g3dvl: Ignore client flush requests unless entire frame is buffered.
[mesa.git] / src / gallium / state_trackers / g3dvl / vl_r16snorm_mc_buf.c
2008-10-04 Younes Mantong3dvl: Ignore client flush requests unless entire frame...
2008-10-04 Younes Mantong3dvl: Bad semantic index in shader decl.
2008-09-18 Ben SkeggsMerge remote branch 'upstream/gallium-0.1' into nouveau...
2008-09-13 Younes Mantong3dvl: Fix field coded block copy.
2008-09-12 Younes Mantong3dvl: Implement surface sync functions.
2008-09-12 Younes Mantong3dvl: Update softlinks to nouveau winsys files, relate...
2008-09-12 Ben SkeggsMerge remote branch 'upstream/gallium-0.1' into nouveau...
2008-09-10 Ben SkeggsMerge remote branch 'upstream/gallium-0.1' into nouveau...
2008-09-07 Younes Mantong3dvl: Zero-block optimization.
2008-09-07 Younes Mantong3dvl: Define texcoords seperately for luma, Cb, Cr...
2008-09-07 Younes Mantong3dvl: Define block texcoords for each vertex instead...
2008-09-02 Younes Mantong3dvl: Use consistent variable names.
2008-09-02 Younes Mantong3dvl: Use one VB for all MBs, sort MBs at flush to...
2008-09-01 Younes Mantong3dvl: Some clean ups.
2008-09-01 Younes Mantong3dvl: Inline hint for relatively small, frequently...
2008-09-01 Younes Mantong3dvl: Re-enable buffer rotation, disable high quality...
2008-08-29 Younes Mantong3dvl: Buffer the entire frame before rendering.