gallium/ttn: add TXQ support (v2)
[mesa.git] / src / gallium / drivers /
2015-04-08 Roland Scheideggergallivm: don't use control flow when doing indirect...
2015-04-07 Glenn Kennardr600g/sb: Enable SB for geometry shaders
2015-04-07 Glenn Kennardr600g/sb: Update last_cf for loops
2015-04-07 Ilia Mirkinnv50,nvc0: limit the y-tiling of 3d textures to the...
2015-04-07 Dave Airlier600g: fix op3 abs issue
2015-04-05 Rob Clarkfreedreno/ir3: add NIR compiler
2015-04-05 Ilia Mirkinfreedreno/a3xx: don't decode srgb on mem2gmem
2015-04-05 Ilia Mirkinfreedreno/a3xx: pass sprite coord mode through to progr...
2015-04-05 Ilia Mirkinfreedreno/a3xx: add UBO support
2015-04-05 Ilia Mirkinfreedreno/ir3: insert nop between sfu/mem operations
2015-04-05 Ilia Mirkinfreedreno: dirty context when reallocating a bound bo
2015-04-05 Ilia Mirkinfreedreno: keep track of buffer valid ranges
2015-04-05 Ilia Mirkinfreedreno: mark resources as being read so that writes...
2015-04-05 Ilia Mirkinfreedreno: don't bother setting resource timestamps
2015-04-05 Ilia Mirkinfreedreno: add a reading flag to indicate gpu is readin...
2015-04-05 Ilia Mirkinfreedreno: fix resource flushing confusion
2015-04-05 Ilia Mirkinfreedreno: remove tex_resource
2015-04-05 Rob Clarkfreedreno/ir3: handle FRAG IN's without interpolation...
2015-04-05 Rob Clarkfreedreno/ir3/cmdline: add @const headers for immediates
2015-04-05 Rob Clarkfreedreno/ir3/cmdline: remove hack for old compiler
2015-04-05 Rob Clarkfreedreno/ir3: handle const/immed/abs/neg in cp
2015-04-05 Rob Clarkfreedreno/ir3: split float/int abs/neg
2015-04-05 Rob Clarkfreedreno/ir3: add ir3 builder helpers
2015-04-05 Rob Clarkfreedreno/ir3: fix sam argument order comment
2015-04-05 Rob Clarkxa: support for drivers which use NIR
2015-04-04 Ilia Mirkinnv50: allocate more offset space for occlusion queries
2015-04-02 Ilia Mirkinnv50/ir: avoid folding immediates into imad operations
2015-04-02 Ilia Mirkinnv50/ir: fix imad emission when dst == src2
2015-04-02 Eric Anholtvc4: Add support for nir_iabs.
2015-04-02 Ilia Mirkinfreedreno/a3xx: add MRT support
2015-04-02 Ilia Mirkinfreedreno: convert blit program to array for each numbe...
2015-04-02 Ilia Mirkinfreedreno: add support for laying out MRTs in gmem
2015-04-02 Ilia Mirkinfreedreno: add core infrastructure support for MRTs
2015-04-02 Ilia Mirkinfreedreno/ir3: add support for FS_COLOR0_WRITES_ALL_CBU...
2015-04-02 Ilia Mirkinfreedreno/a3xx: add independent blend function support
2015-04-02 Ilia Mirkinfreedreno: remove alpha key from ir3_shader
2015-04-02 Stéphane Marchesini915g: Implement EGL_EXT_image_dma_buf_import
2015-04-01 Eric Anholtvc4: Add shader-db dumping of NIR instruction count.
2015-04-01 Eric Anholtvc4: Convert to consuming NIR.
2015-04-01 Eric Anholtvc4: Tell shader-db how big our UBOs are, if present.
2015-03-31 Marcin Ślusarznouveau: synchronize "scratch runout" destruction with...
2015-03-31 Tom Stellardradeonsi/compute: Default to the same PIPE_SHADER_CAP...
2015-03-31 Leo Liuradeon/vce: implement video usability information support
2015-03-31 Roland Scheideggerllvmpipe: enable ARB_texture_gather
2015-03-31 Roland Scheideggergallivm: simplify sampler interface
2015-03-30 Eric Anholtvc4: Drop integer multiplies with 0 to moves of 0.
2015-03-30 Eric Anholtvc4: Add a constant folding pass.
2015-03-30 Eric Anholtvc4: Don't bother masking out the low 24 bits for integ...
2015-03-30 Eric Anholtvc4: Make integer multiply use 24 bits for the low...
2015-03-30 Michel Dänzerradeonsi: Cache LLVMTargetMachineRef in context instead...
2015-03-28 Ilia Mirkinfreedreno/a3xx: add support for point sprite coordinate...
2015-03-28 Ilia Mirkinfreedreno/a3xx: make vs-set point size work
2015-03-28 Ilia Mirkinfreedreno/a3xx: point size should not be divided by 2
2015-03-28 Ilia Mirkinfreedreno/a3xx: fix 3d texture layout
2015-03-28 Ilia Mirkinfreedreno/a3xx: LAYERSZ2 appears to have no effect...
2015-03-28 Roland Scheideggerllvmpipe: simplify address calculation for 4x4 blocks
2015-03-27 Ilia Mirkinnv50/ir/gk110: fix offset flag position for TXD opcode
2015-03-27 Ilia Mirkinnv50/ir: take postFactor into account when doing peepho...
2015-03-27 Roland Scheideggergallivm: pass jit_context pointer through to sampling
2015-03-27 Ilia Mirkingallium/util: remove u_linkage
2015-03-24 Eric Anholtvc4: Add a dump-the-surface-contents routine.
2015-03-24 Eric Anholtvc4: Fix pitch alignment of linear textures.
2015-03-24 Eric Anholtvc4: Write the alignment of level width consistently...
2015-03-24 Eric Anholtvc4: Fix use of a bool as an enum.
2015-03-24 Eric Anholtvc4: Decide the HW's format before laying out the miptree.
2015-03-24 Eric Anholtvc4: Use our device-specific ioctls for create/mmap.
2015-03-24 Eric Anholtvc4: Make a new #define for making code conditional...
2015-03-24 Eric Anholtvc4: Add some useful debug printfs for miptrees.
2015-03-24 Ilia MirkinRevert "nv50,nvc0: remove bogus 64_FLOAT formats"
2015-03-23 Giuseppe Bilottagallium: implement get_device_vendor() for existing...
2015-03-21 Emil Velikovgalahad: actually remove the driver
2015-03-21 Roland Scheideggerllvmpipe: use global llvm context for PIPE_SUBSYSTEM_EM...
2015-03-19 Dave Airlieu_primconvert: add primitive restart support
2015-03-18 Rob Clarkfreedreno/ir3: fix infinite recursion in sched
2015-03-18 Rob Clarkfreedreno: fix spelling
2015-03-18 Marek Olšákradeonsi: increase coords array size for radeon_llvm_em...
2015-03-17 Emil Velikovr600g: constify r600_shader_tgsi_instruction lists.
2015-03-17 Emil Velikovr600g: kill off r600_shader_tgsi_instruction::{tgsi_opc...
2015-03-17 Emil Velikovr600g: use the tgsi opcode from parse.FullToken.FullIns...
2015-03-16 Marek Olšákradeonsi: implement TGSI_OPCODE_BFI (v2)
2015-03-16 Marek Olšákradeonsi: add a helper for extracting bitfields from...
2015-03-16 Marek Olšákradeonsi: move scratch reloc state setup
2015-03-16 Marek Olšákradeonsi: don't emit PA_SC_LINE_STIPPLE if not renderin...
2015-03-16 Marek Olšákradeonsi: don't emit PA_SC_LINE_STIPPLE after every...
2015-03-16 Marek Olšákradeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state
2015-03-16 Marek Olšákradeonsi: implement line and polygon smoothing
2015-03-16 Marek Olšákradeonsi: add shader code for smoothing
2015-03-16 Marek Olšákradeonsi: split sample locations into its own state...
2015-03-16 Marek Olšákradeonsi: add basic code for overrasterization
2015-03-16 Marek Olšákradeonsi: small cleanup in si_shader_selector_key
2015-03-16 Marek Olšákradeonsi: simplify accessing alpha pointer in si_llvm_e...
2015-03-16 Marek Olšákradeonsi: add support for easy opcodes from ARB_gpu_shader5
2015-03-16 Marek Olšákradeonsi: implement bit-finding opcodes from ARB_gpu_sh...
2015-03-16 Marek Olšákradeonsi: implement gl_SampleMaskIn
2015-03-16 Marek Olšákradeonsi: add support for SQRT
2015-03-16 Marek Olšákradeonsi: add support for FMA
2015-03-16 Marek Olšákgallium/radeon: don't use LLVMReadOnlyAttribute for ALU
2015-03-16 Marek Olšákgallium: add FMA and DFMA opcodes (v3)
2015-03-15 Rob Clarkfreedreno: update generated headers
2015-03-15 Rob Clarkfreedreno/ir3: remove old compiler
next