st/nine: Rename pipe to pipe_data in nine_context
[mesa.git] / src / gallium / state_trackers / nine / pixelshader9.h
2016-12-20 Axel Davyst/nine: Back all ff states in nine_context
2016-12-20 Axel Davyst/nine: Back RT to nine_context
2016-12-20 Axel Davyst/nine: Back vdecl to nine_context
2016-12-20 Axel Davyst/nine: Back textures into nine_context
2016-12-20 Axel Davyst/nine: Move texture setting to nine_context_*
2016-12-20 Axel Davyst/nine: Move draw calls to nine_state
2016-12-20 Axel Davyst/nine: Fix ps multisample check
2016-05-18 Axel Davyst/nine: Fix Pointsize in programmable shader
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-12 Axel Davyst/nine: Align stack for entry points
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-04 Axel Davyst/nine: Enforce centroid for color input when multisam...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-21 Axel Davyst/nine: Programmable ps D3DTTSS_PROJECTED support
2015-08-21 Axel Davyst/nine: Finish Fog implementation
2015-08-21 Axel Davyst/nine: Rework shader states
2015-08-21 Axel Davyst/nine: Remove some useless variables
2015-08-21 Tiziano Bacoccost/nine: Implement TEXBEM,TEXBEML and BEM
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-01-22 Axel Davyst/nine: Remove unused code for ps
2014-11-18 Joakim Sindholtnine: Add state tracker nine for Direct3D9 (v3)