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st/nine: Do not leak private data in volume9.
[mesa.git]
/
src
/
gallium
/
state_trackers
/
nine
/
nine_shader.c
2015-02-05
Axel Davy
st/nine: Fix use of D3DSP_NOSWIZZLE
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2015-02-05
Axel Davy
st/nine: Check for the correct number of constants.
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2015-02-05
Axel Davy
st/nine: Introduce failure handling for shader parsing.
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2015-02-05
Axel Davy
st/nine: Print warnings for r500 when shader is likely...
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2015-02-05
Axel Davy
st/nine: Declare constants only up to the maximum needed.
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2015-02-05
Axel Davy
st/nine: Refactor how user constbufs sizes are calculated
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2015-01-22
Axel Davy
st/nine: Correct rules for relative adressing and const...
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2015-01-22
Axel Davy
st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
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2015-01-22
Axel Davy
st/nine: Implement TEXDP3TEX
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2015-01-22
Axel Davy
st/nine: Implement TEXDP3
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2015-01-22
Axel Davy
st/nine: Implement TEXDEPTH
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2015-01-22
Axel Davy
st/nine: Implement TEXM3x3SPEC
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2015-01-22
Axel Davy
st/nine: Implement TEXM3x2TEX
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2015-01-22
Axel Davy
st/nine: implement TEXM3x2DEPTH
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2015-01-22
Axel Davy
st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
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2015-01-22
Axel Davy
st/nine: Fill missing dst and src number for some instr...
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2015-01-22
Axel Davy
st/nine: Implement TEXCOORD special behaviours
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2015-01-22
Axel Davy
st/nine: Fix CALLNZ implementation
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2015-01-22
Axel Davy
st/nine: Clamp ps 1.X constants
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2015-01-22
Axel Davy
st/nine: Remove duplicated code for ps texcoord input...
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2015-01-22
Axel Davy
st/nine: Fix CND implementation
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2015-01-22
Axel Davy
st/nine: Match REP implementation to LOOP
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2015-01-22
Axel Davy
st/nine: Rewrite LOOP implementation, and a0 aL handling
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2015-01-22
Axel Davy
st/nine: Correct LOG on negative values
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2015-01-22
Axel Davy
st/nine: Handle NRM with input of null norm
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2015-01-22
Axel Davy
st/nine: Handle RSQ special cases
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2015-01-22
Axel Davy
st/nine: Fix POW implementation
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2015-01-22
Axel Davy
st/nine: Fix typo for M4x4
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2015-01-22
Axel Davy
st/nine: Correctly declare NineTranslateInstruction_Mkx...
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2015-01-22
Axel Davy
st/nine: Saturate oFog and oPts vs outputs
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2015-01-22
Axel Davy
st/nine: Remove some shader unused code
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2015-01-22
Xavier Bouchoux
st/nine: Fix D3DRS_POINTSPRITE support
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2014-12-09
Matt Turner
Remove useless checks for NULL before freeing
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2014-12-03
Axel Davy
st/nine: sm1_declusage_to_tgsi, do not restrict indices...
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2014-11-26
Axel Davy
st/nine: Fix setting of the shift modifier in nine_shader
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2014-11-24
Jose Fonseca
nine: Drop use of TGSI_OPCODE_CND.
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2014-11-24
Jose Fonseca
nine: Don't reference the dead TGSI_OPCODE_NRM.
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2014-11-24
Eric Anholt
nine: Don't use the otherwise-dead SFL opcode in an...
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2014-11-18
Joakim Sindholt
nine: Add state tracker nine for Direct3D9 (v3)
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