-26 Tim Rowleyswr: autogenerate swr_context_llvm.h
2016-04-26 Jakob Sinclairgallium: Remove every double semi-colon
2016-04-26 Jakob Sinclairgallium/r600: removing double semi-colons
2016-04-26 Marek Olšákradeonsi: add RW_BUFFERS only once in si_ce_needed_cs_space
2016-04-26 Samuel Pitoisetnvc0: expose GLSL version 420 on GK110
2016-04-26 Samuel Pitoisetnvc0: enable ARB_shader_image_load_store on GK110
2016-04-26 Samuel Pitoisetgk110/ir: add emission for VSHL
2016-04-26 Samuel Pitoisetgk110/ir: add emission for OP_SUEAU, OP_SUBFM and OP_SU...
2016-04-26 Samuel Pitoisetgk110/ir: add emission for OP_SULDB and OP_SUSTx
next