vc4: Fix return value handling for BO waits.
[mesa.git] / src / gallium / drivers /
2015-05-30 Eric Anholtvc4: Fix return value handling for BO waits.
2015-05-29 Marek Olšákradeon/llvm: reset temps_count on deallocation
2015-05-29 Marek Olšákradeon/llvm: don't use a static array size for radeon_l...
2015-05-29 Dave Airliesoftpipe: fix offset wrapping calculations (v2)
2015-05-28 Eric Anholtvc4: Just stream out fallback IB contents.
2015-05-28 Eric Anholtvc4: Don't try to put our dmabuf-exported BOs into...
2015-05-28 Eric Anholtvc4: Don't forget to make our raster shadow textures...
2015-05-28 Samuel Pitoisetvc4: make vc4_begin_query() return a boolean
2015-05-26 Marek Olšákradeonsi: use a switch statement in si_delete_shader_se...
2015-05-26 Marek Olšákradeonsi: use a switch statement in si_shader_selector_key
2015-05-26 Marek Olšákradeonsi: fix scratch buffer setup for geometry shaders
2015-05-26 Marek Olšákradeonsi: remove unused cases from si_shader_io_get_uni...
2015-05-26 Marek Olšákradeonsi: don't count special outputs for the VS export...
2015-05-26 Marek Olšákradeonsi: add support for PIPE_CAP_TGSI_TEXCOORD
2015-05-26 Marek Olšákgallium: use const in set_tess_state
2015-05-26 Ilia Mirkinnv30: falling back to draw path for edgeflag does no...
2015-05-26 Ilia Mirkinnv30/draw: switch varying hookup logic to know about...
2015-05-26 Ilia Mirkinnv30/draw: allocate vertex buffers in gart
2015-05-26 Ilia Mirkinnv30/draw: only use the DMA1 object (GART) if the bo...
2015-05-26 Ilia Mirkinnv30/draw: fix indexed draws with swtnl path and a...
2015-05-25 Roland Scheideggerllvmpipe: (trivial) add parantheses in (!x == y) expression
2015-05-25 Ilia Mirkinnv30/draw: draw expects constbuf size in bytes, not...
2015-05-25 Ilia Mirkinnv30/draw: avoid leaving stale pointers in draw state
2015-05-24 Ilia Mirkinnv30: fix clip plane uploads and enable changes
2015-05-24 Ilia Mirkinnv30: avoid doing extra work on clear and hitting unexp...
2015-05-24 Ilia Mirkinnv30: avoid leaking render state and draw shaders
2015-05-24 Ilia Mirkinnv30: don't leak fragprog consts
2015-05-24 Ilia Mirkinnv50/ir: avoid messing up arg1 of PFETCH
2015-05-23 Ilia Mirkinnv30: check nouveau_bo_map output of notify bo
2015-05-23 Ilia Mirkinnvc0: a geometry shader can have up to 1024 vertices...
2015-05-23 Samuel Pitoisetnv50: fix PIPE_QUERY_TIMESTAMP_DISJOINT, based on nvc0
2015-05-22 Ilia Mirkinnvc0/ir: LOAD's can't be used for shader inputs
2015-05-22 Ilia Mirkinnv50/ir: guess that the constant offset is the starting...
2015-05-22 Ilia Mirkinnvc0/ir: set ftz when sources are floats, not just...
2015-05-22 Ilia Mirkinnv50/ir: allow OP_SET to merge with OP_SET_AND/etc...
2015-05-22 Ilia Mirkinnvc0/ir: optimize set & 1.0 to produce boolean-float...
2015-05-22 Ilia Mirkinnvc0/ir: allow iset to produce a boolean float
2015-05-22 Ilia Mirkinnvc0/ir: avoid jumping to a sched instruction
2015-05-22 Samuel Pitoisetnv50: fix PIPELINE_STATISTICS with HUD, based on nvc0
2015-05-22 Samuel Pitoisetnv50: fix 64-bit queries with HUD, based on nvc0
2015-05-22 Christian Königradeon/vce: adapt new firmware interface changes
2015-05-22 Christian Königradeon/vce: move CPB handling function into common...
2015-05-21 Ilia Mirkinfreedreno/a3xx: set .zw of sprite coords to .01
2015-05-21 Ilia Mirkinfreedreno/ir3: fix immediate usage in tgsi tex fe
2015-05-20 Jason Ekstrandnir: Get rid of the array elements parameter on load...
2015-05-20 Marek Olšákgallium: remove TGSI_SAT_MINUS_PLUS_ONE
2015-05-20 Dave Airliesoftpipe: start adding gather support (v2)
2015-05-20 Dave Airliesoftpipe: use arrays to make gather easier
2015-05-20 Dave Airliesoftpipe: add textureOffset support.
2015-05-20 Dave Airliesoftpipe: move control into a filter args struct
2015-05-20 Dave Airliesoftpipe: move some image filter parameters into a...
2015-05-18 Rob Clarkfreedreno: fence fix
2015-05-18 Ilia Mirkingk110/ir: switch to gk104-style sched codes rather...
2015-05-16 Marek Olšáktrace: implement new tessellation functions
2015-05-15 Alexander von Gluck IVgallium/drivers: Add extern "C" wrappers to public...
2015-05-14 Rob Clarkfreedreno: fix bug in tile/slot calculation
2015-05-14 Rob Clarkfreedreno: enable a306
2015-05-14 Samuel Pitoisetnvc0: remove unused nv50_tsc_wrap_mode() function
2015-05-14 Samuel Pitoisetnv50/ir: silence compiler warnings about mismatched...
2015-05-14 Samuel Pitoisetnv50/ir: remove unused private field cycle to SchedData...
2015-05-14 Samuel Pitoisetnv30: remove unused nvfx_fp_memcpy() function and comme...
2015-05-14 Samuel Pitoisetnvc0: do not expose MP counters for nvf0 (GK110+)
2015-05-13 Roland Scheideggersoftpipe: enable ARB_texture_view
2015-05-13 Roland Scheideggerllvmpipe: enable ARB_texture_view
2015-05-12 Ilia Mirkinnouveau: document nouveau_heap
2015-05-12 Ilia Mirkinnvc0: switch mechanism for shader eviction to be a...
2015-05-12 Marek Olšákgallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
2015-05-10 Dave Airlier600: use pipe->hw prim convert from radeonsi
2015-05-10 Rob Clarkfreedreno/ir3/nir: fix build break after f752effa
2015-05-09 Ilia Mirkinnv50/ir: only enable mul saturate on G200+
2015-05-09 Ilia Mirkinnvc0: reset the instanced elements state when doing...
2015-05-09 Ilia Mirkinnvc0: keep track of PGRAPH state in nvc0_screen
2015-05-09 Ilia Mirkinnv50: keep track of PGRAPH state in nv50_screen
2015-05-09 Jason Ekstrandutil: Move gallium's linked list to util
2015-05-08 Ilia Mirkinnv50/ir: only propagate saturate up if some actual...
2015-05-07 Ilia Mirkinnv50/ir: add SHL to the list of U32 opcodes
2015-05-06 Vinson Leer600g: Fix Clang return-type build error.
2015-05-06 Chia-I Wuilo: silence a compiler warning
2015-05-05 Samuel Pitoisetnvc0: all queries use an unsigned 64-bits integer by...
2015-05-05 Samuel Pitoisetnvc0: make begin_query return false when all MP counter...
2015-05-05 Samuel Pitoisetnvc0: define driver-specific query groups
2015-05-05 Samuel Pitoisetgallium: make pipe_context::begin_query return a boolean
2015-05-05 Samuel Pitoisetgallium: replace pipe_driver_query_info::max_value...
2015-05-05 Samuel Pitoisetgallium: add new fields to pipe_driver_query_info
2015-05-02 Chia-I Wuilo: use ilo_image exclusively in core
2015-05-02 Chia-I Wuilo: add ilo_image_can_enable_aux()
2015-05-02 Chia-I Wuilo: make ilo_image more self-contained
2015-05-02 Chia-I Wuilo: add ilo_image_init_for_imported()
2015-05-02 Chia-I Wuilo: prepare for image init for imported bo
2015-05-02 Chia-I Wuilo: constify ilo_image_params
2015-05-02 Chia-I Wuilo: improve readability of ilo_image
2015-05-02 Chia-I Wuilo: move command builder to core
2015-05-02 Chia-I Wuilo: move ilo_state_3d* to core
2015-05-02 Chia-I Wuilo: add ilo_buffer.h to core
2015-05-02 Chia-I Wuilo: move BOs from ilo_texture to ilo_image
2015-05-02 Chia-I Wuilo: move ilo_layout.[ch] to core as ilo_image.[ch]
2015-05-02 Chia-I Wuilo: add ilo_format.[ch] to core
2015-05-02 Chia-I Wuilo: add ilo_fence.h to core
2015-05-02 Chia-I Wuilo: add ilo_dev_init() to core
2015-05-02 Chia-I Wuilo: rename ilo_dev_info to ilo_dev
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