2010-08-21 |
Luca Barbieri | nvfx: actually fix it properly |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: fix incorrect assert |
tree | commitdiff |
2010-08-21 |
Vinson Lee | nvfx: Fix SCons build. |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: fix warnings |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: enable translate_sse |
tree | commitdiff |
2010-08-21 |
Vinson Lee | scons: Fix nvfx build. |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: slightly improve handling of overlong vps |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: tweak CMP in fp |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: implement CMP in vp |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: implement TXL in fp |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: implement SSG in fp |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: implement DP2 in vp and fp |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: implement TRUNC in vp and fp |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: implement NOP |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: add vertex program control flow |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: fix vertex shader headers |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nv40: add fragment program control flow |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: refactor shader assembler |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: add option to dump shaders in TGSI and native... |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: improve and correct nvfx_shader.h |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: fix lodbias |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: mostly fix inline corruption magically |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: fix GPU hardlocks when depth buffer is absent |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: fire ring after transfers |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nv30: band-aid viewport issues |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: support flatshade_first |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: expose GLSL |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: support proper shader linkage - adds glsl support |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: rewrite draw code and buffer code |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: refactor sampling code, add support for swizzles... |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: unify textures and buffers |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: use a CPU copy for up to 4 pixels, up... |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: new render temporaries with resources |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nv30: new 2D: support ARB_texture_rectangle |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: optimize fragtex format lookup |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: enable swizzling for all surfaces |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: use new 2D engine in Gallium |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nv04-nv40: new 2D: add new Gallium-independent 2D engine |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: rewrite transfer code to use staging... |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: new 2D: rewrite miptree code, adapt transfers |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: add nouveau_resource_on_gpu |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: add linear flag for buffers |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: properly unreference bound objects on context... |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: reference count bound objects |
tree | commitdiff |
2010-08-21 |
Luca Barbieri | nvfx: fix format support code for compressed texture |
tree | commitdiff |
2010-08-21 |
Alex Corscadden | trace: Don't immediately destroy the pipe's sampler... |
tree | commitdiff |
2010-08-21 |
Alex Corscadden | trace: Trace the correct version of the resource when... |
tree | commitdiff |
2010-08-20 |
Jerome Glisse | r600g: add POW instruction |
tree | commitdiff |
2010-08-20 |
Jerome Glisse | r600g: cleanup definition, fix segfault when no valid... |
tree | commitdiff |
2010-08-20 |
Dave Airlie | r600g: add occlusion query support |
tree | commitdiff |
2010-08-20 |
Luca Barbieri | galahad: remove incorrect comment just added |
tree | commitdiff |
2010-08-20 |
Luca Barbieri | nv50: use NV50TIC_0_2_TARGET_RECT |
tree | commitdiff |
2010-08-20 |
Luca Barbieri | galahad: check resource_create template |
tree | commitdiff |
2010-08-20 |
Luca Barbieri | gallium: make all checks for PIPE_TEXTURE_2D check... |
tree | commitdiff |
2010-08-20 |
Corbin Simpson | galahad, i915g: Copy over constant buffer index check. |
tree | commitdiff |
2010-08-20 |
Corbin Simpson | galahad, i915g: Move over a few state asserts. |
tree | commitdiff |
2010-08-20 |
Corbin Simpson | galahad: Make it obvious on stderr that Galahad's active. |
tree | commitdiff |
2010-08-19 |
Marek Olšák | r300g: do not use fastfill with 16-bit zbuffers |
tree | commitdiff |
2010-08-19 |
Alex Deucher | r600g: update comments about ALU src operands |
tree | commitdiff |
2010-08-19 |
Dave Airlie | r600g: add sin/cos |
tree | commitdiff |
2010-08-19 |
Dave Airlie | r600g: add a chiprev type for r600/r700/evergreen inste... |
tree | commitdiff |
2010-08-19 |
Dave Airlie | r600g: add SSG, SEQ, SGT and SNE |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: add FRC, FLR, DDX and DDY |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: add SGE and SLE opcodes |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: add TXB support |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: fix TXP vs TEX in shader. |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: add two simple tgsi opcodes. |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: fix point size |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: fixup pitch alignment like r600c. |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: fix height calcs for miptree |
tree | commitdiff |
2010-08-18 |
Dave Airlie | r600g: emit texture level offset in CB/DB setup. |
tree | commitdiff |
2010-08-17 |
Jerome Glisse | r600g: fix fake pixel output |
tree | commitdiff |
2010-08-17 |
Dave Airlie | r300g: fix context destroy under hyperz |
tree | commitdiff |
2010-08-17 |
Dave Airlie | r600g: add user clip plane support. |
tree | commitdiff |
2010-08-17 |
Ian Romanick | Merge branch 'glsl2' |
tree | commitdiff |
2010-08-16 |
Marek Olšák | r300g: fix assert in the rasterizer block for r3xx... |
tree | commitdiff |
2010-08-16 |
Marek Olšák | r300g: fix an invalid pointer in free |
tree | commitdiff |
2010-08-16 |
nobled | r300g: Let hyperz init fail |
tree | commitdiff |
2010-08-16 |
nobled | r300g: Fix leaks in failed context creation |
tree | commitdiff |
2010-08-16 |
nobled | r300g: Fix macro |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300/compiler: implement DP2 opcode |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300/compiler: implement SSG opcode |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: special case triangles which fall in a single... |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: consolidate several loops in lp_rast_triangle |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: remove all traces of step arrays, pos_tables |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: eliminate last usage of step array in rast_tmp.h |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: don't refer to plane->step when dcdx or dcdy... |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: also use build_mask at 16, 64 pixel levels |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: version of block4 which doesn't need the... |
tree | commitdiff |
2010-08-15 |
Keith Whitwell | llvmpipe: reorganize block4 loop, nice speedup |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300g: mark HiZ/ZMask_clear atoms as non-dirty after... |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300g: do not use HiZ if HiZ RAM is not properly initia... |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300g: rename dirty_zmask -> zmask_in_use |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300g: do not clear with blitter if we clear just the... |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300g: do not use fastfill if ZMask RAM is not properly... |
tree | commitdiff |
2010-08-15 |
Marek Olšák | r300g: separate num_cs_end_dwords out from prepare_for_... |
tree | commitdiff |
2010-08-14 |
Ian Romanick | Merge branch 'master' into glsl2 |
tree | commitdiff |
2010-08-13 |
Marek Olšák | r300g: do not support separate depth/stencil clear... |
tree | commitdiff |
2010-08-13 |
Marek Olšák | r300g: fix fastfill when color and Z clear are invoked... |
tree | commitdiff |
2010-08-13 |
Marek Olšák | r600g: update shader caps |
tree | commitdiff |
next |