r300g: fix corruption when nr_cbufs==0 and multiwrites enabled
[mesa.git] / src / gallium / drivers /
2011-01-06 Marek Olšákr300g: fix corruption when nr_cbufs==0 and multiwrites...
2011-01-06 Marek Olšákr300g: remove the buffer range checking
2011-01-06 Marek Olšákr300g: skip buffer validation of upload buffers when...
2011-01-06 Marek Olšákgallium: drivers should reference vertex buffers
2011-01-06 Marek Olšáku_upload_mgr: new features
2011-01-06 Vinson Leenvc0: Fix typo of nvc0_mm.c in SConscript.
2011-01-04 Alex Deucherr600g: support up to 64 shader constants
2011-01-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-01-04 Christoph Bumillernvc0: fix index size method value for u8 indices
2011-01-04 Christoph Bumillernvc0: set the correct FP header bit for multiple colour...
2011-01-04 Christoph Bumillernvc0: delete memory caches and fence on screen destruction
2011-01-04 Christoph Bumillernvc0: use mov instead of ld for scalar const loads
2011-01-04 Christoph Bumillernvc0: fix resource unmap after vertex push
2011-01-04 Christoph Bumillernvc0: use the proper typed opcodes in constant folding
2011-01-04 Christoph Bumillernvc0: demagic GP invocation count bitfield
2011-01-04 Christoph Bumillernvc0: rewrite the 9097 GRAPH macros
2011-01-04 Brian Pauli965g: include brw_types.h instead of GL/gl.h
2011-01-04 Vinson Leellvmpipe: Include p_compiler.h in lp_scene_queue.h.
2011-01-04 Vinson Leellvmpipe: Include p_compiler.h in lp_perf.h.
2011-01-04 Vinson Leellvmpipe: Include missing headers in lp_bld_depth.h
2011-01-04 Vinson Leellvmpipe: Include p_compiler.h in lp_bld_alpha.h.
2011-01-04 Vinson Leei965g: Include p_compiler.h in intel_decode.h.
2011-01-04 Vinson Leei965g: Include gl.h in intel_structs.h.
2010-12-30 Ben Skeggsdrm/nvc0: don't un-bind every subchannel on init
2010-12-29 Marek Olšákr300g: support user buffers as constant buffers
2010-12-28 Marek Olšákr300g: rename aos to vertex arrays
2010-12-28 Marek Olšákr300g: mark vertex arrays as dirty after a buffer_offse...
2010-12-27 Christoph Bumillernvc0: reference the vertex buffers
2010-12-27 Christoph Bumillernvc0: reenable some shader optimizations
2010-12-27 Christoph Bumillernvc0: use VTX_ATTR for stride 0 vertex attributes
2010-12-27 Christoph Bumillernvc0: implement VRAM buffer transfers with bounce buffers
2010-12-27 Christoph Bumillernvc0: init miptree transfer layer stride
2010-12-23 Christoph Bumillernvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
2010-12-23 Christoph Bumillernvc0: fix layer stride state
2010-12-23 Christoph Bumillernvc0: use most defs/decls from nouveau_pushbuf.h
2010-12-20 Ben Skeggsnvc0: remove unused 'buf' parameter in pipe_buffer_unmap
2010-12-20 Ben Skeggsnvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places
2010-12-20 Ben Skeggsnvc0: fence.bo is mappable, mark it as such
2010-12-20 Ben SkeggsMerge remote branch 'origin/master' into nvc0-new
2010-12-20 Ben Skeggsnouveau: fix includes for latest libdrm
2010-12-20 Jerome Glisser600g: properly unset vertex buffer
2010-12-20 Marek Olšákgallium: remove unused 'buf' parameter in pipe_buffer_unmap
2010-12-19 Christoph Bumillernvc0: s/INLIN_RING/IMMED_RING
2010-12-19 Christoph Bumillernvc0: improve shader support for texturing
2010-12-19 Christoph Bumillernvc0: adapt to array textures interface change
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-19 Christoph Bumillernvc0: fix clipping with scissors/viewport
2010-12-19 Christoph Bumillernvc0: use BIND_RING to set subchannel classes
2010-12-19 Christoph Bumillernvc0: switch to the proper constants upload path
2010-12-19 Christoph Bumillernvc0: add the index buffer offset where missing
2010-12-19 Marek Olšákr300g: optimize the fallback for misaligned ushort...
2010-12-17 Marek Olšákr300g: finally fix the texture corruption on r3xx-r4xx
2010-12-17 Brian Paulsoftpipe: remove sp_tex_tile_cache_border_color()
2010-12-17 Brian Paulsoftpipe: fix depth texture sampling regression
2010-12-16 Brian Paulsvga: s/varient/variant/
2010-12-16 Brian Pauli965g: s/varient/variant/
2010-12-16 Brian Pauli915g: s/varient/variant/
2010-12-16 Brian Paulsoftpipe: s/varient/variant
2010-12-16 Jakob Bornecrantzsvga, glhd: Remove incorrect assert and add note
2010-12-16 Jakob Bornecrantzsvga: Minor debug text fix
2010-12-16 Jakob Bornecrantzsvga: Correct spelling in swtnl backend
2010-12-26 Jakob Bornecrantzi915g: Ignore color0 writes all cbufs tgsi property
2010-12-26 Vinson Leenvfx: Remove unused variable.
2010-12-25 Xavier Chantrynvfx: restore BEGIN_RING usage
2010-12-25 Marek Olšákr300g: simplify buffer_transfer_inline_write
2010-12-25 Marek Olšákr300g: simplify the code for buffer uploads
2010-12-25 Marek Olšákr300g: user index buffers are always aligned
2010-12-25 Marek Olšákr300g: increase the size of upload buffers
2010-12-24 Marek Olšákr300g/swtcl: re-enable LLVM
2010-12-24 Henri Verbeetr600g: r600_blit_uncompress_depth() can't fail.
2010-12-24 Henri Verbeetr600g: Get rid of r600_blit_uncompress_depth_ptr.
2010-12-24 Dave Airlier600g: hack around property unknown issues.
2010-12-24 Dave Airlier300g: turn back on rv530 hiz.
2010-12-24 Dave Airlier300g: hyperz fixing typo.
2010-12-24 Vinson Leer600g: Rearrange print order of outputs of R600_ERR.
2010-12-23 Dave Airlier300g: add support for color0 writes to all bound color...
2010-12-23 Dave Airliesoftpipe: add support for color writes all color bufs...
2010-12-23 Marek Olšákr300g: use a simpler fallback for misaligned ushort...
2010-12-23 Marek Olšákr300g: add support for B2G3R3 texturing
2010-12-22 Vinson Leei915g: Remove unnecessary header.
2010-12-22 Vinson Leellvmpipe: Remove unnecessary headers.
2010-12-22 Vinson Leer300g: Remove unnecessary headers.
2010-12-22 Vinson Leesvga: Remove unnecessary header.
2010-12-22 Henri Verbeetr600g: Remove the unused "pframebuffer" field from...
2010-12-22 Dave Airlier600g: drop unused code in evergreen.
2010-12-22 Dave Airlier600g: fix evergreen segfaults.
2010-12-22 Marek Olšákr300g: fix precision issues with B10G10R10A2
2010-12-22 Marek Olšákr300g: support B10G10R10A2 render targets only with...
2010-12-21 Jerome Glisser600g: avoid segfault
2010-12-16 Ben Skeggsnvfx: fix fragprog word swapping on big-endian machines
2010-12-15 Fredrik Höglundr600g: fix pow(0, 0) evaluating to NaN
2010-12-15 Jerome Glisser600g: need to reference upload buffer as the might...
2010-12-14 Brian Paulsoftpipe: do texture swizzle during texture sampling
2010-12-14 Jerome Glisser600g: fix segfault when translating vertex buffer
2010-12-13 Alex Deucherr600g: fix rendering with a vertex attrib having a...
2010-12-13 Dave Airlier300g: fixup rs690 tiling stride alignment calculations.
2010-12-11 Christoph Bumillernvc0: support user clip planes
2010-12-11 Christoph Bumillernvc0: enable vertex color clamping
2010-12-11 Marek Olšákr300g: fix rendering with a vertex attrib having a...
2010-12-10 Christoph Bumillernvc0: fix FACE state and and handle FACE sysval/varying...
next