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st/nine: Simplify Surface9 Managed resources implementation
[mesa.git]
/
src
/
gallium
/
state_trackers
/
nine
/
nine_pipe.h
2015-04-29
Axel Davy
st/nine: Simplify Surface9 Managed resources implementation
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2015-04-29
Axel Davy
st/nine: Rework texture data allocation
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2015-02-24
Tobias Klausmann
st/nine: Mark end of non-void function unreachable
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2015-02-05
Axel Davy
st/nine: Fix multisampling support detection
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2015-02-05
Axel Davy
st/nine: Fix depth stencil formats bindings flags.
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2015-02-05
Tiziano Bacocco
st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLID
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2015-02-05
Tiziano Bacocco
st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVER
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2015-02-05
Axel Davy
st/nine: Add D3DFMT_DF16 support
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2015-02-05
Axel Davy
st/nine: Implement fallback for D3DFMT_D24S8, D3DFMT_D2...
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2015-02-05
Axel Davy
st/nine: Refactor format d3d9 to pipe conversion
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2015-02-05
Axel Davy
st/nine: Implement RESZ hack
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2015-01-22
Axel Davy
st/nine: Add ATI1 and ATI2 support
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2015-01-22
Axel Davy
st/nine: Add new texture format strings
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2014-11-18
Joakim Sindholt
nine: Add state tracker nine for Direct3D9 (v3)
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