st/glx: Fix endless loop in drawable validation
[mesa.git] / src / gallium / state_trackers / d3d1x / dxgi /
2011-06-27 Chia-I Wust/d3d1x: fix for st/egl native.h interface change
2011-03-11 Marek Olšákgallium: remove flags from the flush function
2011-02-15 Marek Olšákgallium: add usage parameter to pipe_buffer_create
2011-02-14 Marek Olšákgallium: remove pipe_vertex_buffer::max_index
2011-01-16 Chia-I Wud3d1x: Fix broken build.
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-02 Roland Scheideggergallium: support for array textures and related changes
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-03 Chia-I Wud3d1x: Use native_surface::present.
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-09-27 Luca Barbierid3d1x: rework DXGI for occlusion testing and default...
2010-09-24 Luca Barbierid3d1x: assert if X visual is not among enumerated visuals
2010-09-24 Luca Barbierid3d1x: draw to the correct buffer
2010-09-23 Luca Barbierid3d1x: fix build without system EGL/egl.h
2010-09-23 Luca Barbierid3d1x: flush properly
2010-09-23 Luca Barbierid3d1x: remove another include specstrings.h
2010-09-23 Luca Barbierid3d1x: flush the pipe context when presenting
2010-09-23 Luca Barbierid3d1x: rename parameters in dxgi
2010-09-23 Luca Barbierid3d1x: remove specstrings
2010-09-23 Luca Barbierid3d1x: normalize whitespace
2010-09-23 Luca Barbierid3d1x: properly reference count the backend
2010-09-22 Luca Barbierid3d1x: redesign the HWND resolver interface
2010-09-22 Luca Barbierid3d1x: destroy native_display on adapter destruction
2010-09-22 Luca Barbierid3d1x: attempt to fix/workaround bug #30322
2010-09-21 Luca Barbierid3d1x: add template parameters to base class ctor calls...
2010-09-21 Brian PaulMerge branch 'sprite-coord'
2010-09-21 Luca Barbierid3d1x: add new Direct3D 10/11 COM state tracker for...