gallivm: do clamping of border color correctly for all formats
[mesa.git] / src / gallium / drivers /
2013-08-20 Roland Scheideggergallivm: implement better control of per-quad/per-eleme...
2013-08-20 Michel Dänzerradeonsi: Always pre-load separate VGPRs for centroid...
2013-08-20 Michel Dänzerradeonsi: Fix SPI_BARYC_CNTL register initialization
2013-08-20 Chia-I Wuilo: add ILO_DEBUG=flush
2013-08-20 Chia-I Wuilo: add ILO_DEBUG=draw
2013-08-20 Vinson Leer600g/sb: Move memsets of member structs to within...
2013-08-19 Vinson Leeradeonsi: Ensure fmask_format is initialized in release...
2013-08-19 Christian Königvl: add entrypoint to is_video_format_supported
2013-08-19 Christian Königvl: add entrypoint to get_video_param
2013-08-19 Christian Königvl: rename pipe_video_decoder to pipe_video_codec
2013-08-19 Christian Königvl: rename enum pipe_video_codec to pipe_video_format
2013-08-19 Christian Königvl: use a template for create_video_decoder
2013-08-17 Ilia Mirkinnv50: allow non-nv12 buffers to be created, just pass...
2013-08-17 Marek Olšákradeonsi: fix feature support reporting
2013-08-16 Marek Olšákradeonsi: require LLVM 3.4 for MSAA
2013-08-16 Marek Olšákradeonsi: don't make scanout resources linear except...
2013-08-16 Marek Olšákradeonsi: remove useless code from tex_fetch_args
2013-08-16 Marek Olšákradeonsi: disable unbound colorbuffers
2013-08-16 Marek Olšákradeonsi: port texture improvements from r600g
2013-08-16 Marek Olšákradeonsi: implement texture fetching for compressed...
2013-08-16 Marek Olšákradeonsi: add FMASK texture binding slots and resource...
2013-08-16 Marek Olšákradeonsi: implement FMASK decompression for MSAA texturing
2013-08-16 Marek Olšákradeonsi: scanout buffers cannot be a destination of...
2013-08-16 Marek Olšákradeonsi: implement MSAA colorbuffer compression for...
2013-08-16 Marek Olšákradeonsi: implement uncompressed MSAA texturing
2013-08-16 Marek Olšákradeonsi: disable alpha-to-coverage for integer colorbu...
2013-08-16 Marek Olšákradeonsi: implement GL_SAMPLE_ALPHA_TO_ONE
2013-08-16 Marek Olšákradeonsi: implement uncompressed MSAA rendering and...
2013-08-16 Marek Olšákradeonsi: add flexible shader descriptor management...
2013-08-16 Tom Stellardradeonsi/compute: Let the state tracker do all the...
2013-08-16 Ilia Mirkinnv50: add vp3/vp4 support for mpeg2/vc1
2013-08-16 Ilia Mirkinnv50: separate video logic from noalloc
2013-08-16 Ilia Mirkinnv30: remove no-longer-used formats from table
2013-08-15 Michel Dänzerradeonsi: Pixel shaders pre-load one more SGPR
2013-08-15 Michel Dänzerradeonsi: TGSI_SEMANTIC_CLIPVERTEX doesn't use any...
2013-08-15 Michel Dänzerradeonsi: Don't export unused clip distance vectors...
2013-08-15 Michel Dänzerradeonsi: Don't leave gaps between position exports...
2013-08-15 Roland Scheideggerllvmpipe: fix stencil bug if we have both stencil and...
2013-08-15 Ilia Mirkinnvc0: move video param and format support functions...
2013-08-15 Ilia Mirkinnvc0: move firmware loading functions to nouveau
2013-08-15 Ilia Mirkinnvc0: move some of the simpler decoder functions into...
2013-08-15 Ilia Mirkinnvc0: move vp param filling logic into nouveau
2013-08-15 Ilia Mirkinnvc0: move bsp param-filling logic into nouveau
2013-08-15 Ilia Mirkinnvc0: move nvc0_decoder into nouveau, rename to nouveau...
2013-08-15 Ilia Mirkinnvc0: standardize on using #if for NVC0_DEBUG_FENCE
2013-08-15 Ilia Mirkinnvc0: refactor video buffer management logic into nouve...
2013-08-15 Ilia Mirkinnv50: allow forcing PMPEG use, for ease of testing
2013-08-15 Ilia Mirkinnv30: hook up PMPEG support via nouveau_video, enables...
2013-08-15 Ilia Mirkinnouveau: set buffer format of video buffer
2013-08-15 Ilia Mirkinnouveau: fix number of surfaces in video buffer, use...
2013-08-15 Ilia Mirkinnv30: U8_USCALED only works for size 4
2013-08-15 Chia-I Wuilo: fix fragment shaders that use PCB on GEN7+
2013-08-15 Vinson Leenouveau: Fix variable name.
2013-08-15 Marek Olšákradeonsi: unduplicate code in create_context
2013-08-15 Marek Olšákradeonsi: initialize the radeon_surface structure
2013-08-15 Marek Olšákradeonsi: correct sampler function names
2013-08-15 Marek Olšákradeonsi: rename r600_texture::dirty_db_mask to dirty_l...
2013-08-15 Marek Olšákradeonsi: rename r600_resource_texture to r600_texture
2013-08-14 Roland Scheideggerr600/radeonsi: implement new float comparison instructions
2013-08-14 Roland Scheideggernv50: implement new float comparison instructions
2013-08-14 Roland Scheideggerilo: implement new float comparison instructions
2013-08-14 Zack Rusinllvmpipe: fix pipeline statistics with a null ps
2013-08-14 Rico Schüllervl: Add support for max level query v2
2013-08-14 Jon Severinssonradeon/llvm: Add missing "%s" format string to fprintf.
2013-08-13 Vadim Girlinr600g/sb: use MULADD workaround on R7xx for MULADD_IEEE
2013-08-13 Chia-I Wuilo: enable dumping of WM PCB
2013-08-13 Chia-I Wuilo: no binding table change when constants are pushed
2013-08-13 Chia-I Wuilo: support push constant model in shaders
2013-08-13 Chia-I Wuilo: support copying constant buffer 0 to PCB
2013-08-13 Chia-I Wuilo: make constant buffer 0 upload optional
2013-08-13 Chia-I WuRevert "ilo: initialize constant buffer SURFACE_STATE...
2013-08-12 Chia-I Wuilo: initialize constant buffer SURFACE_STATE early
2013-08-10 Chia-I Wuilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Zack Rusinsoftpipe: fix the regressions
2013-08-08 Roland Scheideggersoftpipe: don't clamp reference value for shadow compar...
2013-08-08 Roland Scheideggergallivm: propagate scalar_lod to emit_size_query too
2013-08-08 Chia-I Wuilo: get rid of GPE tables completely
2013-08-08 Chia-I Wuilo: clean up GPE header inclusions
2013-08-08 Chia-I Wuilo: initialize alpha test state in ilo_gpe_init_dsa
2013-08-08 Chia-I Wuilo: fold gen6_translate_index_size into the caller
2013-08-08 Chia-I Wuilo: fold gen6_translate_depth_format into the caller
2013-08-08 Courtney Goeltzenl... ilo: Call GPE emit functions directly.
2013-08-08 Courtney Goeltzenl... ilo: move emit functions so that they can be inlined.
2013-08-08 Tom Stellardr300g/compiler/tests: Pass the required LDFLAGS when...
2013-08-08 Tom Stellardr300g/compiler/tests: Fix segfault
2013-08-07 Chia-I Wuilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
2013-08-07 Chia-I Wuilo: skip state emission when reducing sampler count
2013-08-07 Chia-I Wuilo: simplify setting of shader samplers and views
2013-08-07 Chia-I Wuilo: correctly check for stencil ref change
2013-08-07 Zack Rusindraw: fix slot detection
2013-08-06 Christoph Bumillernvc0: don't access array out of bounds on unexpected...
2013-08-06 Emil Velikovnv50: handle pure integer vertex attributes
2013-08-06 Samuel Pitoisetnvc0: implement MP performance counters for nvc0:nvd9
2013-08-06 Samuel Pitoisetnvc0: implement compute support for nvc0
2013-08-06 Samuel Pitoisetnvc0: add more MP counters for nve4
2013-08-06 Michel Dänzerradeonsi: Number of SGPRs retrieved from LLVM already...
2013-08-06 Vinson Leellvmpipe: Do not need to free anything if there is...
2013-08-06 Vinson Leenvc0: Initialize ptr for unexpected sample_count on...
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