mesa: Add NV_fog_distance to the fixed-function vertex program generator
[mesa.git] / src / gallium / drivers /
2011-10-31 José Fonsecasvga: Fix potential buffer overflow in rs draw state.
2011-10-31 José Fonsecasvga: Flush the hwtnl primitives before writing to...
2011-10-30 Chia-I Wullvmpipe: fix a crash in non-SSE path
2011-10-30 Marek Olšákr600g: reset the render condition to NULL when renderin...
2011-10-30 Marek Olšákr600g: shortcut ctx->screen->ws to ctx->ws
2011-10-29 Mathias Fröhlichr600g: Replace needless flush in texture upload.
2011-10-29 Marek Olšákr600g: remove one pointless flush
2011-10-28 Marek Olšákr600g: get backend mask after the context is fully...
2011-10-28 Marek Olšákr600g: don't flush before reading query results
2011-10-28 Marek Olšákr600g: only maintain the list of active queries
2011-10-28 Marek Olšákr600g: cleanup r600_query_result
2011-10-28 Marek Olšákr600g: don't flush in r600_get_backend_mask
2011-10-28 Marek Olšákr600g: remove redundant variable r600_query::buffer_size
2011-10-28 Marek Olšákr300g: remove useless code
2011-10-28 Tom Stellardr300/compiler: Fix scheduler bug causing texture corruption
2011-10-27 Marek Olšákr600g: remove redundant variable r600_pipe_context...
2011-10-26 Marek Olšákr600g: remove redundant assignment of pipe_draw_info...
2011-10-26 Dave Airliellvmpipe: llvmpipe doesn't support pure integers yet.
2011-10-26 Marek Olšákr600g: cleanup draw_vbo and add comments
2011-10-25 Stéphane Marchesini915g: Cleanup the vertex sampler interface a bit.
2011-10-25 Stéphane Marchesini915g: Flesh out TODO idea.
2011-10-25 Marek Olšákr600g: move some code out of draw_vbo into new r600_upd...
2011-10-25 Marek Olšákr600g: cleanup some magic numbers
2011-10-25 Marek Olšákr600g: don't render if pipe_draw_info::count is 0
2011-10-24 Marek Olšákr600g: set correct tiling flags in depth info
2011-10-24 Marek Olšákr300g: expose ARB_ES2_compatibility by claiming FIXED...
2011-10-24 Adel Gadllahnv50: fix max texture levels
2011-10-23 Marek Olšákr300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
2011-10-23 Brian Paulllvmpipe: point out that there's two stencil writemasks
2011-10-23 Brian Paulllvmpipe: compare front_facing to NULL to improve reada...
2011-10-23 Mathias Fröhlichr600g: make r[67]00 not bail out on PRED_SETNE_INT.
2011-10-22 Dave Airlier600g: make if's use PRED_SETNE_INT no matter what.
2011-10-22 Dave Airlier600g: print inst in hex in dumps
2011-10-22 Dave Airlier600g: drop specific i2f it should be a trans only...
2011-10-21 Christoph Bumillernv50/ir: import SM4 converter
2011-10-21 Christoph Bumillernouveau,nvc0: fix/improve handling of multiple constant...
2011-10-21 Christoph Bumillernvc0: add support for linear and buffer textures and RTs
2011-10-21 Christoph Bumillernvc0: add support for clip distance shader outputs
2011-10-21 Christoph Bumillernvc0: handle more query types
2011-10-21 Christoph Bumillernvc0: fix location of the PrimitiveID output
2011-10-21 Christoph Bumillernvc0: prevent VERTEXID/INSTANCEID from consuming input...
2011-10-21 Christoph Bumillernvc0: fixes for program tessellation parameters
2011-10-21 Christoph Bumillernv50,nvc0: reset per-instance state for inactive vertex...
2011-10-21 Christoph Bumillernv50,nvc0: reset base element in draw_arrays
2011-10-21 Christoph Bumillernvc0: apply first_layer offset to all resources with...
2011-10-21 Christoph Bumillernvc0: emit state to allow GP to select the RT layer
2011-10-21 Christoph Bumillernvc0: validate GP samplers, textures
2011-10-21 Christoph Bumillernvc0: fix clear_render_target/depth_stencil region
2011-10-21 Christoph Bumillernvc0: fix assertion that immediate array buffer fits
2011-10-21 Christoph Bumillernv50/ir: use RDSV to fetch FrontFacing before lowering
2011-10-21 Christoph Bumillernv50/ir: fix textureGrad with offsets and in non-FPs
2011-10-21 Christoph Bumillernv50/ir: add wrap mode for shift operations
2011-10-21 Christoph Bumillernv50/ir: initialize RelocInfo to 0
2011-10-21 Christoph Bumillernvc0/ir: fix emission of cvt when register and type...
2011-10-21 Christoph Bumillernv50/ir: fix argument count for CUBE_ARRAY texture...
2011-10-21 Christoph Bumillernvc0/ir: GP emit address must end up in $r0
2011-10-21 Christoph Bumillernvc0/ir: TXQ requires different lowering from normal TEX
2011-10-21 Christoph Bumillernv50/ir: initialize default prog_info values for GP,TP
2011-10-21 Christoph Bumillernv50/ir: fix memory value equality check
2011-10-21 Christoph Bumillernv50/ir: fix leak in removal of graph root
2011-10-21 Christoph Bumillernvc0/ir: handle levelZero modifier in TEX emission
2011-10-21 Christoph Bumillernvc0/ir: fix lowering of DIV F32
2011-10-21 Christoph Bumillernvc0/ir: fix xy confusion typo in readTessCoord
2011-10-21 Marek Olšákr600g: cleanup r600_reset_blittable_to_compressed
2011-10-20 Marek Olšákr300g: don't return NULL in resource_from_handle if...
2011-10-20 Christoph Bumillersoftpipe: implement/fix TIMESTAMP queries
2011-10-18 Brian Paulsoftpipe: remove unused vars in softpipe_clear()
2011-10-18 Thomas Hellstromsvga: Plug a fence leak
2011-10-18 Stéphane Marchesini915g: Use the right shader limits.
2011-10-18 Stéphane Marchesini915g: Add TODO.
2011-10-18 Mathias Fröhlichr600g: Use the bitfield define matching the register...
2011-10-17 Tom Stellardr300/compiler: Try to eliminate REPL_ALPHA instructions
2011-10-17 Tom Stellardr300/compiler: More agressive RGB to Alpha conversions
2011-10-17 Tom Stellardr300/compiler: Only convert RGB->Alpha when optimizatio...
2011-10-16 José Fonsecallvmpipe: Use lp_build_ifloor_fract for exp2 calculation.
2011-10-16 Marek OlšákRevert "r300g: fix rendering with a non-zero index...
2011-10-15 Christoph Bumillernv50,nvc0: extend formats table for integer formats
2011-10-15 Tom Stellardr300/compiler: Enable reg rename pass on r500 and run...
2011-10-15 Tom Stellardr300/compiler: Implement the texture semaphore
2011-10-15 Tom Stellardr300/compiler: Don't pair output writes with GPR writes...
2011-10-15 Tom Stellardr300/compiler: Prevent regalloc from creating non-nativ...
2011-10-15 Tom Stellardr300/compiler: Allow merged instructions to be schedule...
2011-10-14 Marek Olšákr300g: set max vertex samplers to 0 on swtcl chipsets
2011-10-12 Dave Airliesoftpipe: fix regression with tex tile cache since...
2011-10-11 Marcin Slusarznv50: don't crash on TXD opcode
2011-10-11 Brian Paulsvga: remove old, unused sincos code for SM2.0
2011-10-11 Brian Paulsvga: remove support for shader model 2.0
2011-10-11 Dave Airliesoftpipe: add integer support
2011-10-11 Dave Airliegallium: rename ZS stencil type to UINT (v2)
2011-10-11 Brian Paulllvmpipe: don't support rendering to sRGB surfaces
2011-10-11 Brian Pauli915g: fix warning about void pointer arithmetic
2011-10-11 Stéphane Marchesini915g: Remove duplicated comment.
2011-10-10 Stéphane Marchesini915g: Update TODO once more.
2011-10-10 Dave Airlier600g: drop force int type workaround
2011-10-10 Dave Airlier600g: add integer texture/render integer formats for...
2011-10-10 Stéphane Marchesini915g: Update the TODO with another idea.
2011-10-10 Stéphane Marchesini915g: Enable instanced drawing.
2011-10-09 Dave Airlier600g: uarl fixes.
2011-10-09 Dave Airlier600g: enable integer shader cap for evergreen.
2011-10-09 Marcin Slusarznouveau: hide some debugging messages behind environmen...
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